MXL: Sigma Announced

Threads that no longer serve a purpose. Read-only.
User avatar
Dude Love
Grubber
312 | 16
Common Popularity Badge
Has a thread with over 10.000 views
archon256 wrote:
Dude Love wrote:Are the sewer entrances in the bottom entrance k3k gonna be another sublevel too?

Lore-wise I find it hard to believe that those sewers had the same sewer tileset all those millennia ago, so making an uber there is problematic from that angle.


I agree as well, but I'm not opposed to having a separate sub level in K3K. Sure, sewage systems as advanced as modern Kurast's is a little iffy, but the way out of k3k is the same tile and it isn't that hard to believe that shovels and stairs existed back then.

A separate sub level would give more of the feel of an ancient city and give another cool little optional area to explore (a la cLOD bonus areas, they help flesh out the landscape and give the illusion of less linear design) even if it's just a cave underneath Kurast.

Also, I was going to write something about how the name of the level is odd and should be renamed, but I just learned that BA actually stands for Before Akarat. Neat
Myth0s
Acid Prince
47 | 1
Damn, nice pic. Let's go, moar levels = moar fun. :D
User avatar
Icegod101
Djinn
534 | 17
Great Supporter Badge
Donated 5 times
Dude Love wrote:
archon256 wrote:
Dude Love wrote:Are the sewer entrances in the bottom entrance k3k gonna be another sublevel too?

Lore-wise I find it hard to believe that those sewers had the same sewer tileset all those millennia ago, so making an uber there is problematic from that angle.


I agree as well, but I'm not opposed to having a separate sub level in K3K. Sure, sewage systems as advanced as modern Kurast's is a little iffy, but the way out of k3k is the same tile and it isn't that hard to believe that shovels and stairs existed back then.

A separate sub level would give more of the feel of an ancient city and give another cool little optional area to explore (a la cLOD bonus areas, they help flesh out the landscape and give the illusion of less linear design) even if it's just a cave underneath Kurast.

Also, I was going to write something about how the name of the level is odd and should be renamed, but I just learned that BA actually stands for Before Akarat. Neat


not sure but I'm pretty sure the unformed land will stay in the lower kurast and kurast bazaar sewers
User avatar
facelockmo
Acid Prince
49 | 3
Marco wrote:It will probably start small and maybe grow bigger. The problem is that everyone wants to test but in reality they just want to play it. We want to look for people who can actually bring useful feedback to the table and not just get to play before everyone else. Also for alpha we won't probably have much security measures - meaning it could get leaked, and we certainly do not want that to happen.

For XV alpha a member of the community that was around for over 5 years had to be banned for leaking the patch.

If at some point we manage to implement some kind of beta-key system, that opens up possibilities and we could include more random people.


I think it would be nice if the testers are able to livestream or at least upload videos of the gameplay
User avatar
suchbalance
Team Member
1770 | 554
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Legendary Love Badge
Earned over 500 cookies
Great Supporter Badge
Donated 5 times
Common Guide Badge
Created a complete character guide
Common Skill Badge
Experienced Player
Legendary Contribution Badge
Median XL Team Member
Great Mind Badge
A Median XL guru... a true book of knowledge
It will be a closed ALPHA. An unfinished product, showing it off in that state is not in the best interests of the game. Especially as anything can change at that point.
Icoza
Cultist
24 | 0
Marco wrote:Finding glitches is important, but the core aspect of the alpha will be testing the difficulty curve. There is a massive overhaul which mainly involves cube recipes, tiered uniques, sacred uniques and charms (and mystic orbs becoming end-game items). This will require a big rework in monster stats, including uberlevels. So anyone who has played the mod before will be qualified in terms of skill, in fact variety is good. As I said before, what we are looking is for people that are interested in helping to the project with their feedback rather than just playing for their own benefit.



I'm going to assume yes, but will those in the alpha have a private forum section for posting feedback and having discussions?
User avatar
Anonymous:
Memelistas
2997 | 446
Great Posting Badge
Posted over 2.500 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
suchbalance wrote:It will be a closed ALPHA. An unfinished product, showing it off in that state is not in the best interests of the game. Especially as anything can change at that point.



Kellam heavy breathing.
User avatar
Wotan
Astral Guardian
1935 | 161
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
Image
User avatar
archon256
Cog
227 | 10
Legendary Patron Badge
Patreon Contributor
Icoza wrote:
Marco wrote:Finding glitches is important, but the core aspect of the alpha will be testing the difficulty curve. There is a massive overhaul which mainly involves cube recipes, tiered uniques, sacred uniques and charms (and mystic orbs becoming end-game items). This will require a big rework in monster stats, including uberlevels. So anyone who has played the mod before will be qualified in terms of skill, in fact variety is good. As I said before, what we are looking is for people that are interested in helping to the project with their feedback rather than just playing for their own benefit.



I'm going to assume yes, but will those in the alpha have a private forum section for posting feedback and having discussions?

That's how it's been in the past, yes.
User avatar
evil_potato
Mangler
458 | 51
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
hey can i..... is it too early?