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Knight_Saber
Monkey King
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Which sorceress elemental passives are best for
Leah's Vision
Leah's Vision
Jared's Stone (Sacred)

One-Hand Damage: 40 to 43
(Sorceress Only)
Required Level: 100
Required Dexterity: 242
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Enhanced Death Ripple
+1% Physical/Magic Spell Damage per 20 Vitality
+(5 to 7) to Sorceress Skill Levels
+20% to Physical/Magic Spell Damage
+(40 to 50) to Death Ripple
Regenerate Mana +25%
Elemental Resists -20%
3% Reanimate as: Random Monster
Socketed (3)
? The %maxlife ones (poison/cold), seeing as you're going full vit?
If doing so, is
Adamantine Guard
Adamantine Guard
Kazarghand (Sacred)

Defense: (7459 - 8235) to (8332 - 9222)
(Sorceress Only)
Required Level: 100
Required Dexterity: 550
Item Level: 120
4% Chance to cast level 36 Glacial Nova on Kill
+(3 to 4) to Sorceress Skill Levels
30% Cast Speed
+(25 to 38)% to Poison Spell Damage
-35% to Enemy Poison Resistance
+(11 to 16) to Warp Armor (Sorceress Only)
+(115 to 143)% Enhanced Defense
+1500 Defense
(15 to 20)% to Energy
Socketed (6)
an option vs a full vit craft/honorific, or a waste of time?
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Crash
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Knight_Saber wrote:Which sorceress elemental passives are best for
Leah's Vision
Leah's Vision
Jared's Stone (Sacred)

One-Hand Damage: 40 to 43
(Sorceress Only)
Required Level: 100
Required Dexterity: 242
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Enhanced Death Ripple
+1% Physical/Magic Spell Damage per 20 Vitality
+(5 to 7) to Sorceress Skill Levels
+20% to Physical/Magic Spell Damage
+(40 to 50) to Death Ripple
Regenerate Mana +25%
Elemental Resists -20%
3% Reanimate as: Random Monster
Socketed (3)
? The %maxlife ones (poison/cold), seeing as you're going full vit?
If doing so, is
Adamantine Guard
Adamantine Guard
Kazarghand (Sacred)

Defense: (7459 - 8235) to (8332 - 9222)
(Sorceress Only)
Required Level: 100
Required Dexterity: 550
Item Level: 120
4% Chance to cast level 36 Glacial Nova on Kill
+(3 to 4) to Sorceress Skill Levels
30% Cast Speed
+(25 to 38)% to Poison Spell Damage
-35% to Enemy Poison Resistance
+(11 to 16) to Warp Armor (Sorceress Only)
+(115 to 143)% Enhanced Defense
+1500 Defense
(15 to 20)% to Energy
Socketed (6)
an option vs a full vit craft/honorific, or a waste of time?


Hard to say. Depends on your defense and phys resist, otherwise poison is hard to pass for 20% phy res, or 15, whatever it is now for just a few skill points, plus I think Hive gives a big chunk to energy at that point if you have a ton of points in energy, cause it converts like 33% of vit into energy?

Fire is really good for the 1000 ish life per second + firedance for spell damage. That item pairs well with
Shrill Sacrament
Shrill Sacrament
Chain Boots (Sacred)

Defense: (1625 - 1995) to (1762 - 2162)
Required Level: 100
Required Strength: 575
Item Level: 105
Exorcism: +50% Total Damage
10% Chance to cast level 20 Nightmare on Melee Attack
(10 to 40)% Movement Speed
+(10 to 30)% to Physical/Magic Spell Damage
+(9 to 13) to Exorcism
+(120 to 170)% Enhanced Defense
(15 to 25)% to Vitality
+(40 to 100) Life after each Demon Kill
Socketed (4)
for Exorcism, as I think firedance also boosts %phys magic or just elemental? If so, you drop a big firedance ring, tap a boss with exorcism, wait 20 seconds if its not dead, redo.

Cold is really good for reason you mentioned, but I think it caps at only 25% max life? Ice elementals can be helpful for the 5% max cold res if you're doing some labyrinth stuff

Adamantine Guard might be cool to get the TCD bonus from warp armor, but the avoid is hard point I believe.
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Knight_Saber
Monkey King
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Crash wrote:
Knight_Saber wrote:Which sorceress elemental passives are best for
Leah's Vision
Leah's Vision
Jared's Stone (Sacred)

One-Hand Damage: 40 to 43
(Sorceress Only)
Required Level: 100
Required Dexterity: 242
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Enhanced Death Ripple
+1% Physical/Magic Spell Damage per 20 Vitality
+(5 to 7) to Sorceress Skill Levels
+20% to Physical/Magic Spell Damage
+(40 to 50) to Death Ripple
Regenerate Mana +25%
Elemental Resists -20%
3% Reanimate as: Random Monster
Socketed (3)
? The %maxlife ones (poison/cold), seeing as you're going full vit?
If doing so, is
Adamantine Guard
Adamantine Guard
Kazarghand (Sacred)

Defense: (7459 - 8235) to (8332 - 9222)
(Sorceress Only)
Required Level: 100
Required Dexterity: 550
Item Level: 120
4% Chance to cast level 36 Glacial Nova on Kill
+(3 to 4) to Sorceress Skill Levels
30% Cast Speed
+(25 to 38)% to Poison Spell Damage
-35% to Enemy Poison Resistance
+(11 to 16) to Warp Armor (Sorceress Only)
+(115 to 143)% Enhanced Defense
+1500 Defense
(15 to 20)% to Energy
Socketed (6)
an option vs a full vit craft/honorific, or a waste of time?


Hard to say. Depends on your defense and phys resist, otherwise poison is hard to pass for 20% phy res, or 15, whatever it is now for just a few skill points, plus I think Hive gives a big chunk to energy at that point if you have a ton of points in energy, cause it converts like 33% of vit into energy?

Fire is really good for the 1000 ish life per second + firedance for spell damage. That item pairs well with
Shrill Sacrament
Shrill Sacrament
Chain Boots (Sacred)

Defense: (1625 - 1995) to (1762 - 2162)
Required Level: 100
Required Strength: 575
Item Level: 105
Exorcism: +50% Total Damage
10% Chance to cast level 20 Nightmare on Melee Attack
(10 to 40)% Movement Speed
+(10 to 30)% to Physical/Magic Spell Damage
+(9 to 13) to Exorcism
+(120 to 170)% Enhanced Defense
(15 to 25)% to Vitality
+(40 to 100) Life after each Demon Kill
Socketed (4)
for Exorcism, as I think firedance also boosts %phys magic or just elemental? If so, you drop a big firedance ring, tap a boss with exorcism, wait 20 seconds if its not dead, redo.

Cold is really good for reason you mentioned, but I think it caps at only 25% max life? Ice elementals can be helpful for the 5% max cold res if you're doing some labyrinth stuff

Adamantine Guard might be cool to get the TCD bonus from warp armor, but the avoid is hard point I believe.

I think firedance only boosts elemental spell and phys attack damage, not mag/phys spell.
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FuriousBEAR
Cog
204 | 11
Does the bonus damage to mk1 on
Hexward
Hexward
Totem Shield (Sacred)

Defense: (1668 - 2085) to (1932 - 2415)
Chance to Block: 4%
(Assassin Only)
Required Level: 100
Required Dexterity: 527
Item Level: 105
Maelstrom MkI: +25% Bonus Magic Damage
2% Chance to cast level 50 Shadow Blade on Striking
+(140 to 200)% Enhanced Defense
(20 to 30)% to Dexterity
20% Curse Length Reduction
Physical Resist 5%
Socketed (6)
apply to
In For The Kill
In For The Kill
Amulet

Required Level: 100
Item Level: 120
2% Chance to cast level 20 Widowmaker on Kill
2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill
2% Chance to cast level 20 Thunder Hammer Nova on Kill
20% Movement Speed
Elemental Resists -20%
(25 to 50)% Magic Find
proc damage?
boozek
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1. "15% spell damage" - does it include magical/physical in it too ?
2. Unseliee Curse - will this curse increase Stormcall dmg ?
3. -% enemy elemental resist - is it decreasing physical element of enemy too
smartasss
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boozek wrote:1. "15% spell damage" - does it include magical/physical in it too ?
2. Unseliee Curse - will this curse increase Stormcall dmg ?
3. -% enemy elemental resist - is it decreasing physical element of enemy too


1 - Yes
2 - Physical part only
3 - No
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ChuckNoRis
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FuriousBEAR wrote:Does the bonus damage to mk1 on
Hexward
Hexward
Totem Shield (Sacred)

Defense: (1668 - 2085) to (1932 - 2415)
Chance to Block: 4%
(Assassin Only)
Required Level: 100
Required Dexterity: 527
Item Level: 105
Maelstrom MkI: +25% Bonus Magic Damage
2% Chance to cast level 50 Shadow Blade on Striking
+(140 to 200)% Enhanced Defense
(20 to 30)% to Dexterity
20% Curse Length Reduction
Physical Resist 5%
Socketed (6)
apply to
In For The Kill
In For The Kill
Amulet

Required Level: 100
Item Level: 120
2% Chance to cast level 20 Widowmaker on Kill
2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill
2% Chance to cast level 20 Thunder Hammer Nova on Kill
20% Movement Speed
Elemental Resists -20%
(25 to 50)% Magic Find
proc damage?
yes
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shrimp
Son of Lucion
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Is cube RECIPE to get ethereal item for rune world, or is only 1 way = find it ? :-]
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Crash
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shrimp wrote:Is cube RECIPE to get ethereal item for rune world, or is only 1 way = find it ? :-]


lolwat
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shrimp
Son of Lucion
725 | 15
Crash wrote:
shrimp wrote:Is cube RECIPE to get ethereal item for rune world, or is only 1 way = find it ? :-]


lolwat

I need blade for rune wold. i cube ,,blue,, + oil of reneval = get gray item ready for rune world. Now i need make this item ethereal. Is cube RECIPE to get ethereal item ?