ParticuLarry wrote:Jo_Jo wrote:Minions summoned receive the stats from the armor you are using at the moment you summon them, right? It doesnt matter if i switch my armor after i already summon them, correct?
Correct. That's whyDeathwindon switch is really good for any nec build that isn't a summoner, but wants to make use of summons.
But +max minions doesn't work that way if I remember correctly.
ee_wklaa wrote:Celestial Sigil amulet : Warp field aura will decrease enemy damage by 25% and reduce enemy attack speed. Its area effect attack will blind the target.
Is it correct? is it work for Samael / deimoss / high labs?
altoiddealer wrote:ee_wklaa wrote:Celestial Sigil amulet : Warp field aura will decrease enemy damage by 25% and reduce enemy attack speed. Its area effect attack will blind the target.
Is it correct? is it work for Samael / deimoss / high labs?
Works everywhere.
It’s benefits certainly don’t come for free in T14+, though. Securing 360 light res and 260 all others is not an easy task. Sigil ammy can’t be MO’d either.
ee_wklaa wrote:what is the basic requirement for T14+/samael/deimoss?
90max +260 all resist + 50% Physical Resistance + 20K life?
Sprow wrote:ee_wklaa wrote:what is the basic requirement for T14+/samael/deimoss?
90max +260 all resist + 50% Physical Resistance + 20K life?
Samael 95 max light res / 160 all res (samael have aura that lower your light res by 5)
deimoss 95 max fire res / 260 all res (lower your fire res by 5)
lab 90 max all res / 260 all res / 50 pr / 100% curse length reduction or additional 30 all res + 10 pr
Also don't forget that in lab 11-15 you can find Phoboss boss that lower your max cold res by 1/2/3/4/5 depends on lab level (lower your cold res by 5 on lab lvl 15)
As much life / life regeneration as you can get.
This is the maximum you need. If you feel you have a high skill you can try without it.