hardtoforget wrote:Jampula wrote:Yes it is. Why do you want WDM into account when the whole UHM build is usually based on spell dmg? Not judging, just curious what kind of build are you working on.
I am aiming to get myself an Azurewrath
And... more questions
1. What does Wyrd gain with levels of the skill? Seems only the manacost increases... Also, is there a way to remove its 0.2s cooldown?
2. Does "% Bonus to Buff/Debuff/Cold Skill Duration" stat affect buffs/debuffs that you get from procs? Like Bloodlust on kill, Doom on kill etc.
3. Is there a limit on the amount of UMOs you can apply to an item? (similar to how you can only apply 5 normal MOs of one type)
4. How many victims does skill "Sacrifices" actually call to slaughter? Is it visually correct or are some of them actually invisible (or simply without a model)?
Well good luck with that, one of the most rare weapons in the game.

1. Only cooldown reduce, after 0,2 there is no benefit.
2. Yes it does.
3. No, you can add as many as your level allows.
4. I believe it's something between 10-15. It used to increase with skill points but was removed propably due to lag and abuse issues.