Big update since last post from old forum.
1. Still leveling my dual-wield ranger to.. challenge requirement (lvl 82?).
2. Found that dried lake is my favourite farming spot at the moment, found couple of decent gears there so far.
3. Main idea for the build was to get generic dual-wield stuff while changing around weapons for decent dps, so far Im using dual decent maces.
4. Thus skill setup changed from frost blade -> ice crash since I noticed how powerful the skill is, frost blade is one very clunky skill
5. One more my decent rare gear is the bringer of rain. Seem like it boosted my dps a lot, so i go with it for now (from 12k + armor -> 18k dps), I still cant clear kaom's dream since lacking resists atm.
GGG really need to change mechanic of some skill / skill triggering. I dont understand why corpse-using skill have freaking large terrible "target acquisition" when using on LMB while frost blade have weird super small targeting range. It couldve "homing" on any target surrounding the click area rather than hitting nothing and failing to trigger 2nd part of the bullet.
No wonder people doesnt like to play melee in PoE, skill triggering is freaking terrible. (this is same problem in median for something like you cant use ground targeting skill on LMB).
We need D2's "auto-melee-cruise" on RMB.
*I believe they didnt make range acquisition less smoother and compromise range /position / direction detection because hacker and some other stuffz.
** I also playing summoner scion, try using bone offering and raise zombie on LMB and compared than using it with melee / range / summon. I know you should put move-only on LMB, but Im not playing hardcore and Im used to spam shift button.