Short Questions Thread

Discuss Median XL!
Jackel6672
Thunder Beetle
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claudeff wrote:Any idea of The Colonel(military pick) has a bugged proc? I tested on the training dummy in town and i dont see any indication of dealing poison damage to it, the only other explanation i can think of is that the snake bite is different than the barb's skill, but no idea


What class? Its used mostly for the stun either way. It would deal nearly zero poison damage.
claudeff
Dark Huntress
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Jackel6672 wrote:
claudeff wrote:Any idea of The Colonel(military pick) has a bugged proc? I tested on the training dummy in town and i dont see any indication of dealing poison damage to it, the only other explanation i can think of is that the snake bite is different than the barb's skill, but no idea


What class? Its used mostly for the stun either way. It would deal nearly zero poison damage.

Trying on amazon, but its just not showing the poison damage, no matter how small it is when hitting the training dummy it should be shown there, but still was just curious if it works as the barb skill, cuz if its different it may deals some other interesting stuff, mostly curious.
Siosilvar
Cow Ninja
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it's possible that the proc is just Bear Claw still, the 150% wdm piercing projectile that got replaced on the tree by Snake Bite
Ferri
Skeleton
3 | 0
Giu wrote:
Ferri wrote:1. Is there a table with updated breakpoints for cast, block and hit rec. speeds?
2. What are the stats of the Destroyer's avalanche?

1. https://dev.median-xl.com/speedcalc/
2. It does fuck you damage


Much Obliged :salut: ...not a table though ...also it suggests that (combat) weaponry has all kinds of different effects on the cast speed :coolstorybob:
Ruubel
Son of Lucion
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Ferri wrote:
Giu wrote:
Ferri wrote:1. Is there a table with updated breakpoints for cast, block and hit rec. speeds?
2. What are the stats of the Destroyer's avalanche?

1. https://dev.median-xl.com/speedcalc/
2. It does fuck you damage


Much Obliged :salut: ...not a table though ...also it suggests that (combat) weaponry has all kinds of different effects on the cast speed :coolstorybob:

Fill in the blankets, put in your char type, weapons. FPA numbers are for breakpoints.
loveless
Prowler
15 | 1
What's the state of Sorc specs in 2.10?
Can't decide if I should go melee or lightning as my 1st character after a long while...which one is better for endgame bossing?
Ruubel
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loveless wrote:What's the state of Sorc specs in 2.10?
Can't decide if I should go melee or lightning as my 1st character after a long while...which one is better for endgame bossing?


lighning has better equipement variables, also MUST know all 3 lighning main skill pros and cons and when and how.

Melee sorc, however, whatever you do is always the same and you have one endgame weapon on eth base, possibly:
Mirage


Mirage
Sorceress Crystal Swords

'ElqOhnVezLozGurXod'
Runeword Level: 120
+80 Magic Damage per 1% Deadly Strike
10% Chance to cast level 4 Time Strike on Striking
+(2 to 3) to All Skills
50% Combat Speeds
+(220 to 250) to Maximum Damage
+(180 to 200)% Enhanced Damage
+75 to Dexterity
Maximum Block Chance +10%


The rest of onehanders are not even close to this, although , are usable, ofc. I hop you are aware of quick cast mechanics, introduced some seasons ago. *Coz with melee you MUST quickcast skill mooncall after every 20 sec, IIRC. No problem with quickcast as some say. I disagree.
loveless
Prowler
15 | 1
Ruubel wrote:
loveless wrote:What's the state of Sorc specs in 2.10?
Can't decide if I should go melee or lightning as my 1st character after a long while...which one is better for endgame bossing?


lighning has better equipement variables, also MUST know all 3 lighning main skill pros and cons and when and how.

Melee sorc, however, whatever you do is always the same and you have one endgame weapon on eth base, possibly:
Mirage


Mirage
Sorceress Crystal Swords

'ElqOhnVezLozGurXod'
Runeword Level: 120
+80 Magic Damage per 1% Deadly Strike
10% Chance to cast level 4 Time Strike on Striking
+(2 to 3) to All Skills
50% Combat Speeds
+(220 to 250) to Maximum Damage
+(180 to 200)% Enhanced Damage
+75 to Dexterity
Maximum Block Chance +10%


The rest of onehanders are not even close to this, although , are usable, ofc. I hop you are aware of quick cast mechanics, introduced some seasons ago. *Coz with melee you MUST quickcast skill mooncall after every 20 sec, IIRC. No problem with quickcast as some say. I disagree.


Yeah, I played melee before and I'm leveling with it now. It's simple, reliable, and a bit boring though, and constant recasting of short buffs is annoying...
I might try lightning this time, for a change.
What about fire? Is it any good in 2.10?
Ruubel
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loveless wrote:
Ruubel wrote:
loveless wrote:What's the state of Sorc specs in 2.10?
Can't decide if I should go melee or lightning as my 1st character after a long while...which one is better for endgame bossing?


lighning has better equipement variables, also MUST know all 3 lighning main skill pros and cons and when and how.

Melee sorc, however, whatever you do is always the same and you have one endgame weapon on eth base, possibly:
Mirage


Mirage
Sorceress Crystal Swords

'ElqOhnVezLozGurXod'
Runeword Level: 120
+80 Magic Damage per 1% Deadly Strike
10% Chance to cast level 4 Time Strike on Striking
+(2 to 3) to All Skills
50% Combat Speeds
+(220 to 250) to Maximum Damage
+(180 to 200)% Enhanced Damage
+75 to Dexterity
Maximum Block Chance +10%


The rest of onehanders are not even close to this, although , are usable, ofc. I hop you are aware of quick cast mechanics, introduced some seasons ago. *Coz with melee you MUST quickcast skill mooncall after every 20 sec, IIRC. No problem with quickcast as some say. I disagree.


Yeah, I played melee before and I'm leveling with it now. It's simple, reliable, and a bit boring though, and constant recasting of short buffs is annoying...
I might try lightning this time, for a change.
What about fire? Is it any good in 2.10?


Ele sorcs are as good as all their cap skills: cold sucks and majorly, fire is.... at best farming skill and lighning cap skill is godly. That's it.