Short Questions Thread

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Helzopro
Ice Clan
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Keywing wrote:I have a question regarding Ultimate Chaos and Lion Stance

So if I'm not mistaken, lion stance gives EWD/-PR and adds magic damage based on base strength. Those parts I get.

There's another part though about it enhancing the magic damage dealt by ranged abilities by a certain percentage.
Now is that just going to apply to the magic damage bonuses on a skill or will it also enhance the damage from the source like Samael's bow +9000 magic damage?

Another question is about the 500% deadly strike sword.
If the wielder has 0% increased attack speed and he maintains that 500%, will deadly strike proc just once because it exceeds 100% or will it proc five times? Once for each 100% maintained


The magic damage buff on throwing skills is only from Gladiators Dominance, Lionstance just gives you a flat amount of magic damage added to your WDM attacks based on your base strength.
Lionstance wont affect Samael Bows magic damage, the EWD will only scale the physical damage.

For the Grandfather, having more than 100% Deadly Strike is useless as it gives you 100% chance to cause a deadly strike, its just chance to crit.
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Keywing
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Helzopro wrote:
Keywing wrote:I have a question regarding Ultimate Chaos and Lion Stance

So if I'm not mistaken, lion stance gives EWD/-PR and adds magic damage based on base strength. Those parts I get.

There's another part though about it enhancing the magic damage dealt by ranged abilities by a certain percentage.
Now is that just going to apply to the magic damage bonuses on a skill or will it also enhance the damage from the source like Samael's bow +9000 magic damage?

Another question is about the 500% deadly strike sword.
If the wielder has 0% increased attack speed and he maintains that 500%, will deadly strike proc just once because it exceeds 100% or will it proc five times? Once for each 100% maintained


The magic damage buff on throwing skills is only from Gladiators Dominance, Lionstance just gives you a flat amount of magic damage added to your WDM attacks based on your base strength.
Lionstance wont affect Samael Bows magic damage, the EWD will only scale the physical damage.

For the Grandfather, having more than 100% Deadly Strike is useless as it gives you 100% chance to cause a deadly strike, its just chance to crit.



Oh that's right! It is gladiators! I knew something felt a little off but I'm not home so I couldn't check it. So I guess my question would be does Gladiators affect the damage from Sam bow or is it specific to the barbs skills?
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Keywing
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Oh! Another question!
This time about void star.

So I've been told by multiple people that all types of bonus spell damage applies to void Star.
Normally that'd mean that +spell damage would me applied 5 times for the 5 different spell types that it boosts. Fite, cold, lightning, poison, physical/magic

But I've been told that total spell damage is a 4x amplifier rather than 5x

So I guess my questions are

Is it true that all spell bonus types apply to void star?

And if so, is total spell damage a 4x or 5x amplifier?
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Crash
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You gain 100% of your cold spell bonuses, but a smaller fraction of other spells towards the cold damage. Originally it was 100% cold, 75% for fire, light, psn, phys/magic, which would give you a 400% readout for the all spell damage stat. It's been nerfed since then I think.
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SwineFlu
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If I didn't messed up it should be 100% bonus from the cold spell damage and 67% (2/3) bonus from the other spell damage sources combined (fire, lightning, poison, and physical/magical).
BaraLover
Rust Claw
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Marto wrote:Chillstring SU. Put 6 elemental runes in. Gematria effect does nothing. Any idea what i'm doing wrong? Does it need to be all the same elemental rune?

Gematria wont update its stats as you put Elemental/Great runes into it. Those changes will be reflected in your character window. If it's suppose to then it's probably a visual bug but I put two Earth runes into my Lightforge and looked at my character stats and the correct amount of Physical Resist was being added.
Nod
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What is " +60% pierce chance to fortress " in pawnstom bull shield su?
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ChuckNoRis
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you got a 60% chance that the arrows pierce trough enemies instead of hitting just the initial target , the arrow goes trough the enemy and hits another target (if there's any nearby)
Nod
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Thanks you.
MpKTO
Skeleton
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MO can't be used on ethereal item? Can't cube my ethereal
Dwaallicht
Dwaallicht
Throwing Spear (4)

Throw Damage: (12 - 14) to (33 - 47)
One-Hand Damage: (10 - 12) to (27 - 39)
Required Level: 10
Required Dexterity:
95
Item Level: 19
Dexterity Damage Bonus: (0.11 per Dexterity)%
20% Attack Speed
+(11 to 20) to Maximum Damage
(31 to 50)% Bonus to Attack Rating
Adds (6 to 8)-(8 to 15) Magic Damage
(2 to 3)% Life stolen per Hit
(3 to 6)% Mana stolen per Hit
+(51 to 80)% Enhanced Damage
Weapon Physical Damage +(25 to 30)%
Requirements +15%
Socketed (2)
Throw Damage: (36 - 42) to (84 - 103)
One-Hand Damage: (25 - 29) to (60 - 76)
Required Level: 29
Required Dexterity:
153
Item Level: 40
Dexterity Damage Bonus: (0.11 per Dexterity)%
30% Attack Speed
+(21 to 30) to Maximum Damage
(71 to 90)% Bonus to Attack Rating
Adds (16 to 20)-(26 to 38) Magic Damage
(5 to 7)% Life stolen per Hit
(11 to 14)% Mana stolen per Hit
+(81 to 110)% Enhanced Damage
Weapon Physical Damage +(37 to 42)%
Requirements +25%
Socketed (3)
Throw Damage: (80 - 91) to (181 - 210)
One-Hand Damage: (48 - 55) to (114 - 133)
Required Level: 47
Required Dexterity:
322
Item Level: 59
Dexterity Damage Bonus: (0.11 per Dexterity)%
40% Attack Speed
+(36 to 45) to Maximum Damage
(111 to 130)% Bonus to Attack Rating
Adds (101 to 120)-(126 to 150) Magic Damage
(9 to 11)% Life stolen per Hit
(19 to 22)% Mana stolen per Hit
+(111 to 140)% Enhanced Damage
Weapon Physical Damage +(49 to 54)%
Requirements +35%
Socketed (4)
Throw Damage: (113 - 126) to (255 - 294)
One-Hand Damage: (62 - 70) to (157 - 183)
Required Level: 55
Required Dexterity:
708
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
50% Attack Speed
+(51 to 65) to Maximum Damage
(131 to 150)% Bonus to Attack Rating
Adds (201 to 240)-(251 to 300) Magic Damage
(12 to 13)% Life stolen per Hit
(23 to 26)% Mana stolen per Hit
+(141 to 170)% Enhanced Damage
Weapon Physical Damage +(55 to 60)%
Requirements +50%
Socketed (4)
with any MO :(