Lynderika wrote:4th reserved post just in case
I will use this post for updates► Show Spoiler06 sep : Corrected a few typos, added a few lines in early milestones about skills points, added relic /items (ty acry)
07 sep : Added two new samael video, part 111.5 and 111.6. Still not a clear but be patient is should come soon, I'm starting to slowly git gud (very slowly), replaced Sam link for 111.5 because it's the funnier
Added link to the vietnamese merc guide, It's probably better to read someone more experienced than me in this part
12 sep : Added Acry and Controlledanger "poison" and "elemental" set up showcase in my skills tldr. They are not my things but if they look fun to you feel free to try, all nagis are good nagis (even spearzon cosplays)
14 sep : Due to popular demand, changed Elemental and Poison set up description to be more inclusive, changed description of the Naginata set (thanks for everyone your input, I wanted to try all theses things but were too lazy)
15 sep : smol updates of ubers description, added the fact that 120 rifts is the part that felt the less good in my progression, and re added sam set up video
18 sep : Added labs video, some cool T11 and T12 runs, and a one shot from phoboss at T13 ( ), updated lab description, updated merc description to add Shapeshifter. Added a link to Arcology Samael kill showcase, changed black ice description to talk about it's end game potential
Theses labs are my last videos ! My playthough end here, with 59h32 of video content, representing 99% of everything I've done with this character, have fun lol (1% being a few things in normal and lots of sam try)
20 sep : changed title because who care if I'm playing ssf or not
07 oct : Changed again Black ice section, very smol UMO add
07 oct :
1.7 PATCH IS OUT ! From what I see just from that :
Nerfs :
BACKSTAB : duration AND magic damage reduced by 25%, so the effective damage take a lot. Early bosses and sam will be way harder but most of the gameplay should be ok.
Whirlpool cd : 1>1.6 sec, Overall gameplay doesn't change that much, Whirlpool always were here to be dropped every fews secs to support your skills, most of the time it's the best. I discovered this skill in 1.6 so ended up heavily abusing it, but most of the time others skills do around the same. A few places, like Bremmtown and labs, relied heavily on this though, this may be a problem.
Result : I don't even feel the loss lol
Edryem do not work outside of toraja : No summon anywhere, they were useful in somes places, rip
Buffs :
Sleep now give +1% max res for free, just thanks
Mercs are hella cool, go get some act 1 with cool amazon bow or act 2 with colosseum, can't wait
Storm blade have +40% dex now, super big bonus
somes places got easier ; jitan and astro reduced damage, TA arrowside easier to predict
Unknown because patch are very precise science :
Maybe buff : "Reduced the effectiveness of physical and magic resistance debuffing skills. Reduced the physical and magic resistances of endgame bosses to compensate." By how much? By what? The only place we were debuffing is sam with doom, How impactful is it? since most of damage is magic and phy and it's reduced it should be ok, but by what margin? Maybe "normal" set up sam is around the same and black ice sam take a lot because of that and backstab nerf, who know
Apparently a nerf : " Pure physical weapon damage builds (including damage conversion) will see a very small reduction in damage in the late endgame" Very small is not an indication.
A few very notifiable changes but nothing absurd
10 oct : Actually patch say backstab duration changed but the it's the cd that were increased, to be 1 more sec by base levels. so now 7 points to have 7 secs is the best, it indeed is a nerf since we lost a little bit of duration but gained 2 points hehe
Changed Backstab descrition to say now it's 7 points
My 1.7 feedback : Bosses are definitly a little bit tankier than before. Farming is about the same, if not better because mercs are super strong. Anyway Sam probably is super super hard now but every other content look still smooth (depend on your definition of smooth and skill level of course )
12 oct : Updated a few new 1.7 things, everything outside of maybe enhanced weapon damage values or some minor things should be gud
11 jan : I'm back with the new season, updated a little bit the merc part to remove all the old 1.6 info and get a fresh one. It's too bad I did this guide in 1.6 man, new mercs alone make the game so much easier lol
19 jan : Updated astrogha part as it were terrible and not updated to 1.8
Accidentally down voted when scrolling on my phone, sorry! Will upvote tomorrow