Melee Necromancer

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The guide was done on SP. I got Vizharan in regular area. I played melee necro on MP last ladder too. Wasn't satisfied of drops so I had to trade for it. Vizharan usually costs 5-10 tg, but it's a pretty common item to drop, so I'm sure some people will take sigents/other items for it. Fauztinville is much harder than Duncraig because thee are ranged monsters (Harpylisks) that always run after you as you don't use Lightning Arena, for example. Thus, they should be the first ones to kill together with Necrobots.

Destruction Baal needs patience. Usually, all wdm-based charms defeat him after some time, because of not being able to one-shot the boss like casters. Inti RW for The Way of the Phoenix is the cheapest weapon against this mofo.
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niursz
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hey, thanks for the nice guide

i was wondering: have you tried the CUT runeword (3* stone in a necro dagger)? the proc seems very powerful
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Gekko64
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quill spike is not the nova they cast on death, it's a single spike like the ones they shoot at you
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Though I'm always testing as much gear variants as possible before making a guide, I haven't tried this RW because only by looking on it, you can say it's completely useless:

1. Not much jewel space;
2. Low +skills;
3. The proc is useless - the one you can see in Den of Evil from Quill bears, and I'm pretty sure it's not even a homing spike.
4. Without Snake Stance from Sinwar shield, your total damage from a dagger will still not be satisfying even will full dexterity stats.

Pros: %max life bonus.

To summarize the dagger melee necro playstyle - you either need good defensive stats (
Mente Scura
Mente Scura
Spirit Edge (Sacred)

One-Hand Damage: (136 - 166) to (286 - 333)
(Necromancer Only)
Required Level: 100
Required Dexterity: 537
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Parasite: +200% Bonus Magic Damage
10% Chance to cast level 12 Charged Strike on Melee Attack
+(2 to 4) to Necromancer Skill Levels
Adds (60 to 80)-(150 to 180) Damage
+(140 to 170)% Enhanced Damage
10% Chance of Crushing Blow
+100 to Vitality
Maximum Elemental Resists +(0 to 1)%
5% Reanimate as: Random Monster
Socketed (3)
) or powerful proc (
Mkodos
) so you can buff %spell damage and be fine in ubers.
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niursz
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ok, thanks for your answers, i thought it was the nova actually :)
i'll stick with scythes then
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Glamdring26
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I was happy about im gonna finish the last ubers. But when i read all of it i noticed im playing on sp. So im still waiting for easier methods.
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on SP ultimate ubers are harder to do because you neither can invite friends to help you nor rejoin to pick up your body so corpse recover in most cases is either a) dying in another place so you can lure monsters away from your first body; b) teleporting to your body with as much minions as possible and pray for accurate clicking on corpse - requires some key binding so you can activate attacking skills immediately.
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Dude Love
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For those still reading this guide -- I had a gnarly good time using Angel of Death to clear Level Challenge 2 pretty easily. Until level 90 I've been using any extra points I have - which has only been about six - to put into Angel of Death and I had enough +x to all skills to bump it up to level 10 and each horadrim mage fell in about 2 AoD hits and Tal Rasha was just reduced to me AoD-ing away and hitting him with it over and over again, and it was a snooze
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Soma
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How do you feel about the ssssu reaper scythe ?
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Soma wrote:How do you feel about the ssssu reaper scythe ?


If you mean
Reaper's Hand
Reaper's Hand
Bonesplitter (Sacred)

Two-Hand Damage: (238 - 336) to (373 - 502)
(Necromancer Only)
Required Level: 100
Required Strength: 512
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Mega Impact
20% Chance to cast level 1 Raid on Melee Attack
Additional Strength Damage Bonus: 0.046875%
Adds (50 to 90)-(180 to 250) Damage
(150 to 250)% Bonus to Attack Rating
(5 to 10)% Life stolen per Hit
+(130 to 200)% Enhanced Damage
Freezes Target +1
Socketed (6)
, it's no use, because Ice Lance proc is very laggy.

If you wanted to say Soul Reaver realm-only scythe, it's rather useless because lack of a proc makes it a bad choice compared to
Seven Heads of Tathamet
, set, SurXis or Shaad scythe, for example.