Maphyr wrote:Not really sure how to feel about the RW changes, guess we'll see when it releases.
I liked how it was. Feels like they're just tinkering to tinker at this point.
For me, tinkering for tinkering's sake is just giving yourself more work just to show that you are busy. It's a waste of time, which I'm sure none of them are a fan of. I'm not sure how I feel about the changes mechanically yet either, but I feel like requiring multiple runes is a good idea.
I think it's an improvement to the system from more of a flavor perspective. They're supposed to be rune words. Words made of runes. A special enchantment, spiritual endowment, or divine ritual that somehow blesses your item. This helps it feel more like that again.
Amn-El-Ith-Tir-Sol, Honor, was my first real runeword in D2. Used in a Great Sword for a ww barb. It felt awesome when it all came together, even though we all know it's a trash runeword in the mid-late game. It felt like it had some weight to it. By finding these pieces and arranging them In the correct order I was able to turn an ordinary sword into a tool of destruction. Right now if I make a runeword, it has all those jewel mods on it. And unless you're writing everything down and double checking the docs, it can be tough to even remember what affixes just got added when you topped it off with the correct letter.