Short Questions Thread

Discuss Median XL!
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Inno86
Balrog
138 | 11
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hello everyone,

I am trying to craft a zombie head (sacred) for my necromancer and I am looking for +necro skills also.

but in more than 100 tries, I never got it. is it a bug? do I need to change item?

I saw in the documentation that the +necro skill can appear on all necro shields....
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Solfege
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Dragonstone
Dragonstone
Jared's Stone (4)

One-Hand Damage: 6 to 7
(Sorceress Only)
Required Level: 10
Required Dexterity: 25
Item Level: 1
Dexterity Damage Bonus: (0.11 per Dexterity)%
1% Chance to cast level 2 Blast Wave when Attacked
+1 to Sorceress Skill Levels
+(21 to 30) Spell Focus
15% Cast Speed
0.125% to Fire Spell Damage (Based on Character Level)
Fire Absorb 2%
+(6 to 15) Life after each Kill
(11 to 13)% Magic Find
Socketed (1)
One-Hand Damage: 13 to 15
(Sorceress Only)
Required Level: 29
Required Dexterity: 48
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
1% Chance to cast level 8 Blast Wave when Attacked
+2 to Sorceress Skill Levels
+(41 to 50) Spell Focus
25% Cast Speed
0.1875% to Fire Spell Damage (Based on Character Level)
Fire Absorb 3%
+(26 to 35) Life after each Kill
(16 to 18)% Magic Find
Socketed (2)
One-Hand Damage: 19 to 23
(Sorceress Only)
Required Level: 47
Required Dexterity: 104
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
1% Chance to cast level 14 Blast Wave when Attacked
+3 to Sorceress Skill Levels
+(61 to 70) Spell Focus
35% Cast Speed
0.25% to Fire Spell Damage (Based on Character Level)
Fire Absorb 4%
+(46 to 55) Life after each Kill
(21 to 23)% Magic Find
Socketed (2)
One-Hand Damage: 22 to 28
(Sorceress Only)
Required Level: 54
Required Dexterity: 212
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
1% Chance to cast level 17 Blast Wave when Attacked
+4 to Sorceress Skill Levels
+(71 to 80) Spell Focus
40% Cast Speed
0.34375% to Fire Spell Damage (Based on Character Level)
Fire Absorb 5%
+(56 to 65) Life after each Kill
(23 to 25)% Magic Find
Socketed (3)
vs.
Hestia


Dragonstone shows 1k more LCS/tooltip damage, but Hestia kills roughly 30% faster (all other gear/skills/attributes are the same + hitting the same FCR BP). There's some obvious reason for this that I'm just not seeing. What is it?
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JetJet
Abomination
149 | 0
-enemy res reduces magic res too?
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dongflexer
Bone Archer
77 | 8
What does the shatterblade proc do? wdm skill? cold conversion??? anyone???
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dongflexer
Bone Archer
77 | 8
JetJet wrote:-enemy res reduces magic res too?


Don't think so. On D2stats, -enemy res items don't affect -enemy magic res iirc
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Helzopro
Ice Clan
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dongflexer wrote:What does the shatterblade proc do? wdm skill? cold conversion??? anyone???


slow moving wdm proc
ELBOWgrease0000
Cultist
23 | 4
theres no way to pierce magic or phys resistances (-res) in Sigma, afaik.
+%phys/mag spell is the only way to boost.
believe this is mentioned in the detailed patch/dev summary.
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dongflexer
Bone Archer
77 | 8
ELBOWgrease0000 wrote:theres no way to pierce magic or phys resistances (-res) in Sigma, afaik.
+%phys/mag spell is the only way to boost.
believe this is mentioned in the detailed patch/dev summary.


100% wrong, Doom is an example of magic pierce.
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Solfege
Harpylisk
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And Chronofield and Bane reduce enemy Phys res.
ELBOWgrease0000
Cultist
23 | 4
yeah, my bad.
was referring to there being no -Res stats for Mag or Phys directly on items, afaik.
ie. not a weapon stat
and that "-## enemy resistance" doesnt inculde Phys or Magic, either.

" All bosses on Hell difficulty now receive 20% more damage from Magic sources compared to Median 2017
This was done to compensate for the fact that Magic damage has no special properties.
Unlike Physical (leech) and Elemental (resist pierce on gear) "
(Sigma v1.0 patch notes)

anyway but yeah there are other ways, i shoulda been more specific for sure.