Let's discuss end game load-outs for deathgaze. What would you wear for best performance in the Dimensional Labyrinths? I've heard max fire and cold resist, which basically means using pgems instead of runes. In that case, would it be better to spec out of rune master?
NotArmory LinkCurrent setup:
Helmet:
Boarfrost MO'd with enhanced def usually socketed with 4 thai or 2 thai 2 jah. 50% Cold pierce, 5%CB, ewd and +%str seems unsurpassed best in-slot for dgaze, although I don't understand why there is spell damage boost on any barb helm.
I tried
Warmonger. Don't see what all the fuss is about. AOE was meh.
Also made
Algiz Xis RW barb helm for 5%CB, 25% vitality and str, %total char defense. Wasn't impressed.
Have a
crafted helm with +2 barb skill and 13 to ancients hand. Used
fascinating shrines for fire pierce.
Amulet:
Dyer's eve mo'd with reduced physical damage. I guess best would be if you got lucky and landed +2 max elemental resists.
Rings: 2x
Giant's Knuckle. MO'd physical damage reduction.
Maybe use 2x
adrenaline rush in labrynth's for +1% max ele resist.
Armor:
Khazra Plate 6x Jah Rune. Not blown away. HP takes a big hit to get all the str needed to wield this. Defense is great, but it seems like after about 700k def returns are diminishing. Even though most creatures have a "5%" chance to hit me, I still get hammered all the time. Maybe better on merc or if you get lucky and find
Gotterdammerung then go full str.
I honestly feel
Erawan is better. The 16% phys resist you can get and having the extra points for vitality just seem better imho. All jewels crafted with Ber for leech and have at least 45% AR. Some have FHR and IAS as well, but with Wolf Stance all break points are achieved so not all that important unless you're running around in Bear stance.
Boots:
Wind Runner. Seems like a no brainer unless there is something that adds to max ele resist.
Gloves: Using
crafted for some AR boost.
Hammerfist,
Facebreaker and
Blind Anger all look decent.
Retribution might be good for labs with the +4% max fire resist.
All Thai runes for resist. MO's are enhanced defense.
Belt:
Truce, 11% physical resist. I have been trying
Champion of the Triune. The debuff is sweet; hard to beat 5% CB and DS, but seems like physical resist seems more important at least when you're str build like I currently am.
Off-Hand Weapons:
Berserker bonus damage to bloodlust, +1 Gift of the Wild and +1 Bloodlust.
Qarak's Will for bonus damage to Bloodlust.
All sockets have Nih runes. Haven't MO'd yet but will probably use MO with increased buff duration.
Primary Weapon:
Wolfsangel RW. 10% avoid damage, 4% to Runemaster defense, +life based on level, 25% lvl 19 Earthquake on melee attack. Prepped a nice labrys luckied with 53% ED and 120% AR then MO'd with 5x 15% enhanced damage and a Larzuk's Round Shot UMO. 5 Jewels with at least 45% AR crafted with Ber runes for leech.
I also use
Yaggai's Sagaris and
Soldier of Light from time to time. Both solid. Yaggai's does most damage to a single target. Soldier of Light seems to be better for clearing crowds, but that 10% avoid damage on Wolfsangel and the bonus defense is hard to beat. Thinking about trying to craft some gloves and helm with lightning pierce and throw on some rings and ammy with lightning pierce as well to see if that makes a difference.
What do you guys think? Strategies to share?