Pinball asked me for general usefull tips for starting Nezeramontias. I figured i post them here just in case other people might be interested.
1. Choose the build that has rainbow damage or at least two types of damage for end game. Also area damager is recomended since there will be a summoners/reanimators during all game.
2. I play barb. I feel it benefits a lot/most for single playing. Powerfull self buffs, good defense and health. Abitily to move from stuck positions - ww and leap. Good damage versus single targets with frenzy. Also "find item" and find "potion" - doubles your chances of getting good loot.
3. Collect all gold and sell yellow items for more gold. Golem gears, golem in bottles and those small balls of energy - give most gold when starting.
4. Collect all gems and transmute them to get better quality. Collect all runes, upgrade with same recipes as original Diablo. Collect souls and use them as rings. Useless souls - transmute with amulet for bonuses.
5. When done with difficulty, try your build in act 5 frozen plains uber - farm gold and cycles for resists and stats. Then try act1 burial grounds uber for xp and drops.
6. Buy resists potions that add +1 resists before you enter new difficulty to have resists maxed. First max poison, then other. It will cost a lot of gold and you can use souls with resists in ring slots. Later change souls for better ones and leave resists for potions.
7. When you ok in nightmare, go back to normal and farm end act bosses and quest bosses for dolls and make that end game charm.
8. Collect merc set for act2 melee merc. He does a lot of fire dmg - keep that in mind as build rainbow dmg char. Merc gets 1 to all resists with each lvl. You can punch sockets in his eq and use runes for + all resists. Currently my merc is 161 and has 80 all resists. Still dies from poison...
9. When have enough gold and materials - upgrade your equipment to higher tier. I haven't found the way to upgrade set items, so you just have to find better version in next difficulty.
10. Play with pluggy. 60 pages is not a limit believe me
11. Don't be afraid to open tp and go to town for quick heal. Costs less than 50k to revive merc.
12. I believe each char has a skill that reduces prices. When buying potions - restat with pluggy and max that skill. Buy stuff and restat back yto your build. Same with skill that gives % xp - with barb i put points in it until it requires 2 skill points. With +skill points i got over +80% to xp.
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