MXL Sigma: Screenshot Thread

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Somnus
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whist wrote:Removed the unused classic ladders & added bounty ladders.
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Is that the final font? Looks so mhmm tiny and 90'ish
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whist
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Game time in top right text of automap. This displays the time you've been in the current game.
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Unda
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Edited by Unda 8 years.
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Somnus
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It was the intention :D love it.
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Quirinus
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whist wrote:Game time in top right text of automap. This displays the time you've been in the current game.
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useful for muling :)
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
linuxrs
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Looks awesome!

By the way, any chance to implement that kind of timer for ubers like Bremmtown for example? Maybe would be nice to know how much time you have left to complete a quest or perform a cube transmution. Just an idea :)
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Willshaper
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linuxrs wrote:Looks awesome!

By the way, any chance to implement that kind of timer for ubers like Bremmtown for example? Maybe would be nice to know how much time you have left to complete a quest or perform a cube transmution. Just an idea :)


This would be pretty nice to have, but if you want a timer right now, then you can actually use commands in game.

Using the /timer TIMEINSECONDSHERE command, it will countdown and tell you when its done. You could set one or two of those right before you enter Bremm.
linuxrs
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Oh, didn't know that. Thanks!
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whist
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A little twist to possibly improve leap based skills (only Angel of Death at the moment?)
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Somnus
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