loveless wrote:What's the state of Sorc specs in 2.10?
Can't decide if I should go melee or lightning as my 1st character after a long while...which one is better for endgame bossing?
lighning has better equipement variables, also MUST know all 3 lighning main skill pros and cons and when and how.
Melee sorc, however, whatever you do is always the same and you have one endgame weapon on eth base, possibly:
Mirage
Mirage
Sorceress Crystal Swords
'ElqOhnVezLozGurXod'
Runeword Level: 120
+80 Magic Damage per 1% Deadly Strike
10% Chance to cast level 4 Time Strike on Striking
+(2 to 3) to All Skills
50% Combat Speeds
+(220 to 250) to Maximum Damage
+(180 to 200)% Enhanced Damage
+75 to Dexterity
Maximum Block Chance +10%
The rest of onehanders are not even close to this, although , are usable, ofc. I hop you are aware of quick cast mechanics, introduced some seasons ago. *Coz with melee you MUST quickcast skill mooncall after every 20 sec, IIRC. No problem with quickcast as some say. I disagree.