Crippling bugs STILL not remediated as of today :
(1) Placing any item in the non-shared stash (either Single Player or TCP/IP multiplayer) randomly results in "c00000d Access Violation" error, crashing the game.
(2) Picking up items found along the way and then deposited into your personal carrying area (not the stash), then selling these items to a vendor (in my case, Fara in A2 Normal) results in a complete game crash (black screen), although you can still Alt-Tab to Task Manager (I always have Task Manager running when I run Median 2.x due to the latter's terrible instability) and recover control of Windows in that manner.
(3) Items placed in either version of the stash (single-character or shared) in Single Player or TCP/IP multiplayer, consistently vanish between game sessions. You lose EVERYTHING that you put in the stash, hence the stash is useless.
In other words, we are alpha-testing a game that was not even minimally debugged, before being "released" to the public.