MedianXL wrote:Have fun reading
unfortunately i felt more sadness than fun reading .
it was nice to read about the ubers waypoints , some quality of life changes , bugfixes and changes to the endgame quests but :
- not enough love for the amazons - besides the Hammer of Zerae buff . the bowzon , javazon and spearzon have not received the expected buffs/rework
- assassins - a welcomed HP boost for mid game (could have been higher considering how squishy this class is) . Removing knockback from Hades Gate will leave the naginata sin squishy , and the extra HP gain per level up will not make up for the loss of knockback . Also , why remove the HP from the tiefling form ?
it's still just a glass , but
no cannon . the overall damage could use more tweaks . an assassin is supposed to be one of the fastest killers imo , but it still isn't .
- barb nerfs - most of them were expectable , but : caster barbs will have a harder life since Eagle Stance mana regen was smashed (and no , besides casters there arn't/won't be any other builds using it) . the life regen wasn't so impressive either in previous patches , so halving it isn't gonna make much difference rather than keeping this stance in the bottom part of the stances options list . i remember the times when snake+eagle was one of the best barb stances combo options , but many years have passed since then . snake stance was nerfed and nerfed and nerfed over the years , now eagle stance too . should we just ignore them for weapon damage builds ? no, the attack speed penalty removal means nothing .
- 3 sec Spirit Walk seams a bit harsh as most of the time you would want to jump on top of your targets using it , so that the summons may focus their damage .
- Druid - no love for the caster druid yet ?
- interesting changes about the totemancer/summoner necro , but : Bane is now some sort of Doom Clone ? why does AoD have 5 sec timer ? is that about the new tweaks to poison damage so that it doesn't become the main single target killer ?
- the Malice spells still don't seam like they received the necessary damage boost , unless new reworked Jinns will somehow zomfg boost that .
- "Burning Veil: removed as it was obnoxious to use." - based on who's feedback ?
- Paladin - the demiurge nerf was predictible ,now you have to put points into STR to wear armors . No love for the unholy caster yet
- sorceress - i was waiting for the lightning tree to get some love too .
- items : Ethereals are now mandatory since they can be created . everyone will use Ethereals . bad call imo
- sets : i hope we finaly get to see the witchhunter set to be claw+shield instead of dual claw , since dual wield was murdered some years ago . . . even the barb had the Arreat set changed at that time , but the assassins didn't ...
- the Occult Effigies look nice
my 2 cents