Hipposcottamus wrote:If I was going to swap over from holy caster would you recommend going straight into the ele version since the physical version doesn’t really share any gear?
marco311 wrote:tried an easy dawn sacred crystal sword and cold only? that -20 bad moon is more expensive than everything in page 1...
usling wrote:
Testing a new weapon for my elemental setup that looks to be a MASSIVE upgrade... 75% more run speed looks to be up nearly 100% and 2k min and max damage and some bosses going down A LOT faster than withBlack RazorBlack Razor
Kriss (Sacred)
One-Hand Damage: (93 - 117) to (96 - 120)
Required Level: 100
Required Dexterity: 454
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
4% Chance to cast level 13 Claw Tornado on Striking
+(2 to 3) to Necromancer Skill Levels
+(2 to 3) to Druid Skill Levels
-(5 to 10)% to Enemy Fire Resistance
-(5 to 10)% to Enemy Lightning Resistance
+(140 to 200)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Socketed (3)
Ill do some more testing before updating the version of the guide.. but this looks like its so much better.. also.. going from 13k/16k to 16,2k/19,2K life.. from 237K AR to 435K AR and the 75% more run speed just all in all makes it an insane upgrade
krazle77 wrote:usling wrote:
Testing a new weapon for my elemental setup that looks to be a MASSIVE upgrade... 75% more run speed looks to be up nearly 100% and 2k min and max damage and some bosses going down A LOT faster than withBlack RazorBlack Razor
Kriss (Sacred)
One-Hand Damage: (93 - 117) to (96 - 120)
Required Level: 100
Required Dexterity: 454
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
4% Chance to cast level 13 Claw Tornado on Striking
+(2 to 3) to Necromancer Skill Levels
+(2 to 3) to Druid Skill Levels
-(5 to 10)% to Enemy Fire Resistance
-(5 to 10)% to Enemy Lightning Resistance
+(140 to 200)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Socketed (3)
Ill do some more testing before updating the version of the guide.. but this looks like its so much better.. also.. going from 13k/16k to 16,2k/19,2K life.. from 237K AR to 435K AR and the 75% more run speed just all in all makes it an insane upgrade
Which jewel craft did you use for this? Looks absolutely insane. and where is the additional base elemental damage coming from. i know crystal sword has alot of cold innate, but the rune word and sword dont have fire of light on it.