Can we get shrines that feel more rewarding?
At the moment shrines are "worthless" kind of. You can burn through 50-100 or more without any decent item, and that feels totally unrewarding.
Here is what i suggest:
Reduce shrine drop rates significantly.
Add new three new tiers of Shrine Crafting Catalysts, "Tier 1, Tier 2, Tier 3".
Rare item + Tier 1 Catalyst + Shrine of your choice: Ilvl 60 Crafted item.
Rare item + Tier 2 Catalyst + Shrine of your choice: Ilvl 90 Crafted item.
Rare item + Tier 3 Catalyst + Shrine of your choice: Ilvl 99 Crafted item.
Tier 1 can roll decent crafted items, and can be found all the way from Hatred. Common.
Tier 2 can roll good crafted items, and can be found from the beginning of Terror. Uncommon.
Tier 3 can roll the best crafted items, and can be only found in Destruction. Rare -> Very Rare.
The affix pool would have to be fixed so that Tier 3 can't roll all those low level crap stats etc, so it would take quite some work.
This will do so that if you just want a decent item, you can get it without too much trouble.
But if you want the best, you will have to put in the time to farm it doing Destruction content, and when you do find the Tier 3 Catalyst, there is a high chance of a good roll.
No more farming NM Fauzt endlessly for easymode shrines.
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Example: (Most likely not balanced, just an example)
Rare weapon + Tier 1 + Weird Shrine:
Guaranteed stats:
50-150% ED
50-150 Min Damage
150-200 Max Damage
+2 low level random stats
Rare weapon + Tier 2 + Weird Shrine:
Guaranteed stats:
150-250% ED
200-300 Min Damage
300-400 Max Damage
+3 midlevel random stats
Rare weapon + Tier 3 + Weird Shrine:
Guaranteed stats:
250-350% ED
300-600 Min Damage
600-1000 Max Damage
+4 high level random stats.