SSF WW Barb

Find a handful of guides and walkthroughs here!
karpnabis
Fallen
1 | 0
i cant kill the new uber in act 3 any tipps?
Opgedronken
Monkey King
274 | 8
Come back when you're stronger, this build is better at levels where there are tons of mobs.
I had most of the 115 ubers done before I managed to kill the a3 uber.
Opgedronken
Monkey King
274 | 8
Wulf wrote:anaks is a temp weapon anyways. youll find better soon enough ♥


Haha I only have 5 elqs, maybe a bit lucky, then again I haven't found any weapon upgrade yet, not even a single earth essence.
That said I've done pretty much zero farming yet, only to get lvls for the next set of ubers. Atm smashed bremmtown with the t4 swords, they go a long way.
todeshund89
Jungle Hunter
29 | 0
Can I confirm, with weapon speed calculations, the "xx% attack speed" modifiers are essentially numerical and NOT percentage based? i.e. additive/subtractive, and not multiplicative?

for example, Dao of Xiansai GS with an innate 15 WSM, but then +15% attack speed for T1. would this be 0 weapon speed, giving 8 fpa?

further, at T2 giving 25% AS, this would make it -10 weapon speed, for 6fpa?

finally, at T4 giving 40%, adding 2 6% MO's totalling 52%, resulting in -37, just hitting the 4fpa cap with 3 AS spare?

I like to understand the mechanics and calculations involved so that I can effectively plan my equipment, and because it's fun :)
todeshund89
Jungle Hunter
29 | 0
Wulf wrote:
LtWolf wrote:amazing road map. i will start following and hopefully its smooth ! enjoy your vacation

ty :)
Ethario wrote:Any idea if gale force counts and another "Melee attack" regarding procs ?

it doesnt. only weap swing during ww, not the procs resulting from it (gale force is a 100% proc on atk, just like "Area of Effect" orange text)


Also trying to understand AoE mechanic here. Does gale force and orange text AoE stack, or are they the same? does one override the other with range/dmg, similar to poison mechanics?
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Jampula
Shadowgate Totem
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todeshund89 wrote:Can I confirm, with weapon speed calculations, the "xx% attack speed" modifiers are essentially numerical and NOT percentage based? i.e. additive/subtractive, and not multiplicative?

for example, Dao of Xiansai GS with an innate 15 WSM, but then +15% attack speed for T1. would this be 0 weapon speed, giving 8 fpa?

further, at T2 giving 25% AS, this would make it -10 weapon speed, for 6fpa?

finally, at T4 giving 40%, adding 2 6% MO's totalling 52%, resulting in -37, just hitting the 4fpa cap with 3 AS spare?

I like to understand the mechanics and calculations involved so that I can effectively plan my equipment, and because it's fun :)

Maybe you should read the guide?
Only weapon attack speed affects speed, you are correct at that.

Orange text (aoe) doesn't work on off-hand for what I have tested.
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Wulf
Daystar
670 | 136
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todeshund89 wrote:
Wulf wrote:
LtWolf wrote:amazing road map. i will start following and hopefully its smooth ! enjoy your vacation

ty :)
Ethario wrote:Any idea if gale force counts and another "Melee attack" regarding procs ?

it doesnt. only weap swing during ww, not the procs resulting from it (gale force is a 100% proc on atk, just like "Area of Effect" orange text)


Also trying to understand AoE mechanic here. Does gale force and orange text AoE stack, or are they the same? does one override the other with range/dmg, similar to poison mechanics?


gale force is a 100% on atk proc that deals 0.8 wdm as physical dmg

AoE is a 100% on atk proc that deals 0.5 wdm as magical dmg at 4 ND (the value in the docs says 1.0 wdm but its outdated)

Because gale force doesnt have ND as well, it means both can stack together. so in short, each ww punch will trigger both procs and all mobs around you will be hit twice. however, your main target will be hit thrice (ww punch+gale+aoe). both these procs seem to work with ds, but not cb or life steal.

todeshund89 wrote:Can I confirm, with weapon speed calculations, the "xx% attack speed" modifiers are essentially numerical and NOT percentage based? i.e. additive/subtractive, and not multiplicative?

for example, Dao of Xiansai GS with an innate 15 WSM, but then +15% attack speed for T1. would this be 0 weapon speed, giving 8 fpa?

further, at T2 giving 25% AS, this would make it -10 weapon speed, for 6fpa?

finally, at T4 giving 40%, adding 2 6% MO's totalling 52%, resulting in -37, just hitting the 4fpa cap with 3 AS spare?

I like to understand the mechanics and calculations involved so that I can effectively plan my equipment, and because it's fun :)

yes, all is additive/subtractive. your values are correct.
todeshund89
Jungle Hunter
29 | 0
Wulf wrote:Because gale force doesnt have ND as well, it means both can stack together. so in short, each ww punch will trigger both procs and all mobs around you will be hit twice. however, your main target will be hit thrice (ww punch+gale+aoe). both these procs seem to work with ds, but not cb or life steal.


oh, excellent! with the life steal, is that JUST life steal, or also LoMA?
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Jampula
Shadowgate Totem
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Why don't you enjoy your vacation already? :D
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Wulf
Daystar
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todeshund89 wrote:
Wulf wrote:Because gale force doesnt have ND as well, it means both can stack together. so in short, each ww punch will trigger both procs and all mobs around you will be hit twice. however, your main target will be hit thrice (ww punch+gale+aoe). both these procs seem to work with ds, but not cb or life steal.


oh, excellent! with the life steal, is that JUST life steal, or also LoMA?

loma doesnt work on procs. only weapon swings.
Jampula wrote:Why don't you enjoy your vacation already? :D

leaving again today. but ill still be around on discord/forum. just cant play :P