Dadplaysgames4 wrote:I don't get it either. Iv'e had a few try out mxl and quit for pretty much the same reason, or it is flat out too difficult for them (lmfao just Duncraig-Teganze) What is more frustrating is that these same people ask for "more content" from the mods that they play (PoD-PD2) when in reality the other mods should or already have taken ideas from mxl.
The thing is, this mod isn't for all "d2 players." With that being said the content here is challenging enough to even drive away semi-experienced players. But it's also shitty that they can't have "fun" just playing the mod, when they will go and do that for the others.
I also believe that there is just too much attention/over-hype for D2R, when those that bought the nostalgia cash-grab are bored after another 10000000000 Baal runs and maybe some ubers: they will be looking for a mod to play.

2.0 coming, can't wait
Funny that you mention difficulty, because my friends mentioned the early game is boring and doesn't make them want to progress, because it's too easy. But I agree, the later content is pretty hard to pull off.
And I think people somehow confuse "fun" with "I'm the best pro player!". Because some of the best moments in my gaming career came to fruition because people didn't want to challenge each other all the time. Sure, being the best is pretty neat, and it feels rewarding, but that only lasts for a short time. However, moments where you try out funny things in games AND it pays off are the best things I've experienced so far and will always have a special place in my heart. But well, everyone plays with different goals in mind.
Trashkitten wrote:Wasn't one of the biggest problems with the WC3 remaster that people *wanted* most of the sweeping QoL changes promised in the previews and were (justifiably) mad that they were bait-and-switched into nothing more than a graphical upgrade? Seems weird that Blizzard is doubling-down on that 'no big changes' line but no one's accused them of making good decisions lately.
As for the remaster itself... it looks like Path of Diablo now. And why would I pay sixty USD for that when Path of Exile, as much of a mixed bag as that game is, has had comparable graphics despite being a number of years older, better support, far less demanding PC requirements, IS FREE, and has far better QoL improvements over base D2?
I for one, can't get warm with PoE. I tried it too many times, but it's just lacking in terms of interesting monsters imho. The bosses are okay, but I just don't like games where monsters are nothing more than walking targets. And as far as I've reached monster mechanics were simply boring (Act 8 if I remember correctly). Add to that the way too confusing (not the right word, but I'll take it for now) mastery tree, which I don't like at all. And I dislike that all classes can have the same skills, meaning that there's no feasible class identity, or much rather, a superficial one.
So D2R doesn't look unappealing to me tbh.