MXL Sigma: Screenshot Thread

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Taem
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Not bad! You still have to add the Hostile/Party buttons, right? And out of curiosity, do you have anything planned for the extra room near the bottom like a gfx or something?
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whist
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Taem wrote:Not bad! You still have to add the Hostile/Party buttons, right? And out of curiosity, do you have anything planned for the extra room near the bottom like a gfx or something?


Well, first of all the game will allow up to 16 players per game, hence the extra space left. As for hostile/party buttons, they were removed since in pvm/story mode everyone gets automatically partied together (dueling will take place in arena mode only). Although I still got to add squelching buttons.
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suchbalance
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16 players per game? Wow, can the d2 netcode even handle that :D I like the char icons on the party screen a lot, would it be possible to change the font of the char name however - or at least make it all caps - to improve readability.

Nice work :)
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whist
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suchbalance wrote:16 players per game? Wow, can the d2 netcode even handle that :D I like the char icons on the party screen a lot, would it be possible to change the font of the char name however - or at least make it all caps - to improve readability.

Nice work :)


Well, there's some realm out there that allows up to 64 players in a game if I remember right. 16 players shouldn't be that much more traffic. Also got to keep in mind Sigma optimizes performance in many ways.
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Marco
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16p tcows





R.I.P TSW
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Brocoliqc
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Marco wrote:16p tcows





R.I.P TSW


most of the time its 1 player running other players leaching, shouldnt be too bad. :mrgreen:
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suchbalance
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16p Diablo clone, servers will be down for a week :mrotate:
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whist
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Brocoliqc wrote:most of the time its 1 player running other players leaching, shouldnt be too bad. :mrgreen:


That and it's basically the same as two 8p tcow games for the server, which already happened quite a few times already (some times even more).
Actually one 16p game is better than two 8p games in terms of performance.
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GregMXL
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How about 4 64p cows?
I don't mean to dwell...but I can't help myself.
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Brocoliqc
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GregMXL wrote:How about 4 64p cows?

Make that 64p summon necro with bunch of revives. :twisted: