Σ 2.1 Bugs&Feedback

Discuss Median XL!
Bestendigo
Lava Lord
95 | 21
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Fire/Poison/Ice/Light runes is still RNG. I had plenty of Runestones (10+) and almost no various Essences. I had only Poison and Ice runes, cuz these essences kept dropping only, which was useless for my Lightning caster build. It's still RNG, if RNG won't bless you, you won't make these ''niche mid-end runewords''. I could forget about
Memory

Memory
Gloves

'IgnVenFulGla'
Runeword Level: 100
+1 to All Skills
+(40 to 50) Spell Focus
10% Cast Speed
+(8 to 10)% to Spell Damage
-11% to Enemy Elemental Resistances
+150 Life Regenerated per Second
and
Arcane Protection
Arcane Protection
Circlets

'ArcSur'
Runeword Level: 100
Psicrown Now Explodes Upon Impact
+(1 to 2) to All Skills
+(5 to 10)% Bonus to Spell Focus
+(15 to 20)% to Spell Damage
+(6 to 9) to Psicrown
+(400 to 600) Defense
Regenerate Mana +(20 to 25)%
Physical Resist (5 to 10)%
Elemental/Magic Damage Reduced by (15 to 25)
+(20 to 30) Life after each Kill
+(20 to 30) Mana after each Kill
(20 to 30)% Magic Find
unless i farm another xx hours and pray to RNG Gods to finally get Fiery, Arcane and/or Lightning Essence and i could get them only from Zagraal (who was still some challenge, since my gear was trash - thanks RNG), because Runestone/Essence drop chance from casual monsters was close to zero and farming monsters was just a waste of time. And if i keep farming only Teganze for such runes, i won't find any decent sacred items, since Teganze item drop quality is mega poor comparing to Duncraig for example. Lose-lose situation Getting a decent roll from shrines - RNG. Getting right shrines (there's too many shrines i think) - also RNG. Once i wasted 5 Ornate Shrines (which is 50 charges) and i didn't get even one roll that was better than my actual TUs. Can't do nothing against RNG. After all i just got bored and quit playing this character.

As i said, everything i do, depends from RNG. 125+ ubers is a wall for most of characters and players, unless someone is lucky enough to get that desired drop. Either way i am forced to trade and make TG if i want to progress.

Maybe i just have bad luck in MXL, idk. But in other games i don't complain. Sometimes i have luck, sometimes not, just like everyone.
Cat_IED
Vampiress
39 | 10
Elemental runes are target farmable. Of course it's RNG, but they are achievable. Essences aren't that rare. Nothing remotely like fauz runes. Just because I dropped 50 essences for a single fire and single stone doesn't mean much. It's still doable in a short enough timeframe. The extras are useful for optimizing the umbaru treasure so even the bad RNG pays out. It's not an issue imo for SSF.
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Solfege
Harpylisk
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Not to derail the convo, but since being able to clear Scosglen is kind of a sticking point, there are a couple tricks every build can use to make clearing the map a lot less frustrating. (Maybe these are already common knowledge by now, but I’ll post them here anyway just in case someone doesn’t know.)
  • Adding the “Slain Monsters Rest in Peace” mod to a piece of equipped gear is incredibly helpful for preventing Scytheclaws from respawning or being resurrected or whatever they do to come back to life.
  • Scytheclaws and Dryad Spawn are susceptible to Mind Control (the charm skill from the Tome of Possession you get in Triune). This thing has saved my bacon numerous times (and in numerous rifts) when I’m about to get swarmed. You can also use it to pull tricks on other monsters, such as luring a swarm of Scytheclaws to Etherborn and Mind Controlling them. The Etherborn is more likely to focus on the Scytheclaws rather than you (simply b/c there are more of them), leaving you free to attack the Etherborn in peace for a few seconds. It’s also helpful for when Etherborn use Thunderstorm, b/c the lightning may target charmed monsters instead of you.
I’m not saying these will turn a suboptimal build into a meta Scos farmer, but they may help.
Bestendigo
Lava Lord
95 | 21
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Meanwhile Brother Laz is making a mod for D2:R, i will give it a try once it's released and i hope my luck there won't be as terrible as in MXL right now :D
Opgedronken
Monkey King
274 | 8
sure higher labs and samael may be difficult to achieve ssf, but everything else is pretty doable.
I can get about 2 chars able to farm scos effectively ssf in one season.
I start from scratch each season, but I think even the endgame content could be doable ssf if you develop a char over a longer amount of time.
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huangyunshy
Onyx Knight
615 | 34
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Great Hunt:Should now have significantly better performance vs enemies next to walls.
Glacial Torrent also has this problem, very unfair and inconvenient.Please fix it officially.
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LeChatChouette
Thunder Beetle
50 | 1
Cat_IED wrote:Edit: Perhaps a solution through sets could exist. TU's are targetable through AC's. Why not do the same for entry sets? Perhaps 25-50 signets and a pair of AC's could turn a sacred base into a set item of its type? Would change the whole outlook on sets in SSF while having a cost that might turn off any economic impact online.


Imo this would be wonderful for ssf progress
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Victor
Cog
247 | 37
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huangyunshy wrote:Great Hunt:Should now have significantly better performance vs enemies next to walls.
Glacial Torrent also has this problem, very unfair and inconvenient.Please fix it officially.


+Twisted Claw please
B_ATAKY
Sasquatch
60 | 3
Victor wrote:
huangyunshy wrote:Great Hunt:Should now have significantly better performance vs enemies next to walls.
Glacial Torrent also has this problem, very unfair and inconvenient.Please fix it officially.


+Twisted Claw please

+Arachnomancy please :)
Diaco
Mahasattva
907 | 45
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B_ATAKY wrote:
Victor wrote:
huangyunshy wrote:Great Hunt:Should now have significantly better performance vs enemies next to walls.
Glacial Torrent also has this problem, very unfair and inconvenient.Please fix it officially.


+Twisted Claw please

+Arachnomancy please :)

+Great Hunt... Because it's not really fixed