Crash wrote:Scalewinged wrote:even magic damage component which is simply not comparable with any other chars in mod (well... maybe very few like bow dru
??
the only magic damage bow druid gets is some extra flat tacked onto the first three skills. it's really negligible unless you do full laughing ghost with the new bow.
Primarch wrote:So, it seems as though barbs are the most robust/versatile class with virtually zero limitations. They have a build for every possible occasion and often dont even need to respec (I.e. fortress spam).
As an Amazon loyalist, I can’t help but notice the bleak disparity between my own character’s capabilities in endgame gear and the capabilities of a Barb with mid-game crafted/TU gear. I need to respec practically every time I do a new UBER and then I’m forced into playing a glass cannon. The only “tank build” (Spearzon) is incredibly weak and can’t solo any moderately difficult Ubers. Hammerzons are cool and fun but they’re inefficient and can’t handle Uber’s nearly as fast as even the weakest barb builds.
I know it sounds like I’m bitching but I feel it does take away from the enjoyment I get out of a very fun mod.
Is there any plan to address this inequity?