Wulf wrote:anaks is a temp weapon anyways. youll find better soon enough ♥
Wulf wrote:LtWolf wrote:amazing road map. i will start following and hopefully its smooth ! enjoy your vacation
tyEthario wrote:Any idea if gale force counts and another "Melee attack" regarding procs ?
it doesnt. only weap swing during ww, not the procs resulting from it (gale force is a 100% proc on atk, just like "Area of Effect" orange text)
todeshund89 wrote:Can I confirm, with weapon speed calculations, the "xx% attack speed" modifiers are essentially numerical and NOT percentage based? i.e. additive/subtractive, and not multiplicative?
for example, Dao of Xiansai GS with an innate 15 WSM, but then +15% attack speed for T1. would this be 0 weapon speed, giving 8 fpa?
further, at T2 giving 25% AS, this would make it -10 weapon speed, for 6fpa?
finally, at T4 giving 40%, adding 2 6% MO's totalling 52%, resulting in -37, just hitting the 4fpa cap with 3 AS spare?
I like to understand the mechanics and calculations involved so that I can effectively plan my equipment, and because it's fun
todeshund89 wrote:Wulf wrote:LtWolf wrote:amazing road map. i will start following and hopefully its smooth ! enjoy your vacation
tyEthario wrote:Any idea if gale force counts and another "Melee attack" regarding procs ?
it doesnt. only weap swing during ww, not the procs resulting from it (gale force is a 100% proc on atk, just like "Area of Effect" orange text)
Also trying to understand AoE mechanic here. Does gale force and orange text AoE stack, or are they the same? does one override the other with range/dmg, similar to poison mechanics?
todeshund89 wrote:Can I confirm, with weapon speed calculations, the "xx% attack speed" modifiers are essentially numerical and NOT percentage based? i.e. additive/subtractive, and not multiplicative?
for example, Dao of Xiansai GS with an innate 15 WSM, but then +15% attack speed for T1. would this be 0 weapon speed, giving 8 fpa?
further, at T2 giving 25% AS, this would make it -10 weapon speed, for 6fpa?
finally, at T4 giving 40%, adding 2 6% MO's totalling 52%, resulting in -37, just hitting the 4fpa cap with 3 AS spare?
I like to understand the mechanics and calculations involved so that I can effectively plan my equipment, and because it's fun
Wulf wrote:Because gale force doesnt have ND as well, it means both can stack together. so in short, each ww punch will trigger both procs and all mobs around you will be hit twice. however, your main target will be hit thrice (ww punch+gale+aoe). both these procs seem to work with ds, but not cb or life steal.
todeshund89 wrote:Wulf wrote:Because gale force doesnt have ND as well, it means both can stack together. so in short, each ww punch will trigger both procs and all mobs around you will be hit twice. however, your main target will be hit thrice (ww punch+gale+aoe). both these procs seem to work with ds, but not cb or life steal.
oh, excellent! with the life steal, is that JUST life steal, or also LoMA?
Jampula wrote:Why don't you enjoy your vacation already?