Before Tiefling:

After Tiefling:

masochista wrote:Stat table says Scorpion Blade deals more damage than it does, casting tiefling lowers it to right amount.
Crash wrote:masochista wrote:Stat table says Scorpion Blade deals more damage than it does, casting tiefling lowers it to right amount.
lying character sheet strikes again. probably the flat damage from way of the spider interacting with spell damage is falsely buffing your numbers. casting tiefling disables the flat ways damage, thus normalizing it
LeQuebecois wrote:Jampula wrote:LeQuebecois wrote:I think Naginata Sins are still bad. If i'm correct, there is only single target attacks ( except the one that creates the circle of blades ).
Nagisins needs an attack with more area effect , as an 'unusual build' player , you would make me happy with a Whirlwind skill.
Either in sin skill tree or in a naginata SU as oskill.
Thank you !
Hades Gate has huge aoe with big dmg and zero timer with Bloodbath and SR active. Lots of skill-switching but so very effective. Blink on enemy, buff up and if needed few crucifys to get corpses and spam Hades Gate, everything dies, rinse and repeat.
Edit: I think Tal Rashas HP needs to be toned down and make him stronger offensively in return. It's very boring fight as is.
Hmm never thought about this gameplay but I'm not used to skill-chaining ..
Jampula wrote:LeQuebecois wrote:Jampula wrote:LeQuebecois wrote:I think Naginata Sins are still bad. If i'm correct, there is only single target attacks ( except the one that creates the circle of blades ).
Nagisins needs an attack with more area effect , as an 'unusual build' player , you would make me happy with a Whirlwind skill.
Either in sin skill tree or in a naginata SU as oskill.
Thank you !
Hades Gate has huge aoe with big dmg and zero timer with Bloodbath and SR active. Lots of skill-switching but so very effective. Blink on enemy, buff up and if needed few crucifys to get corpses and spam Hades Gate, everything dies, rinse and repeat.
Edit: I think Tal Rashas HP needs to be toned down and make him stronger offensively in return. It's very boring fight as is.
Hmm never thought about this gameplay but I'm not used to skill-chaining ..
Nagisin is all about skill-chaining. Without you die before you get to the mid-ubers, and iirc you play hc.
Edit: BTW nagisin is awesome farmer.