Short Questions Thread

Discuss Median XL!
Shovelspoon
Pit Knight
106 | 8
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FreddyBaby wrote:is there a right way to transfer items between characters without getting ban? or is the only to find someone online and hope they don't leave before you come back with your other character?

By using the Launcher, you can open up 2 instances of Median and log in to either the same account twice or two accounts at the same time. Just bring your mule character into a normal game with your farming character and move the items between them. I've had bad luck and dropped my connection while items were on the ground though, so try to use the actual trade screen.

Also, you cannot use Multilogging to do anything other than this. If you even leave town with one of the characters you might get flagged by the system and may even receive a ban.
PlayerOne
Abomination
155 | 8
SwineFlu wrote:
PlayerOne wrote:I read that SP gets better drops than 'multiplayer'. Does that mean if I make a TCP/IP game that the drops are worse than if I make a SP game or is it only for online play (TSW realms)?

There in no difference between SP and TCP/IP drop rates, when people talk about multiplayer they are usually referring to TSW.

Thanks 8-)
papas
Thunder Beetle
57 | 3
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ias breakpoints on act1 ranger?
Kepy11
Vampiress
36 | 0
This probably has been answered before. Can you use stances (i.e wolf/lion/kraken stance) while morphed in forms (i.e Deathlord, werewolf form)
Arionic
Abomination
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Does having 500% deadly strike do anything more than having 100%? I'm not sure if there is a flat rate of deadly strike and the % doubles that rate, or if 100% means it a guaranteed double damage attack every time.

Is there any benefit to having more, or at least over 100%?
Arionic
Abomination
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Also, the Harbinger Druid ability is considered an attack. It converts Phys to magic damage.

Would Magic/Phys % items increase this damage?
Would flat spell power% increase this damage?
Would it be best just to have more enhanced weapon damage in order to boost the damage that is converted?
ABeLina
Rust Claw
89 | 4
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Kepy11 wrote:This probably has been answered before. Can you use stances (i.e wolf/lion/kraken stance) while morphed in forms (i.e Deathlord, werewolf form)

Yes
Arionic wrote:Is there any benefit to having more, or at least over 100%?

No. Over 100% does not give you anything.
papas wrote:ias breakpoints on act1 ranger?

https://www.median-xl.com/tools_files/SpeedCalc.zip
0 14
9 13
19 12
32 11
54 10
86 9
152 8
....
Arionic wrote:Would Magic/Phys % items increase this damage?

Initial hit only, not "splash" damage for added dmg only.
Arionic wrote:Would flat spell power% increase this damage?
initial hit/target only. But if it's just conversion - no, won't give any benefits.
Arionic wrote:Would it be best just to have more enhanced weapon damage in order to boost the damage that is converted?

For max dmg go with enhanced dmg on weapon, not spell damage.
Arionic
Abomination
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ABeLina wrote:
Kepy11 wrote:This probably has been answered before. Can you use stances (i.e wolf/lion/kraken stance) while morphed in forms (i.e Deathlord, werewolf form)

Yes
Arionic wrote:Is there any benefit to having more, or at least over 100%?

No. Over 100% does not give you anything.
papas wrote:ias breakpoints on act1 ranger?

https://www.median-xl.com/tools_files/SpeedCalc.zip
0 14
9 13
19 12
32 11
54 10
86 9
152 8
....
Arionic wrote:Would Magic/Phys % items increase this damage?

Initial hit only, not "splash" damage for added dmg only.
Arionic wrote:Would flat spell power% increase this damage?
initial hit/target only. But if it's just conversion - no, won't give any benefits.
Arionic wrote:Would it be best just to have more enhanced weapon damage in order to boost the damage that is converted?

For max dmg go with enhanced dmg on weapon, not spell damage.


Thank you for that.

Would enhance damage Mo'd on other gear, or 200EDamage stats on certain runewords and items have the same effect?
OlDirty
Prowler
19 | 0
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When a modifier states that it is "on attack" whether it be life, mana or a proc, what is considered the "attack". Is it the initial attack animation itself? I understand the "on striking" modifier and how it effects %wdm spells but wondering if the "on attack" MO's are worth it.
Kepy11
Vampiress
36 | 0
How much dex needed for maxblock on Necro with a 1% base block shield and deathlord activated?