Short Questions Thread

Discuss Median XL!
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InvokeList
Thunder Beetle
55 | 7
How many umos can I put in an item? If there's no limit, does the "Adds Stun Attack: 0.2 seconds" on
Nagapearl
Nagapearl
Mystic Orb

Cube Reagent
Cube with Any Armor to Add Bonus
Adds Stun Attack: 0.2 seconds
10% Gold Find
10% Magic Find
+10 Required Level
umo stack when I orbed it 15x (Req. lvl 150) let's say on a T1 Honorific Leather Gloves (alvl 1)? Or is there a cap? Thanks.
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Crash
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If I remember, there's no cap on UMOs, but if there is one, its 15. But I don't think it's possible because Honorific will make it Level 1, not level 0 and 151 is unobtainable (technically 146ish is "impossible" without single-player magic). Yes it would stack, but it's always been a bit of mystery how the stun attack by seconds works. It only works on melee attacks, but there's already modifiers in game for that just called Stun Attack.
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InvokeList
Thunder Beetle
55 | 7
Crash wrote:If I remember, there's no cap on UMOs, but if there is one, its 15. But I don't think it's possible because Honorific will make it Level 1, not level 0 and 151 is unobtainable (technically 146ish is "impossible" without single-player magic). Yes it would stack, but it's always been a bit of mystery how the stun attack by seconds works. It only works on melee attacks, but there's already modifiers in game for that just called Stun Attack.

Okay, thank you
Maykay
Cultist
23 | 0
I just finished the Normal playthrough of my first character in MXL. I noticed there were some elite areas along the way. Is it worth doing these or should I just proceed to NM?
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lazyknob
Abomination
148 | 5
Maykay wrote:I just finished the Normal playthrough of my first character in MXL. I noticed there were some elite areas along the way. Is it worth doing these or should I just proceed to NM?


Google: Median Xl Pit of Acheron

The Pit of Acheron, accessible from the Arreat Plateau, is one of the elite-only areas found in Act V alongside the Abaddon, Drifter Cavern, Infernal Pit and Icy Cellar. All of them have a higher monster density compared to regular areas and are inhabited solely by stronger versions of elite monsters. These elites drop better items on average and give significantly more experience.

On Hell difficulty these areas are the only places in the game where Oil of Conjuration can be found.
Maykay
Cultist
23 | 0
lazyknob wrote:
Maykay wrote:I just finished the Normal playthrough of my first character in MXL. I noticed there were some elite areas along the way. Is it worth doing these or should I just proceed to NM?


Google: Median Xl Pit of Acheron

The Pit of Acheron, accessible from the Arreat Plateau, is one of the elite-only areas found in Act V alongside the Abaddon, Drifter Cavern, Infernal Pit and Icy Cellar. All of them have a higher monster density compared to regular areas and are inhabited solely by stronger versions of elite monsters. These elites drop better items on average and give significantly more experience.

On Hell difficulty these areas are the only places in the game where Oil of Conjuration can be found.



Thank you for replying.

Yes, I had already googled them and seen what they are. My question was more along the line of: is it worth spending time in Normal clearing those areas or is it better to just proceed immediately to Nightmare?
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DacianDraco
Gravedigger
189 | 13
Maykay wrote:cut


No, besides the challenges it's not worth spending any extra time in Normal or Nightmare. Also i recommend following the progression path in this guide viewtopic.php?f=40&t=22675
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lazyknob
Abomination
148 | 5
Maykay wrote:
lazyknob wrote:
Maykay wrote:I just finished the Normal playthrough of my first character in MXL. I noticed there were some elite areas along the way. Is it worth doing these or should I just proceed to NM?


Google: Median Xl Pit of Acheron

The Pit of Acheron, accessible from the Arreat Plateau, is one of the elite-only areas found in Act V alongside the Abaddon, Drifter Cavern, Infernal Pit and Icy Cellar. All of them have a higher monster density compared to regular areas and are inhabited solely by stronger versions of elite monsters. These elites drop better items on average and give significantly more experience.

On Hell difficulty these areas are the only places in the game where Oil of Conjuration can be found.



Thank you for replying.

Yes, I had already googled them and seen what they are. My question was more along the line of: is it worth spending time in Normal clearing those areas or is it better to just proceed immediately to Nightmare?


Dacian has linked the infamous roadmap above.

It's pretty much rushing through quests in normal/nightmare/hell for the rewards and that's about it. So yeah, the extra areas are irrelevant except for the mentioned item 'Oil of Conjuration'.
Maykay
Cultist
23 | 0
Thank you both so much! I'll check out that guide and proceed to NM.
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ChuckNoRis
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Maykay wrote:I just finished the Normal playthrough of my first character in MXL. I noticed there were some elite areas along the way. Is it worth doing these or should I just proceed to NM?

You may enter the elite zones from act 5 regardless of what difficulty you are playing. The extra experience gain is substantial. For normal difficulty for example you can gain between 5 and 10 extra level ups if you clear all those spots, allowing you to easy reach Baal around level 54.


But since you already got to nightmare , it's not worth going back to normal . You can clear those places on nightmare . Each elite zone on act 5 nightmare can provide between half a level and 1 level up extra xp, depending on your character level and if you got any extra experience gain gear (or xp shrine ,which would be nice )


I always clear those spots on every difficulty while leveling a new character.