Crash wrote:hard points scale the damage a lot higher than soft points. the oskill will naturally be weaker than the paladin tree skill because it doesn't scale the base damage of the skill up.
This is not correct.
The base Damage of most spells is scaling with skill level and char lvl only.
The most important difference to base skill lvl are the Synergies that granted by base points.
If there is a difference between Pala mindflay and Oskill mindflay in damage numbers while all other variables are the same, then probably because the damage tables are different and therefore they are kind of different skills.
@ harshmellow:
On a fresh lvl 100 Druid you do not have access to Symbiosis nor have you enough stat points to equip SSU Viper Bow and boosting your Synergy granted by your Energy. But if you want to go for it from start I have some suggestions and maybe it will work out much better than you thought.
First of all get - 10 req jewels for all 6 sockets of your SSU bow - maybe with some adds but plain - req will work fine too. You will end up with 264 str required. All other gear pieces that you wear for battle should not have higher reqs.
The other stat points (more than 300) you can put into energy to boost your synergy. This will be much better than Ort runes at this stage, if we take the buffing from mark of the wild and the Acid Fiends into account.
For prebuff I would use a
Norma
a
Robe of Leaves
Robe of Leaves
Scale Mail (4)
Defense: (127 - 147) to (254 - 293)
Required Level: 4
Required Strength: 27 to 28
Item Level: 10
+5% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
+10 Life Regenerated per Second
Maximum Life +(2 to 3)%
Poison Resist +(21 to 25)%
Requirements -(3 to 5)%
Socketed (2)
Defense: (452 - 505) to (816 - 911)
Required Level: 21
Required Strength: 52 to 54
Item Level: 31
+10% Bonus Elemental Damage to Mark of the Wild
-(5 to 8)% to Enemy Fire Resistance
-(5 to 8)% to Enemy Cold Resistance
-(5 to 8)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
+20 Life Regenerated per Second
Maximum Life +(3 to 4)%
Poison Resist +(31 to 35)%
Requirements -(6 to 10)%
Socketed (4)
Defense: (1166 - 1275) to (2031 - 2221)
Required Level: 39
Required Strength: 171 to 179
Item Level: 51
+15% Bonus Elemental Damage to Mark of the Wild
-(10 to 13)% to Enemy Fire Resistance
-(10 to 13)% to Enemy Cold Resistance
-(10 to 13)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
+35 Life Regenerated per Second
Maximum Life +(4 to 5)%
Poison Resist +(41 to 45)%
Requirements -(11 to 15)%
Socketed (5)
Defense: (1738 - 1885) to (3030 - 3287)
Required Level: 47
Required Strength: 322 to 338
Item Level: 77
+20% Bonus Elemental Damage to Mark of the Wild
-(15 to 18)% to Enemy Fire Resistance
-(15 to 18)% to Enemy Cold Resistance
-(15 to 18)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
+50 Life Regenerated per Second
Maximum Life +(5 to 6)%
Poison Resist +(46 to 50)%
Requirements -(16 to 20)%
Socketed (6)
and a
Sagespirit
Sagespirit
Compound Bow (4)
Two-Hand Damage: (7 - 8) to (16 - 32)
(Druid Only)
Required Level: 5
Required Dexterity: 57
Item Level: 10
Dexterity Damage Bonus: (0.15 per Dexterity)%
+1 to Druid Skill Levels
+5% Bonus Elemental Damage to Mark of the Wild
(31 to 50)% Duration Bonus to Mark of the Wild
15% Attack Speed
+(6 to 20) to Maximum Damage
(31 to 50)% Bonus to Attack Rating
+(18 to 35)% Enhanced Damage
+(16 to 25) to Dexterity
Socketed (2)
Two-Hand Damage: (25 - 28) to (52 - 75)
(Druid Only)
Required Level: 24
Required Dexterity: 92
Item Level: 36
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(1 to 2) to Druid Skill Levels
+10% Bonus Elemental Damage to Mark of the Wild
(71 to 90)% Duration Bonus to Mark of the Wild
25% Attack Speed
+(21 to 40) to Maximum Damage
(71 to 90)% Bonus to Attack Rating
+(52 to 69)% Enhanced Damage
+(36 to 45) to Dexterity
Socketed (4)
Two-Hand Damage: (61 - 66) to (112 - 148)
(Druid Only)
Required Level: 42
Required Dexterity: 186
Item Level: 51
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(2 to 3) to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
(111 to 130)% Duration Bonus to Mark of the Wild
35% Attack Speed
+(36 to 65) to Maximum Damage
(111 to 130)% Bonus to Attack Rating
+(87 to 103)% Enhanced Damage
+(56 to 65) to Dexterity
Socketed (5)
Two-Hand Damage: (81 - 88) to (142 - 182)
(Druid Only)
Required Level: 51
Required Dexterity: 370
Item Level: 85
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(2 to 4) to Druid Skill Levels
+20% Bonus Elemental Damage to Mark of the Wild
(131 to 150)% Duration Bonus to Mark of the Wild
40% Attack Speed
+(43 to 75) to Maximum Damage
(131 to 150)% Bonus to Attack Rating
+(104 to 120)% Enhanced Damage
+(66 to 75) to Dexterity
Socketed (6)
with perfect rolls those items will give you 91% Spell damage Buff. To wear the buffing gear easily you can MO it with -req. Buffing Duration will be pushed to ~140 sec due to the Bow
For Battle
Skyguard
Skyguard
Falcon Mask (4)
Defense: (101 - 113) to (148 - 166)
(Druid Only)
Required Level: 8
Required Strength: 25
Item Level: 19
+(3 to 5)% to Lightning Spell Damage
-(4 to 5)% to Enemy Lightning Resistance
+(3 to 5)% to Cold Spell Damage
-(4 to 5)% to Enemy Cold Resistance
+(1 to 4) to Forked Lightning
+(30 to 46)% Enhanced Defense
Physical Resist 2%
+(4 to 5) Mana after each Kill
Socketed (2)
Defense: (346 - 379) to (478 - 525)
(Druid Only)
Required Level: 25
Required Strength: 50
Item Level: 36
+(6 to 10)% to Lightning Spell Damage
-(8 to 9)% to Enemy Lightning Resistance
+(6 to 10)% to Cold Spell Damage
-(8 to 9)% to Enemy Cold Resistance
+(9 to 12) to Forked Lightning
+(64 to 80)% Enhanced Defense
Physical Resist 4%
+(8 to 9) Mana after each Kill
Socketed (2)
Defense: (865 - 935) to (1174 - 1269)
(Druid Only)
Required Level: 43
Required Strength: 175
Item Level: 51
+(11 to 15)% to Lightning Spell Damage
-(12 to 13)% to Enemy Lightning Resistance
+(11 to 15)% to Cold Spell Damage
-(12 to 13)% to Enemy Cold Resistance
+(17 to 20) to Forked Lightning
+(98 to 114)% Enhanced Defense
Physical Resist 6%
+(12 to 13) Mana after each Kill
Socketed (3)
Defense: (1283 - 1385) to (1737 - 1874)
(Druid Only)
Required Level: 51
Required Strength: 350
Item Level: 85
+(16 to 20)% to Lightning Spell Damage
-(14 to 15)% to Enemy Lightning Resistance
+(16 to 20)% to Cold Spell Damage
-(14 to 15)% to Enemy Cold Resistance
+(21 to 24) to Forked Lightning
+(115 to 132)% Enhanced Defense
Physical Resist 8%
+(14 to 15) Mana after each Kill
Socketed (4)
,
Queen of Glass
Queen of Glass
Ancient Armor (4)
Defense: (315 - 344) to (630 - 688)
Required Level: 11
Required Strength: 33 to 34
Item Level: 29
15% Cast Speed
-(6 to 8)% to Enemy Elemental Resistances
+(18 to 29)% Enhanced Defense
+(76 to 125) to Mana
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Requirements -(11 to 15)%
Socketed (2)
Defense: (899 - 969) to (1718 - 1852)
Required Level: 30
Required Strength: 57 to 60
Item Level: 40
25% Cast Speed
-(11 to 13)% to Enemy Elemental Resistances
+(41 to 52)% Enhanced Defense
+(176 to 225) to Mana
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Requirements -(21 to 25)%
Socketed (4)
Defense: (2084 - 2224) to (3911 - 4173)
Required Level: 47
Required Strength: 175 to 186
Item Level: 67
35% Cast Speed
-(16 to 18)% to Enemy Elemental Resistances
+(64 to 75)% Enhanced Defense
+(276 to 325) to Mana
Lightning Resist +(41 to 45)%
Cold Resist +(41 to 45)%
Requirements -(31 to 35)%
Socketed (5)
Defense: (3013 - 3202) to (5650 - 6005)
Required Level: 54
Required Strength: 323 to 344
Item Level: 85
40% Cast Speed
-(18 to 20)% to Enemy Elemental Resistances
+(75 to 86)% Enhanced Defense
+(326 to 375) to Mana
Lightning Resist +(46 to 50)%
Cold Resist +(46 to 50)%
Requirements -(36 to 40)%
Socketed (6)
(both Tier 3 for lower reqs until you get some charms),
Moonwrap
Moonwrap
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
and
Rabbit's Foot
Rabbit's Foot
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
on Tier 4. Honorific gloves with Spell damage, maybe resistances and stats to wear gear more easily- more points into energy -> more Synergy.
2 rare rings with 1 skill, lightning pierce, lightning Spell damage, rare amulet with 3-4 all skill , pierce and Spell damage.
MO everything with Lightning Spell Damage, and stuff you need. All except the bow socket with Ort runes.
Energy factor will be more beneficial when you gathered quite some charms with stats and hit the 2000 energy mark. At this point you should crafting Jewels with EF and Spell Damage and other stuff you need.