XVc | XVr - Bugs&Feedback

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cowking
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Imo the seek range/bolt range should be 80 yards or something (does it increase with slvl?).

1.) you have to go melee to use it < tempest
2.) you can attack at 7 FPA max < tempest (total damage multiplier)
3.) can't rmb auto-attack < tempest
4.) -res doesn't work at full strength < tempest (total damage multiplier)
5.) dual damage types > tempest

== very easy to see why this skill fails, unless it multihits like crazy.

As for procs, I think it's more comparable to a melee caster "spell" (that works off physical damage rather than energy/spell damage) than a wdm attack.
Edited by cowking 9 years.
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Marco
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please let's not start with cross-class comparisions because they have always been nonsense and always will be. Judge skills objectively.

I am aware of storm amazon not being up to the standards of damage, and I do plan on doing something about it.

For now, it's less problematic that the skill is too weak rather than too strong. Most of the skill mechanics in the storm tree are very special, so very little changes can lead these skills to being ridiculously overpowered. And I don't want to create accidental op fotm builds because then you cannot fix them without people quitting (like wolf mana bug, sorry in advance bros).

Either way, I have tested all XVc builds endgame and they are all viable. The biggest problem with stormzon that I see is new players picking it as their first char. Because it's not a very intuitive build and it might give them a bad impression about the mod. But on the other hand, I don't want to overbuff it because then the other people do their faggy respec tactics like they do with ele druids. I feel like storm zon requires some deeper thinking and not just direct damage buff. Maybe a partial remake is a solid option.
Food
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Marco wrote:(like wolf mana bug, sorry in advance bros).


Never played wolf, what is this mana bug?
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Stealthmaster
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When gambling, some class-specific items don't show their belonings to a specific class. (ImageImage).
Some items do show this additional line, some do not.

Ama wpn - yes, ama armor - no;
Assa claw - yes, assa nagi - no, assa armor - no;
Nec wpn - no, nec armor - yes;
Barb wpn - no, barb armor - no;
Pala wpn - no, pala helm - no; pala shld - yes;
Sorc orbs - yes; sorc armor - no;
Dudu wpn - no, dudu armor - yes.

Most people won't pay attention on this, but the goal is to make MXl perfect, isn't it? ;)
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void
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You're paying a lot of attention to detail Stealth, kudos. :shock:
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Stealthmaster
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The docs say that full Treewarden set grants 50% Chance to cast level 23 Forked Lightning on Attack, but in game there is no such bonus. :) Not sure if it was mentioned...
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Metalistas
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Yes, but why you use rainbow gems in the weapon when you already got 75% CB from full set + 23% CB on weapon :scratch:
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Stealthmaster
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With jewels socketed the repair cost is lesser than with socketed runes. And for now I feel lazy to craft jewels. I'm on pl8 Terror now and those jewels don't hurt at all. :)
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Metalistas
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The set already gives you 96-100 CB and getting more seems pointless.
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Stealthmaster
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Yeah, you were right. Didn't pay attention on this :facepalm: