I supposedly am doing 82k dmg with my mana pulse, I swing like 8 times a second, I've got -121 ECR, 82% chance to hit, and I can BARELY hurt astrogha, yet when I spec to dex with pretty much 10x less dmg I can hurt her wayyyyy faster..

BiuTze wrote:I believe there is something wrong with tooltip damage on my wearwolf using azgar's crystal.
I supposedly am doing 82k dmg with my mana pulse, I swing like 8 times a second, I've got -121 ECR, 82% chance to hit, and I can BARELY hurt astrogha, yet when I spec to dex with pretty much 10x less dmg I can hurt her wayyyyy faster..
BiuTze wrote:If anyone has some additional insight into this matter.. I've been helping people switch to mana wolf from march set as a way to upgrade and now I feel like everything I thought I knew was a lie.. I'd hate to be spreading misinformation because the tooltip is inaccurate..
Knowing how to boost damage other than ECR and simply adding mana would be nice...
Does cold spell damage actually add damage to attacks like twisted claw, harbinger and mana pulse?
Does EF do anything at all?
Does the energy I put in, only count as extra mana for damage?
1 other note about azgar crystal is that it does have ITD on it now.. so if that actually works the 82% should be more like 95%?
Thanks again to any and all who would help guide me in this confusing issue..
Johnny Impak wrote:Question not related to this specific patch, but why are the summoned bats poofing after a while ? I don’t remember the summon necromancer to have this issue. They’re nice to have tagging along, but having to resummon every 5 five minutes is pretty annoying on melee skillswitching build (Keeping up Bloodbath and Shadow Refuge while switching back to batstrike for damage).