Unholy Melee Paladin Guide [WIP]

Find a handful of guides and walkthroughs here!
Kirimaru
Thunder Beetle
53 | 2
Unholy Paladin vs Fauztinville (Unholy Lazydin???)

atataKappa
Dark Huntress
14 | 1
how is it in clear speed setup with rapture and blood thorns tho? i guess that amount of spell damage is still ridiculous and attack rate frame should be easy to cap still

anyway, dont own deckard cain item yet so rip :/

Edit: posted the initial comment after your first reply and before the video. I see how you clear now. Makes more sense i guess, thanks.
Ntf1015
Gravedigger
184 | 0
Ive done all the lvl 105, 110, and half the 115 uber charms... My blood thorns damage is 3.6-4.2 buffed with the early game gear set. Im currently farming for the set in k3k and im having a difficult time. I have 108k armor and 37% physical reduction. My problem is mainly damage. Its very slow going through k3k and I die every now and then, but not too much. It's mainly the damage. Ive mo'd everything with fire damage and MF, except the club which has l/moa and AR socketed with p amethysts. Anything I can do at the moment to help?

Oh, and my armor is socketed with Ral or ohm runes. So far all ive found is the weapon. Should I use that instead of the club/aerin shield combo?

Thanks in advance!
MrSneakyFox
Acid Prince
45 | 0
ignore I'm stupid :(
Notram
Cultist
24 | 2
Takfir
Takfir
Paladin Clubs, Paladin Maces, Paladin Hammers

'Sha'
Runeword Level: 72
+2 to Paladin Skill Levels
15% Cast Speed
15% Attack Speed
+(21 to 25)% to Fire Spell Damage
-(11 to 13)% to Cold Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
+(17 to 25) to Hail of Stones
Requirements -15%
RW for Blood Thorns and
Demhe
Demhe
Maces, Scepters
Except Hammers

'Zod'
Runeword Level: 69
20% Chance to cast level 50 Plague Avatar on Melee Attack
+(172 to 200)% Enhanced Damage
+(38 to 50) to Maximum Damage
Stun Attack
+(11 to 13)% to Cold Spell Damage
+(11 to 13)% to Poison Spell Damage
-(11 to 13)% to Enemy Cold Resistance
-(11 to 13)% to Enemy Poison Resistance
Slows Melee Target by 5%
+(101 to 150) Mana on Striking
RW for Lemures may be decent leveling/early game options.
Istaryu
Mangler
489 | -11
Ntf1015 wrote:Ive done all the lvl 105, 110, and half the 115 uber charms... My blood thorns damage is 3.6-4.2 buffed with the early game gear set. Im currently farming for the set in k3k and im having a difficult time. I have 108k armor and 37% physical reduction. My problem is mainly damage. Its very slow going through k3k and I die every now and then, but not too much. It's mainly the damage. Ive mo'd everything with fire damage and MF, except the club which has l/moa and AR socketed with p amethysts. Anything I can do at the moment to help?

Oh, and my armor is socketed with Ral or ohm runes. So far all ive found is the weapon. Should I use that instead of the club/aerin shield combo?

Thanks in advance!


Sadly the aoe clear of uhm is not good, since blood thorns hits a small area only, so you have to deal with it, and lemures is even worse for aoe clear. You can try maxing grim presence and the teleport skill with cold spell dmg or try vessel with fire/phys spell dmg (and maxed grim presence)for clear. I havent tried those because i didnt really like uhm pala, but i saw ppl using those builds.
IcyHavock
Pit Knight
103 | 0
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So im trying out this build, and how am i suppose to sustain my mana?

Im in the early game stages btw
Istaryu
Mangler
489 | -11
IcyHavock wrote:So im trying out this build, and how am i suppose to sustain my mana?

Im in the early game stages btw


Mana on hit and +% attack rating on weapon (either from mos or amethysts)
Istaryu
Mangler
489 | -11
IcyHavock wrote:So im trying out this build, and how am i suppose to sustain my mana?

Im in the early game stages btw


Mana on hit mos and +% attack rating on weapon (either from mos or amethysts)
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bapcja
Balrog
132 | -9
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Created a complete character guide
Istaryu wrote:
IcyHavock wrote:So im trying out this build, and how am i suppose to sustain my mana?

Im in the early game stages btw


Mana on hit mos and +% attack rating on weapon (either from mos or amethysts)


with
Gnarled Root
Gnarled Root
Club (4)

One-Hand Damage: 4 to 6
Required Level: 1
Item Level: 1
Strength Damage Bonus: (0.18 per Strength)%
25% Attack Speed
+50% Damage to Undead
10% to All Attributes
+10 Life Regenerated per Second
Physical Resist 2%
Socketed (1)
One-Hand Damage: 9 to 11
Required Level: 18
Required Strength: 18
Item Level: 20
Strength Damage Bonus: (0.18 per Strength)%
45% Attack Speed
+50% Damage to Undead
16% to All Attributes
+20 Life Regenerated per Second
Physical Resist 4%
Socketed (2)
One-Hand Damage: 14 to 17
Required Level: 37
Required Strength: 49
Item Level: 41
Strength Damage Bonus: (0.18 per Strength)%
65% Attack Speed
+50% Damage to Undead
23% to All Attributes
+30 Life Regenerated per Second
Physical Resist 6%
Socketed (3)
One-Hand Damage: 17 to 21
Required Level: 46
Required Strength: 104
Item Level: 73
Strength Damage Bonus: (0.18 per Strength)%
75% Attack Speed
+50% Damage to Undead
30% to All Attributes
+40 Life Regenerated per Second
Physical Resist 8%
Socketed (3)
being super easy to get and always spawning with same rolls i reccomend rerolling it until you score 100% ar bonus from oil of luck.