How about a little rant regarding scrolls of enchantment for specific classes ? I am looking at you necro...
In general scrolls is fresh new idea which is good - more customization, more stuff to do in the areas you might forget as soon as you get charm, ect.
BUT - scrolls for class charms. Gave some time for my brain to settle things. I look at bonuses the scrolls give from builds perspective.
So let's take same builds for all classes - melee, range (archer, thrower), caster, summoner.
Amazon - gets dmg buff for all builds except summoner.
Assassin - small buff to healing from bloodbath - benefit melee builds and maybe casters who use claws ?
Barbarian - life/defense for all builds
Druid - ias/dmg buff, beneficial to everyone who buff affects
Necromancer - less cooldown for teleport on minion skill -
Paladin - physical dmg buff, for melee and maybe range if anyone plays it
Sorceress - defensive buff, for all builds
So in the end necro gets crap for class charm scroll. Why is it so bad ? Well the skill itself suggest that it will be used by summoner, since if you are not a summoner > to spend points into minion tree to just have a minion on which you can teleport on > is a big waste. Minions will be too weak to survive long enough, endyrems are not available outside uber, you have jitan/blink/void charm.
Suggestion - better scroll bonus, or even replace skill with for example new bane skill - aoe curse without minion. Small values, nothing game breaking ect. And scroll could then give extra pierce or/and some hp on striking.