Diaco wrote:The problem is that if you switch randomly you'll sometimes switch mid-animation and the skill won't trigger. You'd have to be veeeery precise for it to be consistent. Sure, it's almost impossible to do it perfectly, you'd need to switch exactly every 7 frames, but you can do it in a manner that the skills are still useful and quite powerful. I honestly think it makes sense for it to be that difficult, since the build is by no means weak even without perfect timing.
I'd welcome to see dmg numbers nerf in favor of consistency provided by fixed timer on steady aim buff.