Σ 2.1 Bugs&Feedback

Discuss Median XL!
User avatar
altoiddealer
Ice Clan
556 | 42
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
Common Auction Badge
Won 50 auctions
In case this wasn’t mentioned yet:

In-game text AND documented recipe in Cube Recipes page states that, for Oil of Intensity, you cube it with one full shrine vessel to either reroll or bless an item.

I performed this recipe and lost a very good WC sword craft that had also succeded with Oil of Conjuration. Huge loss for me, due to my trusting the instructions as they are written

*edit* to clarify, it took about 5 games full-clearing the respective zones just to get each of the Oil items, and blew half the Enchanted shrines I’ve been hoarding since 2.0 launched
lavasoft
Jungle Hunter
29 | 14
Scytheclaws in Tur Dulra have strange collision and often my melee character will walk right by them instead of attacking while holding right click.

Etherborns sometimes make the entire screen flash white (I'm using 3dfx glide). If this isn't a bug my feedback is that it sucks

Sapling Guardians can only be targeted by hovering around their feet, their click area is very small

All inventory items seem to have their mouse collision shifted up 1 pixel, try highlighting an item by moving the mouse up slowly from below and you can see that the background color changes one pixel before the affix box pops up.
imngocson
Bone Archer
77 | 9
This shield (Golden Chariot) has no name in my inventory
Image
User avatar
Aurani
Skeleton
3 | 0
Experiencing a weird stat UI interaction with the Sunstone of the Twin Seas.
If I have none of my gear equipped, having the stone in my inventory provides me with the exact listed bonuses to speeds/resists/etc.
After equipping every single piece they too add the exact listed amount of speed/resists/etc.
BUT, if I lift/move the stone out after equipping everything I lose:
30% Attack Speed (Not 10%)
80% Fire/Cold Resist (Not 20%)
40% Lightning/Poison Resist (Again not 20%)
Other stats are as normal.
What the heck is going on here?
User avatar
iwansquall
Gore Crawler
1523 | 71
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
hell throne of destruction mob dropping tier 1 gear

i think the lister + minions specifically
ParticuLarry
Ice Clan
558 | 60
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
iwansquall wrote:hell throne of destruction mob dropping tier 1 gear

i think the lister + minions specifically


Also happened to me in the Den of Evil in Hell at the "boss" of that cave. A tier 1 Unique dropped.
chefkoch
Skeleton
2 | 0
chefkoch wrote:
trolly447 wrote:can't enter 2nd floor chambers in act 2 hell like viper temple, maggot 3rd floor, can't open many doors in tombs and tunnels
so i'm stuck in act 2 and can't do shit

I had the same problem with my Paladin in A5 normal one hour ago. I randomly tried a few things and after switching to my 2nd weapon slot, I was again able to enter any area. Maybe this works for you, too. :flip:



EDIT:
SOLVED! Thanks to ParticuLarry. The problem was the skill DRAGON JAWS bound to LMB. After switching that skill I'm able to enter/leave areas again. Thanks! Still weird that many areas could still be entered and only those mentioned below could not.


Okay, this is getting serious now. I laughed because of that switch to the 2nd weapon slot worked temporarily. Today I got annoyed of constantly switching to the other weapon slot, so I put my weapon/shield in that magical door opener slot and now I can't progress anymore as well. Nothing helps. It's like the weapon or shield is somehow broken (Voidstream (2) + The Ivory Tower (2)).

e:
Tried to reproduce this with my 120 druid (traded him the weapon/shield), no problems so far.
This is the result from a test run with my paladin (https://median-xl.com/char/PeterProtektor) in normal:

Act 1:
seems to work fine

Act 2:
Entrance to The Treasure Vault in Stony Tomb is blocked.
Several doors in Halls of the Dead are blocked (Lv 2 untested).
(Several, maybe all) Maggot Lair's doors are blocked and exit in Lv2 back to Lv 1 blocked (Lv 3 untested).
Entrance to Harem Lv 2 blocked.
Some teleport pads in Arcane Sanctuary blocked or can only be used once (no travel back).
Exit to Canyon of the Magi in Tal Rasha's Tomb(s) blocked.
Several doors in Tal Rasha's Tomb(s) blocked.

Act 3:
Entrance to The Swampy Pit in Flayer Jungle blocked.

Act 4:
seems to work fine

Act 5:
Exit to Arreat Plateau in Crystalline Passage blocked.
Exit to Crystalline Passage in Frozen River blocked.
Entrance to The Glacial Trail in Crystalline Passage blocked.
Entrance to The Frozen Tundra in Glacial Trail blocked.
Exit to Crystalline Passage in Glacial Trail blocked.
Exit to The Frozen Tundra in The Ancient's Way blocked.
Entrance to The Arreat Summit in The Ancient's Way blocked.
Entrance to Worldstone Keep Lv 1 from The Arreat Summit is blocked.
Edited by chefkoch 3 years.
User avatar
yagun4eg
Vampiress
36 | 7
Common Popularity Badge
Has a thread with over 10.000 views
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
Hey!
I found one bug with the item Lightforge
His Gematria skill does not work on the character, but it works on the mercenary if you do not touch his things. If you remove and put on any item on the mercenary, then the bonus may disappear. I used elem runes. Tested with others great runes and bug was again

My actions:
- I dress on the character - everything does not work
- I dress on the mercenary - all work but:
- If you remove and put on any item - everything does not work
- If you remove and put Lightforge after remove and put on any item - all work
ImageImageImage
Edited by yagun4eg 3 years.
Digitalmight
Skeleton
2 | 0
Hey I dunno if this is helpful or not, its probably been covered quite a bit but I just had a weapon disappear on my single player character. I was messing around in my stash and tried to change the equipment on my character but couldn't. I couldn't interact with my characters gear but could still interact with the mercs gear and stuff in the stash. After trying to fix it for a min or so I decided to save and exit and come back in. When I came back in my weapon was gone. It happened in act 1 right after I killed Andariel in normal, I went to act 2 to see if it would fix it but it didn't. Alt tabbing didn't work either.

In the patch notes you guys requested if weapons disappeared to report it and include a log but I dont know how to do that so I hope this description of what happened might help. I am using the d2stats program.

EDIT: Figured out where the stuff is, I sent a PM to Ben on discord as a mod in this thread stated I should, including all the relevant files. Best of luck to yall.
BadaiNemesis
Skeleton
2 | 0
ctrl + left click item in stash = crash game.
ctrl + left click inside cube to get items out = items disappeared and gone.
plz fix quick i cant play as long as this happens...

cron