Suggestions for upcoming patch

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Core Lord
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Since basically everything is gonna change in sigma, please also change the first two skills for barbarian throwing tree. They're flawed, if not outright useless, as of now.
caincake
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Not sure if this has been suggested/implemented already, apologies if this is the case:

Would it be possible to make parameters such as /nopickup to be permanent like the rest of the game's settings, as opposed to just global within a running instance of d2 as they are now?
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Taem
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caincake wrote:Not sure if this has been suggested/implemented already, apologies if this is the case:

Would it be possible to make parameters such as /nopickup to be permanent like the rest of the game's settings, as opposed to just global within a running instance of d2 as they are now?


+1 on nopickup!!!!! Make not a pregame setting on the pregame screen, however still alter - able once in game.
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Nitz
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Taem wrote:
caincake wrote:Not sure if this has been suggested/implemented already, apologies if this is the case:

Would it be possible to make parameters such as /nopickup to be permanent like the rest of the game's settings, as opposed to just global within a running instance of d2 as they are now?


+1 on nopickup!!!!! Make not a pregame setting on the pregame screen, however still alter - able once in game.


Whist already fixed the auto equip feature. No idea about mouse hover.
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Willshaper
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Not sure if this has been suggested before, and i don't want to look through 12 pages, so here goes:

Remake the Druid Goodberry skill recipe to something like "Rare item + Oil of Craft = Goodberry" instead of just "Rare item = Goodberry".

Of course keep the "Goodberry = 3x Goodberry" recipe intact. Would be a pain to use an oil + rare for every single Goodberry.

Why? Because of rare item crafting. Crafting rare items on a druid has to be done really carefully. If you miss putting in your oil of renewal/first shrine/whatever, your rare item goes poof.
quad
Invader
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Wanted for a long time to post abiut this . i just started this ladder after missing the last 3 . many changes were done but not in a good way . anyway regreted to see that its all gone for the worst . alot of people may not agree but i can see what happened .
The nerf of drop items made alot of people leave . people still cry that is to big . when i made 8 runs in k3k and got 2 set items and in 5 runs in tran athula only 1 sacred mr clubbo . alot of guys here just play for items or tg and never liked to just try lots of chars and builds . ( hello ben- still light sorc with set every last 10 ladders and after making charms in 1 week says ladder is over for him) .
Thr population gone very low . playing each day with the same 10-15 people surprised me in a bad way . where are the players like few years ago . maybe bans , drop rate and other changes werent in everyone else taste. But np , maybe Marco will realise eventually not listening to the people who ruined this game . sad to see the community gone so low and what the game has becomed .
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Gekko64
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well said, I wish I could cookie but it will have to wait. there's just not enough population on realm to justify such a massive gap between sp and mp drops, and it makes playing on realm feel like a waste of time after you've hit 120 and done the basic charms. progress is just too slow to keep most people interested.
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Nitz
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New Runeword: Natashas Device

6 x Xis rune. Comparable stats, and very very useful as a weapon for melee builds.

_____

A new dragonegg (Act 4) that let's you reroll tiers 1-sacred.
Edited by Nitz 9 years.
Pel
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Why only melle builds ?
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Nitz
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Pel wrote:Why only melle builds ?


more awesome procs possibility, on striking will be hit with 1% but on attack could have 33% ctc Disco Inferno lvl 33

The Silence RW in LoD could have been used by many builds, something like that.