Short Questions Thread

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qweqwe
Cog
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Scalewinged wrote:Items desappearing? Didn't knew that (i know it happen in first Diablo btw). I know only that not all items shown with "alt-holding" when there's too much of them on current screen. But if i left some item on the ground i always can find it on the same place even after hour of playing AFAIK :\


they do disappear, always have. i sometimes lost set items or sus when transferring takes too, too long.
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suchbalance
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Keywing wrote:Another off topic question:
I seriously doubt it's viable but would it be possible to kill the zombies in Kingdom of Shadow with reflected damage? And if so, would it be possible to farm?


Not possible, they are immune to all damage not just untargetable :)

There used to be a boss that was a random spawn from the punisher turrets there tho, so people farmed that some years ago.
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Stealthmaster
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They actually used to be vulnerable to reflected damage back in time (early Alpha patch or so) :-D
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Keywing
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qweqwe wrote:
Scalewinged wrote:Items desappearing? Didn't knew that (i know it happen in first Diablo btw). I know only that not all items shown with "alt-holding" when there's too much of them on current screen. But if i left some item on the ground i always can find it on the same place even after hour of playing AFAIK :\


they do disappear, always have. i sometimes lost set items or sus when transferring takes too, too long.



Do we have any idea how long it takes?
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inSenZe
Prowler
19 | 2
For balefile skill (amazon), if I raise hard skill points to that skill, then using a balefire proc from crafting, then will the proc be benefited from HSP synergy?
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aknazer
Banned
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Pseudorandom wrote:If I have miasma on hit as an assassin with WotS, those poisons WONT add their DPS together correct?


It takes the highest DPS and the highest duration. Thus if you apply a 1,000 damage over 1 second poison (1k dps) and then apply a 50 damage over 50 seconds poison (so 1dps) poison the new poison would be 1k dps with a 50 second duration. Likewise if you applied the 1dps poison first and then 1 second later the 1k dps poison you would have a 1k dps and 49 second duration.
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aknazer
Banned
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Keywing wrote:
qweqwe wrote:
Scalewinged wrote:Items desappearing? Didn't knew that (i know it happen in first Diablo btw). I know only that not all items shown with "alt-holding" when there's too much of them on current screen. But if i left some item on the ground i always can find it on the same place even after hour of playing AFAIK :\


they do disappear, always have. i sometimes lost set items or sus when transferring takes too, too long.



Do we have any idea how long it takes?


No idea how long it takes, but the higher the quality the longer it lasts for. This can be easily seen when clearing a place that drops all sorts of things like Fautz and then moving through an area again some time later after already having cleared it.
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cache
Azure Drake
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suchbalance wrote:You won't lag if you don't run through the zombies. Go around the packs or blink over.

For example here. As you can see no desynch.


I don't know about this. When I'm running ureh, i'm in the passage to him and I start to desync completely, even 2+ minutes. It's really fucking irritating.
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aknazer
Banned
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How long do you need to be in a game before it doesn't auto-close when no one is in it? Curious if creating a game with a password, dropping stuff, and then logging into my mule is feasible or if the game will close unless it was open for X amount of time like on the blizzard servers.
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Quirinus
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Keywing wrote:
qweqwe wrote:
Scalewinged wrote:Items desappearing? Didn't knew that (i know it happen in first Diablo btw). I know only that not all items shown with "alt-holding" when there's too much of them on current screen. But if i left some item on the ground i always can find it on the same place even after hour of playing AFAIK :\


they do disappear, always have. i sometimes lost set items or sus when transferring takes too, too long.



Do we have any idea how long it takes?


if it's the same as in D2 (and I believe it is), then it's like this:

Regular items and gold disappear after exactly 10 minutes.
Magic items will disappear after 20 minutes.
Rare, Set, Crafted, and Unique items will disappear after lying on the ground for 30 minutes.

aknazer wrote:How long do you need to be in a game before it doesn't auto-close when no one is in it? Curious if creating a game with a password, dropping stuff, and then logging into my mule is feasible or if the game will close unless it was open for X amount of time like on the blizzard servers.


you need to be in the game for 5 minutes, then it won't dissapear when you leave it (well, it will stay open for a while after that, at least 5 minutes)
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017