Unholy Melee Paladin [105-125 content in TU's]

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2cat
Stone Warrior
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ka3ka91 wrote:Hello, I just got my Malthael's Sanctuary set.
Going to Mo weapon but i feel like i need mana on attack, it would be mistake to craft it ?


Best choice imo
But u need high ar too to leech mana back during boss fight
Trail
Imp
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Wich merc are you guys using ?
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bapcja
Abomination
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Trail wrote:Wich merc are you guys using ?


a5 merc with qarak will boost you with both gift of the wild, bloodlust while boasting respectable damage and aoe stun that if i am not mistaken can carry slow. it also doesnt die (most of times).
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Crash
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the bloodlust on qarak's and gift of the wild on the a5 merc are really minimal for spell damage.
Robotak
Jungle Hunter
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Hello, how does
The Collector
The Collector
Bone Shield (Sacred)

Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+10 Life after each Kill
+25% Bonus to Defense
+8% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)
with 6x Ghaal fits in the end game fire damage setup? Thanks
ka3ka91
Jungle Hunter
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Which gloves/boots should i be using with Malthael's Sanctuary ?
piezo
Stone Warrior
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ka3ka91 wrote:Which gloves/boots should i be using with Malthael's Sanctuary ?


I tried well rolled quiet crafted gloves with Malth’s but found I really needed the mana sustain of
Pollice Verso
Pollice Verso
Gauntlets (4)

Defense: (48 - 54) to (90 - 102)
Required Level: 10
Required Strength:
28
Item Level: 19
4% Chance to cast level 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(7 to 10) to Strength
+(6 to 10) Life after each Kill
+(6 to 13) Mana after each Kill
Requirements -8%
Socketed (1)
Defense: (216 - 239) to (333 - 369)
Required Level: 27
Required Strength:
52
Item Level: 36
8% Chance to cast level 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(12 to 16) to Strength
+(16 to 20) Life after each Kill
+(21 to 28) Mana after each Kill
Requirements -16%
Socketed (2)
Defense: (583 - 635) to (854 - 930)
Required Level: 44
Required Strength:
165
Item Level: 59
12% Chance to cast level 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(18 to 24) to Strength
+(26 to 30) Life after each Kill
+(36 to 43) Mana after each Kill
Requirements -24%
Socketed (3)
Defense: (875 - 946) to (1274 - 1378)
Required Level: 52
Required Strength:
296
Item Level: 85
14% Chance to cast level 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(25 to 30) to Strength
+(31 to 35) Life after each Kill
+(43 to 50) Mana after each Kill
Requirements -32%
Socketed (4)
to do anything without constantly chugging mana pots.

I’m nearing 125 and still find I can’t ditch the TU gloves quite yet, the sustain is too vital.

On the topic of mercs, do people use them in Dunc? My decently equipped A5 mercs dies nearly instantly as soon as he gets hit by a few barrels. Is there a way to keep him alive or do people just not res mercs for Dunc farming?
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bapcja
Abomination
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Crash wrote:the bloodlust on qarak's and gift of the wild on the a5 merc are really minimal for spell damage.


from what i remember the merc boosts boosted my sheet bt damage by around 10%. if you know of a merc that will give a stronger boost you can point it out
excel128
Imp
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Which merc would u recommend?
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jvfranco16
Stygian Watcher
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Mana on Hit or Mana stolen per hit MO's ? (while using malthael set)

And i assume the best mo's for the rest of the set are Fire Spell damage% and MF/Vitality right ?

For rare rings i went for fire spell damage, flat phys reduction and defense. what you guys think ?
I was think if it would be better to go for poison lenght reduced instead of defense, but i'm not quite sure.

thanks for the excelent guide =)