Species8472 wrote:clueso wrote:What have you done to the Assassin's skill Beacon in the latest patch?
I always loved that skill ever since it was first introduced, especially because it was visually so extremly pleasing... but now? Why did you remove the animation almost completely?
It was always extremely satisfying when that big bomb went off, but now it is just boring. Can you please bring the old animation back? It was just sooo satisfying...
Well, I have to say that my take on that is the opposite. I hated the old Beacon and what it did to graphics, blotting out most of the screen into a single colour and making it hard to see what's happening. I haven't got as far as seeing the new one yet but it sounds like a big improvement from what's been said.
What if the skill would now be an active skill instead of a semi-passive and you could control where and when the bomb drops, and the cooldown/cast delay would be increased to let's say 40 - 60 seconds?
Then you didn't had to see it so often and you could manage when it drops, therefore being prepared for the drop and the visual noise.
Also there is Phase Bomb as an alternative for Trap Sins and WotG for Melee sins (maybe except Twin Fang Sins who have less use for that).