MXLU Bestiary (WARNING: Bandwidth Road Challenge) (vXVI)

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Rishab
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Stealthmaster wrote:
Rishab wrote:4. Need clean pic of 1 hand weapon version of Dark Rogue. (A1)


Image Image Image Image

(Stony Field).

Rishab wrote:5. need pic of bow version of Flesh Huntress.(A1)


Image Image Image

(Catacombs lvl 1).

Rishab wrote:3. Need clean pic of bow version of Blood Rogue.(act 1)


Image Image Image Image

(Act 3 Kurast City, bow versions don't spawn in Act1)


Awesome! Ty Stealthy, u r gonna get ur cookie tomorrow :D

Small update on thread: I was finally able to squeeze the whole triune uber into the 1st post instead of having it broken in 2 posts. 8-)
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Scalewinged
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Rishab wrote:
Scalewinged wrote:Just a little fix.... Infernal machine casts Deathstrike, but on hit sounds wierd since it cannot attack :P When struck or when it takes damage.. didn't test it as a caster yet X_X (and this proc is only on Destruction difficulty)

i wrote it as whenever it receives damage bcz i assumed that it casts it for spell damages too, maybe test it and let me know? :D


Maybe. But abit later ^_^ Or if someone can test it already..

Rishab wrote:
Scalewinged wrote:Nephalems from Judgement day have any superbeast?... Never saw it.

As it says in their desc, the have a modified version of superbeast so they only get speed bonus and no morph.

Seems like their speed slow anyway and they're got just "awesome color" from it

Rishab wrote:
Scalewinged wrote:Impaler Archons' skill strongly reminds me of Energy beam.

No idea what to say about this..

I meant for example proc on
The Warped Blade
The Warped Blade
Warp Blade (4)

One-Hand Damage: (8 - 10) to (25 - 39)
(Sorceress Only)
Required Level: 12
Required Dexterity:
39 to 41
Item Level: 10
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
5% Chance to cast level 12 Energy Beam on Melee Attack
15% Attack Speed
+(13 to 25) to Maximum Damage
+(24 to 46)% Enhanced Damage
+(16 to 25) to Dexterity
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
One-Hand Damage: (25 - 28) to (78 - 96)
(Sorceress Only)
Required Level: 33
Required Dexterity:
53 to 56
Item Level: 31
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
10% Chance to cast level 20 Energy Beam on Melee Attack
25% Attack Speed
+(38 to 50) to Maximum Damage
+(69 to 92)% Enhanced Damage
+(36 to 45) to Dexterity
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
One-Hand Damage: (49 - 54) to (157 - 179)
(Sorceress Only)
Required Level: 52
Required Dexterity:
91 to 96
Item Level: 51
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
15% Chance to cast level 28 Energy Beam on Melee Attack
35% Attack Speed
+(63 to 75) to Maximum Damage
+(115 to 137)% Enhanced Damage
+(56 to 65) to Dexterity
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
One-Hand Damage: (69 - 75) to (202 - 225)
(Sorceress Only)
Required Level: 62
Required Dexterity:
166 to 177
Item Level: 77
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
20% Chance to cast level 36 Energy Beam on Melee Attack
40% Attack Speed
+(76 to 88) to Maximum Damage
+(138 to 160)% Enhanced Damage
+(66 to 75) to Dexterity
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)


Rishab wrote:
Scalewinged wrote:Isnt't chicken skill of BPR calls Fowl fight?.. I saw it as a proc on
Shamo


Shamo
Assassin Naginatas

'RalSolEld'
Runeword Level: 33
10% Chance to cast level 15 Life Spark on Melee Attack
30% Attack Speed
+35 to Maximum Damage
+(60 to 100)% Enhanced Damage
+(3 to 5) to ATMG Sentry
+40 to Strength
+40 to Dexterity
Fire Resist +30%
nagi runeword and as an oskill on
Space Dementia

"Blink - Teleports on top of you." and stuns

can u test Shamo rw and let me know? Also, Space damentia does not have this Oskill..
updated blink desc


If it's homing chickens flies in 8 directions from "caster" - so ye. It is. I'm pretty sure BPR uses Fowl fight.And i was wrong. It's an oskil not on Space dementia, but on
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)

PS: Also forgot.... maybe point in there that Blink have AoE stun with range of 4.4 (as i remember)? But it's up to u

Rishab wrote:
Scalewinged wrote:Desert Priestesses in A2 have usual Fanacitism aura from clod i think (at least as reanimates they do)

what does this aura do?

Increase damage, AR and attack speed a little.
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Seekers
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Scalewinged wrote:
Rishab wrote:
Scalewinged wrote:Just a little fix.... Infernal machine casts Deathstrike, but on hit sounds wierd since it cannot attack :P When struck or when it takes damage.. didn't test it as a caster yet X_X (and this proc is only on Destruction difficulty)

i wrote it as whenever it receives damage bcz i assumed that it casts it for spell damages too, maybe test it and let me know? :D


Maybe. But abit later ^_^ Or if someone can test it already..

Rishab wrote:
Scalewinged wrote:Nephalems from Judgement day have any superbeast?... Never saw it.

As it says in their desc, the have a modified version of superbeast so they only get speed bonus and no morph.

Seems like their speed slow anyway and they're got just "awesome color" from it

Rishab wrote:
Scalewinged wrote:Impaler Archons' skill strongly reminds me of Energy beam.

No idea what to say about this..

I meant for example proc on
The Warped Blade
The Warped Blade
Warp Blade (4)

One-Hand Damage: (8 - 10) to (25 - 39)
(Sorceress Only)
Required Level: 12
Required Dexterity:
39 to 41
Item Level: 10
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
5% Chance to cast level 12 Energy Beam on Melee Attack
15% Attack Speed
+(13 to 25) to Maximum Damage
+(24 to 46)% Enhanced Damage
+(16 to 25) to Dexterity
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
One-Hand Damage: (25 - 28) to (78 - 96)
(Sorceress Only)
Required Level: 33
Required Dexterity:
53 to 56
Item Level: 31
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
10% Chance to cast level 20 Energy Beam on Melee Attack
25% Attack Speed
+(38 to 50) to Maximum Damage
+(69 to 92)% Enhanced Damage
+(36 to 45) to Dexterity
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
One-Hand Damage: (49 - 54) to (157 - 179)
(Sorceress Only)
Required Level: 52
Required Dexterity:
91 to 96
Item Level: 51
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
15% Chance to cast level 28 Energy Beam on Melee Attack
35% Attack Speed
+(63 to 75) to Maximum Damage
+(115 to 137)% Enhanced Damage
+(56 to 65) to Dexterity
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
One-Hand Damage: (69 - 75) to (202 - 225)
(Sorceress Only)
Required Level: 62
Required Dexterity:
166 to 177
Item Level: 77
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
20% Chance to cast level 36 Energy Beam on Melee Attack
40% Attack Speed
+(76 to 88) to Maximum Damage
+(138 to 160)% Enhanced Damage
+(66 to 75) to Dexterity
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)


Rishab wrote:
Scalewinged wrote:Isnt't chicken skill of BPR calls Fowl fight?.. I saw it as a proc on
Shamo


Shamo
Assassin Naginatas

'RalSolEld'
Runeword Level: 33
10% Chance to cast level 15 Life Spark on Melee Attack
30% Attack Speed
+35 to Maximum Damage
+(60 to 100)% Enhanced Damage
+(3 to 5) to ATMG Sentry
+40 to Strength
+40 to Dexterity
Fire Resist +30%
nagi runeword and as an oskill on
Space Dementia

"Blink - Teleports on top of you." and stuns

can u test Shamo rw and let me know? Also, Space damentia does not have this Oskill..
updated blink desc


If it's homing chickens flies in 8 directions from "caster" - so ye. It is. I'm pretty sure BPR uses Fowl fight.And i was wrong. It's an oskil not on Space dementia, but on
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)

PS: Also forgot.... maybe point in there that Blink have AoE stun with range of 4.4 (as i remember)? But it's up to u

Rishab wrote:
Scalewinged wrote:Desert Priestesses in A2 have usual Fanacitism aura from clod i think (at least as reanimates they do)

what does this aura do?

Increase damage, AR and attack speed a little.


1: It's on struck, and it doesn't incluide spells. Atleast in my experience, I've never seen my vessels (spell dmg) proc deathstrike from infernal machine (and I farmed it quite a bit for a 15 15 charm) or the counter spinning mindflay from Death Projector. Also vessels hit quite fast. On a side note, if I lay even a single tantrum near them, they go crazy (esp death projector) with the procs.

2: Impaler Archons don't have skills. They just have a normal attack that is ranged and bounces on hitting walls/summons/chars. It's 100% phys dmg I believe. (Think of archons as reskinned harpylisks from fauztin, heck they even have the same sounds for everything).

3: BPR's chickens and Fowl Fight are the same I think, but are diff skills in game's files.

4; Desert's Priestess aura isn't fanatism, it's Mark of the Wild in aura version I believe. (Druid's innate, but constant and aura version). Can someone confirm this?
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Scalewinged
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I had priestess (or it's version) as reanimate from Harkon... and so i realized- it's Fanaticism from clod.
Unda
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Edited by Unda 8 years.
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Scalewinged
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2. Like "monsters-with-rapture" in Act 3 Durance of hate. But ye.... i'v never been there with something extend my chars. So if it's bounce- then it's another attack. As for damage- need totest it with tons of physical resist and no magic res, and after that with tons of magic resist and no phys.... and perfectly again with phys and mag resists both. Just to realize what type of damage they deal XD

3. But skill anyway is kust the same. It carries WDM and it throws homing chickens... so why shall he confuse players with different skill names?

4. I had priestess (or it's version) as reanimate from Harkon... and so i realized- it's Fanaticism from clod.
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Rishab
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Well according to the monster files i received from Quiri, they have Mark of the Wild .. unless marco say otherwise, i m gonna keep it as Mark of the Wild..
Edited by Rishab 9 years.
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Seekers
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Scalewinged wrote:2. Like "monsters-with-rapture" in Act 3 Durance of hate. But ye.... i'v never been there with something extend my chars. So if it's bounce- then it's another attack. As for damage- need totest it with tons of physical resist and no magic res, and after that with tons of magic resist and no phys.... and perfectly again with phys and mag resists both. Just to realize what type of damage they deal XD

3. But skill anyway is kust the same. It carries WDM and it throws homing chickens... so why shall he confuse players with different skill names?

4. I had priestess (or it's version) as reanimate from Harkon... and so i realized- it's Fanaticism from clod.


2: Well, I have no idea if they bounce, I just see it when they hit walls (they look like they bounce and target me , no idea if it effectively does bounce since lag) and considering they have the same sounds as Harpylisks, I always thought they were copy-pasted harpylisks with different graphics, resists and values, and so I always thought their shots bounced exactly like the glaives in fauztin.

3: Yup, you're right. I was just clearing the confusion.

4: Mark of the Wild has the same animation as Fanatism from clod. You can see it when you cast it on a druid. The diff is all priestesses have a mark of the wild, but aura version, which ofc looks the same as Fanatism (and maybe stacks with regular mark of the wild?, this would need testing). However all mark of the wild does is raise all damages. It is pretty confusing.


@Rishab: Things I would add in A2 mundane creatures:

Trolls: I think they have stun attack? If not then still, low hp chars beware since they have insane attackspeed with frenzy and they're capable of locking you in hit recovery (even 1v1).
Arcane Toads (and all the other variations): Magic missiles is a MAGIC dmg spell, and so it ignores def and DR. This is dangereous for low hp def stacking chars since magic resist is quite rare early in the game.
Souls (the dogs that spit ice balls): Same as toads, their spell ignores def and if you have low cold res, it's capable of putting you in hit recovery (and a pack of them can completely stun you).
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Rishab
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Seekers wrote:@Rishab: Things I would add in A2 mundane creatures:

Trolls: I think they have stun attack? If not then still, low hp chars beware since they have insane attackspeed with frenzy and they're capable of locking you in hit recovery (even 1v1).
Arcane Toads (and all the other variations): Magic missiles is a MAGIC dmg spell, and so it ignores def and DR. This is dangereous for low hp def stacking chars since magic resist is quite rare early in the game.
Souls (the dogs that spit ice balls): Same as toads, their spell ignores def and if you have low cold res, it's capable of putting you in hit recovery (and a pack of them can completely stun you).


ok i added these suggestions too ^_^
I also added the pics posted by stealthy. :)

Edit: finally finished adding all mundane monsters of Act 2 :D
Edited by Rishab 9 years.
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FallenAngel
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Hi Rishab,

Some stuff that can be added for Act 2 monsters:
1. Black Cat - casts Nightmare
2. Corruptor Warlock - casts Monster Poison Orb? (not sure)
3. Grubber- casts Poison Flash
4. Ice Clan caster - casts Shatter the flesh