What games are you playing atm? V2

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Anonymous:
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Ok, i can already say this about selling materials - lel. I mean there is ingame loot filter and two very nice inventory sort functions. So basically put loot filter above yellow after few levels and pick up only green/mats - gold and other stuff is auto picked up which is super zajebys. Inventory sort - one button combains all the relics - you can move them into separate inventory area in a while and that combain function later adds new complete relics on top of old ones - stacking all nice and tight. Other button regular sort - makes nice and tight view - for me as a pack rat and obsessed person this is saving so much time and patience.
About leveling - i leveled normaly and cleared everything on the way and yes it seemed a bit easy early on, first act boss was a potion vs timer challenge. Second act boss was already hard. And i believe it was me own fault, i rushed forward too fast, everything was few lvls above. And later i did some dinamite clearing and went to area +6 lvls above me and got three shoted by some boss mob. Maybe game suggest refarming areas a bit for level ups and better gears.

My inventory looks like this:
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Prime_Evil
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I need to get more resistances on gear instead of stacking life, im already feeling the burn a few waypoints in. This game not having a transperent map overlay like d2 is frustrating af, also pressing M for big map window covering the screen.

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Anonymous:
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I bind that map on Tab - so no confusion when switching from median :) but yeah, use that pretty much when in safe area (haven't found any instagibs so far - cough cough median witches pls). Also there is mini map on top left, which can be increased a bit with that button on left corner of bottom panel.

Salazar real tough ombre lvl 38. Potaholic incoming. Got two full devotions unlocked. Sadly now i learned that only one can be assigned to skill. So no combined devotions on savagery skill. So far i got one that activates when hp below 45% (usefull in boss fights, saves pots and such) and other is proc on atack which gives long line of cold dmg - like sunder? in PoE. Both usefull and no idea how will i end up dealing when more devotions come up.
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Prime_Evil
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Devotion system confuzzled me at first but its making sense the more shrines i unlock.

Dat rifle tho.
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Prime_Evil
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bump.

nothing beats that "i must be doing something right so far" feeling.

https://streamable.com/7rww2

edit : nevermind lul this is what i get for messing with lvl 40+ bosses at lvl 33.

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HechtHeftig
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Prime_Evil wrote:bump.

nothing beats that "i must be doing something right so far" feeling.

https://streamable.com/7rww2

edit : nevermind lul this is what i get for messing with lvl 40+ bosses at lvl 33.

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Awwhh too bad. That one is actually a special dungeon where you can enter only once (unless you find some type of item again) though it could be that the entrance is a little deeper down. I made it to the end of it once and the last freaking boss killed me with like 4% HP. That really sucked.
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Prime_Evil
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Yeah the ghost NPC gives you a skeleton key + blueprint for it before going through, he mentioned something like that about the door being open only for a short while or something.

All and all for my first time playing GD i enjoyed it for what it is. Might reroll another veteran hc with another build, maybe necro+occultist to check out how pets do in this game.
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HechtHeftig
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Prime_Evil wrote:Yeah the ghost NPC gives you a skeleton key + blueprint for it before going through, he mentioned something like that about the door being open only for a short while or something.

All and all for my first time playing GD i enjoyed it for what it is. Might reroll another veteran hc with another build, maybe necro+occultist to check out how pets do in this game.


If you don't mind me saying... I've only played necromancer so far. And I got to the boss at the end of that dungeon on my first try. I just died because I underestimated the boss and didn't pay much attention.

For necro, there are 4 different minion types that can be summoned at random. Imho early on the strongest ones are the archers because their attacks hit nearly instantly and from a great range, easily killing most enemies on their own. Then there are mages, that have nice but slow AoE and single target damage, and 2 melee skeletons, of which 1 type is like an assassin and 1 type is more like a tank. Early on I'd definitely prefer having many archer skeletons. You can just reroll your summons easily after all. But close to the end of act 2 the archers die quite a lot, so having more of the other types make up for a balanced alrounder party. Even later on, when enemies can take more than 1 hit, the mages most likely become more important due to their AoE.
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Well, my char is rolling like a boss. Tanky son of a gun with fast atacks. Doing bounties, trying to figure out some of the choice in quests and searching for those specific locations. Game is fun and worth every cent of thouse 6 euros :) Restat system is super nice, 25 currency for each skill point or devotion point.
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Prime_Evil
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Just thinking about having to re-explore map for all those side quests hurts my soul.

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