With minion res giving us psn damage, do we MO it in addition to normal psd?
I'm assuming that gear section hasn't been updated to the new fiends that is.
Thanks!
Delerion wrote:With minion res giving us psn damage do we MO it in addition to normal psd?
I'm assuming that gear section hasn't been updated to the new fiends that is.
Thanks!
Johnny Impak wrote:3% reanimate is rather low. FHR is way more useful early on since you can save on MO space and put, in my case, more pierce into T4 gear.
Nevermore wrote:So.. Someone tried new hurricane skill deeply ? It`s viable on later bosses (120+) ?
Diaco wrote:Nevermore wrote:So.. Someone tried new hurricane skill deeply ? It`s viable on later bosses (120+) ?
it's terrible due to its mechanics. it does good damage even without stacking stamina, but since it channels and anything that hits you breaks the channeling it becomes unusable unless you can amass ungodly amounts of defense, hp or avoid, which you can't do with a caster druid. also channeling takes more time than actual casting. you can farm dunc easily, but fauzt is the most annoying thing ever since necrobots will cut your channeling every second from a screen away, same thing on labs with erinyes. Also, no druid skill provides pmsd, and neither does any druid gear.
Johnny Impak wrote:Diaco wrote:Nevermore wrote:So.. Someone tried new hurricane skill deeply ? It`s viable on later bosses (120+) ?
it's terrible due to its mechanics. it does good damage even without stacking stamina, but since it channels and anything that hits you breaks the channeling it becomes unusable unless you can amass ungodly amounts of defense, hp or avoid, which you can't do with a caster druid. also channeling takes more time than actual casting. you can farm dunc easily, but fauzt is the most annoying thing ever since necrobots will cut your channeling every second from a screen away, same thing on labs with erinyes. Also, no druid skill provides pmsd, and neither does any druid gear.
From what I’ve seen here, it seems like it would be great for instances where you get swarmed when entering a level, notably higher labyrinth floors. As long as Harpylisks are not shooting at you.