I am interested in starting totem necro (as I'm sure many are) this ladder. I am going to post items that I believe are the best for leveling with, and I would love some feedback to get prepared for Friday! I'm still sort of new to Median XL so some of these might be way off. I'm basing this off the fact that I'm assuming -spell res works with totems. I know spell dmg% and energy factor work:
Weapon:
Drake Cigar
Drake Cigar
Yew Wand (4)
One-Hand Damage: 3 to 4
(Necromancer Only)
Required Level: 3
Required Dexterity: 6
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 6 Flamefront on Death Blow
+(1 to 2) to Necromancer Skill Levels
+50% Damage to Undead
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Cold Spell Damage
Regenerate Mana +(11 to 15)%
Fire Absorb 2%
Socketed (1)
One-Hand Damage: 11 to 13
(Necromancer Only)
Required Level: 21
Required Dexterity: 11
Item Level: 31
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 12 Flamefront on Death Blow
+(2 to 3) to Necromancer Skill Levels
+50% Damage to Undead
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Cold Spell Damage
Regenerate Mana +(21 to 25)%
Fire Absorb 3%
Socketed (2)
One-Hand Damage: 12 to 15
(Necromancer Only)
Required Level: 40
Required Dexterity: 25
Item Level: 51
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 18 Flamefront on Death Blow
+(3 to 4) to Necromancer Skill Levels
+50% Damage to Undead
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Cold Spell Damage
Regenerate Mana +(31 to 35)%
Fire Absorb 4%
Socketed (2)
One-Hand Damage: 14 to 18
(Necromancer Only)
Required Level: 49
Required Dexterity: 51
Item Level: 77
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 24 Flamefront on Death Blow
+(4 to 5) to Necromancer Skill Levels
+50% Damage to Undead
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Cold Spell Damage
Regenerate Mana +(36 to 40)%
Fire Absorb 5%
Socketed (2)
Yew Wand (4)
One-Hand Damage: 3 to 4
(Necromancer Only)
Required Level: 3
Required Dexterity: 6
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 6 Flamefront on Death Blow
+(1 to 2) to Necromancer Skill Levels
+50% Damage to Undead
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Cold Spell Damage
Regenerate Mana +(11 to 15)%
Fire Absorb 2%
Socketed (1)
One-Hand Damage: 11 to 13
(Necromancer Only)
Required Level: 21
Required Dexterity: 11
Item Level: 31
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 12 Flamefront on Death Blow
+(2 to 3) to Necromancer Skill Levels
+50% Damage to Undead
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Cold Spell Damage
Regenerate Mana +(21 to 25)%
Fire Absorb 3%
Socketed (2)
One-Hand Damage: 12 to 15
(Necromancer Only)
Required Level: 40
Required Dexterity: 25
Item Level: 51
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 18 Flamefront on Death Blow
+(3 to 4) to Necromancer Skill Levels
+50% Damage to Undead
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Cold Spell Damage
Regenerate Mana +(31 to 35)%
Fire Absorb 4%
Socketed (2)
One-Hand Damage: 14 to 18
(Necromancer Only)
Required Level: 49
Required Dexterity: 51
Item Level: 77
Dexterity Damage Bonus: (0.06 per Dexterity)%
1% Chance to cast level 24 Flamefront on Death Blow
+(4 to 5) to Necromancer Skill Levels
+50% Damage to Undead
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Cold Spell Damage
Regenerate Mana +(36 to 40)%
Fire Absorb 5%
Socketed (2)
Shield:
Albrecht's Heirloom
Albrecht's Heirloom
Preserved Head (4)
Defense: (40 - 45) to (77 - 87)
Chance to Block: 2%
(Necromancer Only)
Required Level: 2
Required Dexterity: 11
Item Level: 1
+1 to Necromancer Skill Levels
+(16 to 25) Spell Focus
+(11 to 15)% to Fire Spell Damage
-5% to Enemy Poison Resistance
+(16 to 30)% Enhanced Defense
2% Reanimate as: Random Monster
Socketed (1)
Defense: (159 - 180) to (252 - 286)
Chance to Block: 2%
(Necromancer Only)
Required Level: 20
Required Dexterity: 16
Item Level: 31
+(1 to 2) to Necromancer Skill Levels
+(31 to 50) Spell Focus
+(16 to 20)% to Fire Spell Damage
-8% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
4% Reanimate as: Random Monster
Socketed (2)
Defense: (420 - 467) to (634 - 704)
Chance to Block: 2%
(Necromancer Only)
Required Level: 37
Required Dexterity: 34
Item Level: 51
+2 to Necromancer Skill Levels
+(51 to 75) Spell Focus
+(21 to 25)% to Fire Spell Damage
-11% to Enemy Poison Resistance
+(71 to 90)% Enhanced Defense
6% Reanimate as: Random Monster
Socketed (3)
Defense: (679 - 777) to (1021 - 1168)
Chance to Block: 2%
(Necromancer Only)
Required Level: 46
Required Dexterity: 72
Item Level: 77
+3 to Necromancer Skill Levels
+(71 to 100) Spell Focus
+(26 to 30)% to Fire Spell Damage
-15% to Enemy Poison Resistance
+(101 to 130)% Enhanced Defense
8% Reanimate as: Random Monster
Socketed (4)
Preserved Head (4)
Defense: (40 - 45) to (77 - 87)
Chance to Block: 2%
(Necromancer Only)
Required Level: 2
Required Dexterity: 11
Item Level: 1
+1 to Necromancer Skill Levels
+(16 to 25) Spell Focus
+(11 to 15)% to Fire Spell Damage
-5% to Enemy Poison Resistance
+(16 to 30)% Enhanced Defense
2% Reanimate as: Random Monster
Socketed (1)
Defense: (159 - 180) to (252 - 286)
Chance to Block: 2%
(Necromancer Only)
Required Level: 20
Required Dexterity: 16
Item Level: 31
+(1 to 2) to Necromancer Skill Levels
+(31 to 50) Spell Focus
+(16 to 20)% to Fire Spell Damage
-8% to Enemy Poison Resistance
+(41 to 60)% Enhanced Defense
4% Reanimate as: Random Monster
Socketed (2)
Defense: (420 - 467) to (634 - 704)
Chance to Block: 2%
(Necromancer Only)
Required Level: 37
Required Dexterity: 34
Item Level: 51
+2 to Necromancer Skill Levels
+(51 to 75) Spell Focus
+(21 to 25)% to Fire Spell Damage
-11% to Enemy Poison Resistance
+(71 to 90)% Enhanced Defense
6% Reanimate as: Random Monster
Socketed (3)
Defense: (679 - 777) to (1021 - 1168)
Chance to Block: 2%
(Necromancer Only)
Required Level: 46
Required Dexterity: 72
Item Level: 77
+3 to Necromancer Skill Levels
+(71 to 100) Spell Focus
+(26 to 30)% to Fire Spell Damage
-15% to Enemy Poison Resistance
+(101 to 130)% Enhanced Defense
8% Reanimate as: Random Monster
Socketed (4)
Armor:
Lumen Arcana
, Lumen Arcana
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Robe of Leaves
Robe of Leaves
Scale Mail (4)
Defense: (127 - 147) to (254 - 293)
Required Level: 4
Required Strength: 27 to 28
Item Level: 10
+5% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
+10 Life Regenerated per Second
Maximum Life +(2 to 3)%
Poison Resist +(21 to 25)%
Requirements -(3 to 5)%
Socketed (2)
Defense: (452 - 505) to (816 - 911)
Required Level: 21
Required Strength: 52 to 54
Item Level: 31
+10% Bonus Elemental Damage to Mark of the Wild
-(5 to 8)% to Enemy Fire Resistance
-(5 to 8)% to Enemy Cold Resistance
-(5 to 8)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
+20 Life Regenerated per Second
Maximum Life +(3 to 4)%
Poison Resist +(31 to 35)%
Requirements -(6 to 10)%
Socketed (4)
Defense: (1166 - 1275) to (2031 - 2221)
Required Level: 39
Required Strength: 171 to 179
Item Level: 51
+15% Bonus Elemental Damage to Mark of the Wild
-(10 to 13)% to Enemy Fire Resistance
-(10 to 13)% to Enemy Cold Resistance
-(10 to 13)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
+35 Life Regenerated per Second
Maximum Life +(4 to 5)%
Poison Resist +(41 to 45)%
Requirements -(11 to 15)%
Socketed (5)
Defense: (1738 - 1885) to (3030 - 3287)
Required Level: 47
Required Strength: 322 to 338
Item Level: 77
+20% Bonus Elemental Damage to Mark of the Wild
-(15 to 18)% to Enemy Fire Resistance
-(15 to 18)% to Enemy Cold Resistance
-(15 to 18)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
+50 Life Regenerated per Second
Maximum Life +(5 to 6)%
Poison Resist +(46 to 50)%
Requirements -(16 to 20)%
Socketed (6)
Scale Mail (4)
Defense: (127 - 147) to (254 - 293)
Required Level: 4
Required Strength: 27 to 28
Item Level: 10
+5% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
+10 Life Regenerated per Second
Maximum Life +(2 to 3)%
Poison Resist +(21 to 25)%
Requirements -(3 to 5)%
Socketed (2)
Defense: (452 - 505) to (816 - 911)
Required Level: 21
Required Strength: 52 to 54
Item Level: 31
+10% Bonus Elemental Damage to Mark of the Wild
-(5 to 8)% to Enemy Fire Resistance
-(5 to 8)% to Enemy Cold Resistance
-(5 to 8)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
+20 Life Regenerated per Second
Maximum Life +(3 to 4)%
Poison Resist +(31 to 35)%
Requirements -(6 to 10)%
Socketed (4)
Defense: (1166 - 1275) to (2031 - 2221)
Required Level: 39
Required Strength: 171 to 179
Item Level: 51
+15% Bonus Elemental Damage to Mark of the Wild
-(10 to 13)% to Enemy Fire Resistance
-(10 to 13)% to Enemy Cold Resistance
-(10 to 13)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
+35 Life Regenerated per Second
Maximum Life +(4 to 5)%
Poison Resist +(41 to 45)%
Requirements -(11 to 15)%
Socketed (5)
Defense: (1738 - 1885) to (3030 - 3287)
Required Level: 47
Required Strength: 322 to 338
Item Level: 77
+20% Bonus Elemental Damage to Mark of the Wild
-(15 to 18)% to Enemy Fire Resistance
-(15 to 18)% to Enemy Cold Resistance
-(15 to 18)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
+50 Life Regenerated per Second
Maximum Life +(5 to 6)%
Poison Resist +(46 to 50)%
Requirements -(16 to 20)%
Socketed (6)
Helm:
The Celestial Crown
, The Celestial Crown
Circlet (4)
Defense: 22 to 47
Required Level: 4
Required Dexterity: 14
Item Level: 1
+30 Spell Focus
+(7 to 12)% to Cold Spell Damage
-(2 to 3)% to Enemy Cold Resistance
+(11 to 20) to Energy
Cold Resist +30%
Socketed (1)
Defense: 61 to 113
Required Level: 22
Required Dexterity: 29
Item Level: 31
+60 Spell Focus
+(15 to 20)% to Cold Spell Damage
-(5 to 6)% to Enemy Cold Resistance
+(21 to 30) to Energy
Cold Resist +60%
Socketed (2)
Defense: 126 to 225
Required Level: 39
Required Dexterity: 69
Item Level: 51
+90 Spell Focus
+(23 to 28)% to Cold Spell Damage
-(7 to 10)% to Enemy Cold Resistance
+(31 to 40) to Energy
Cold Resist +90%
Socketed (3)
Defense: 173 to 304
Required Level: 48
Required Dexterity: 147
Item Level: 77
+120 Spell Focus
+(31 to 36)% to Cold Spell Damage
-(11 to 13)% to Enemy Cold Resistance
+(41 to 50) to Energy
Cold Resist +120%
Socketed (4)
Circlet (4)
Defense: 22 to 47
Required Level: 4
Required Dexterity: 14
Item Level: 1
+30 Spell Focus
+(7 to 12)% to Cold Spell Damage
-(2 to 3)% to Enemy Cold Resistance
+(11 to 20) to Energy
Cold Resist +30%
Socketed (1)
Defense: 61 to 113
Required Level: 22
Required Dexterity: 29
Item Level: 31
+60 Spell Focus
+(15 to 20)% to Cold Spell Damage
-(5 to 6)% to Enemy Cold Resistance
+(21 to 30) to Energy
Cold Resist +60%
Socketed (2)
Defense: 126 to 225
Required Level: 39
Required Dexterity: 69
Item Level: 51
+90 Spell Focus
+(23 to 28)% to Cold Spell Damage
-(7 to 10)% to Enemy Cold Resistance
+(31 to 40) to Energy
Cold Resist +90%
Socketed (3)
Defense: 173 to 304
Required Level: 48
Required Dexterity: 147
Item Level: 77
+120 Spell Focus
+(31 to 36)% to Cold Spell Damage
-(11 to 13)% to Enemy Cold Resistance
+(41 to 50) to Energy
Cold Resist +120%
Socketed (4)
Ra
, Ra
Helms
'ShaelThul'
Runeword Level: 35
Living Flame Gives +1% Fire Spell Damage per 8 Character Levels
+1 to All Skills
+10% Bonus to Poison Skill Duration
35% Cast Speed
-(7 to 10)% to Enemy Fire Resistance
-(7 to 10)% to Enemy Poison Resistance
Attacker Flees after Striking (11 to 15)%
Cold Resist +25%
Poison Resist +25%
(7 to 13)% Gold Find
7% Magic Find
Helms
'ShaelThul'
Runeword Level: 35
Living Flame Gives +1% Fire Spell Damage per 8 Character Levels
+1 to All Skills
+10% Bonus to Poison Skill Duration
35% Cast Speed
-(7 to 10)% to Enemy Fire Resistance
-(7 to 10)% to Enemy Poison Resistance
Attacker Flees after Striking (11 to 15)%
Cold Resist +25%
Poison Resist +25%
(7 to 13)% Gold Find
7% Magic Find
Eulenspiegel
Gloves:
Iblis
Iblis
Gloves
'TyrSur'
Runeword Level: 90
+40 Spell Focus if Sanguine Covenant is Active
+10% Maximum Mana if Solar Flare is Active
+(37 to 42)% to Fire Spell Damage
(25 to 35)% to Energy
Regenerate Mana +(10 to 15)%
Fire Absorb 4%
+10 to Light Radius
Gloves
'TyrSur'
Runeword Level: 90
+40 Spell Focus if Sanguine Covenant is Active
+10% Maximum Mana if Solar Flare is Active
+(37 to 42)% to Fire Spell Damage
(25 to 35)% to Energy
Regenerate Mana +(10 to 15)%
Fire Absorb 4%
+10 to Light Radius
Boots:
Rabbit's Foot
, Rabbit's Foot
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Wake of Destruction
Wake of Destruction
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
Belt:
Aerin Orbiter
Aerin Orbiter
Belt (4)
Defense: (88 - 96) to (121 - 132)
Required Level: 5
Required Strength: 28
Item Level: 10
5% Cast Speed
+(4 to 5)% to Fire Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
Elemental Resists +(3 to 5)%
Elemental/Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (310 - 334) to (389 - 419)
Required Level: 22
Required Strength: 56
Item Level: 31
15% Cast Speed
+(8 to 9)% to Fire Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
Elemental Resists +(9 to 11)%
Elemental/Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (754 - 805) to (938 - 1001)
Required Level: 40
Required Strength: 201
Item Level: 51
25% Cast Speed
+(12 to 13)% to Fire Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
Elemental Resists +(15 to 17)%
Elemental/Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1104 - 1173) to (1358 - 1443)
Required Level: 48
Required Strength: 402
Item Level: 77
30% Cast Speed
+(14 to 15)% to Fire Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
Elemental Resists +(18 to 20)%
Elemental/Magic Damage Reduced by (18 to 20)
Socketed (2)
Belt (4)
Defense: (88 - 96) to (121 - 132)
Required Level: 5
Required Strength: 28
Item Level: 10
5% Cast Speed
+(4 to 5)% to Fire Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
Elemental Resists +(3 to 5)%
Elemental/Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (310 - 334) to (389 - 419)
Required Level: 22
Required Strength: 56
Item Level: 31
15% Cast Speed
+(8 to 9)% to Fire Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
Elemental Resists +(9 to 11)%
Elemental/Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (754 - 805) to (938 - 1001)
Required Level: 40
Required Strength: 201
Item Level: 51
25% Cast Speed
+(12 to 13)% to Fire Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
Elemental Resists +(15 to 17)%
Elemental/Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1104 - 1173) to (1358 - 1443)
Required Level: 48
Required Strength: 402
Item Level: 77
30% Cast Speed
+(14 to 15)% to Fire Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
Elemental Resists +(18 to 20)%
Elemental/Magic Damage Reduced by (18 to 20)
Socketed (2)
These are obviously just for leveling. I'm assuming
The Towerlord
set is BIS for when you turn lvl 80-100.The Towerlord
(Necromancer Totem Set)
Tower Defense
Tower Denial
Tower Rush
Tower Wall
Set Bonus with 2 or more set items:
+75 to Strength
+75 to Dexterity
Set Bonus with 3 or more set items:
+3 to Necromancer Skill Levels
+30% to Spell Damage
Set Bonus with complete set:
+8 to Necromancer Skill Levels
+200% to Summoned Minion Life
+1000 to Life
Maximum Elemental Resists +3%
(Necromancer Totem Set)
Tower Defense
Tower Denial
Tower Rush
Tower Wall
Set Bonus with 2 or more set items:
+75 to Strength
+75 to Dexterity
Set Bonus with 3 or more set items:
+3 to Necromancer Skill Levels
+30% to Spell Damage
Set Bonus with complete set:
+8 to Necromancer Skill Levels
+200% to Summoned Minion Life
+1000 to Life
Maximum Elemental Resists +3%
Let me know what you all think!