Stealthmaster wrote:What's the sense of using magic amulets? MO space? But you didn't MO it past 60 lvl anyway. You could have rolled rare with +3-4 sk and Hymn proc instead.
You're right. I picked those up in hatred Blood Moor and they helped with equipping gear and attack rating for lc1, after that I just kept using them and neglected better options.
Gekko64 wrote:your gear is bad and you should feel bad
try this for skillplan: leave ancient blood and mountain king at 1pt and smax daedalus for life, ar and light dmg
you can also 1pt spirit walk and get a merc, he will benefit from your stance
you could also leave bear on 1pt, put 20 in fortress and switch between bear and wolf as needed, it would help you spread dmg and leech

Yes I should feel bad for that gear.

Will try that skillplan. Respecced to 0 spirit walk before because bear stance conflicted with casters in the party.
LHawkins1 wrote:Get an
Ahriman
Ahriman
Belts
'VezGhal'
Runeword Level: 115
+1 to All Skills
+15 Spell Focus
Adds 100-300 Fire Damage
Adds 100-300 Lightning Damage
Adds 100-300 Cold Damage
+(31 to 50) to all Attributes
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Requirements +10%
sacred plated belt or
Deadfall

Deadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
. No idea why you're using that help, as its mainly a summon barb helm.
Ahriman belt is not an option because I'm not gonna twink my chars heavily apart from base weapons and arcane crystals. The helm I'm using for res and the enhanced stance radius because I was playing with another barb that used lion stance and could use some bear stance support.
Gekko64 wrote:Kali is bad cuz he's not focusing on fire spell damage, he should make crafted gloves with stomblast on attack or burning veil on kill and -enemy light res
for boots I'd make zomg craft since the affixes are meh, better than honorifics.
socket both with runes cuz of runemaster, for boots I like lum since it's only lvl 37
also roll some decent rare rings with 1sk and supernova or unseelie curse on kill, and a rare amulet with skills and lightning arena or hymn
MO your rings and amulet for -100 enemy light, for armors go for ED and TCD. some fallen reanimates are good to have too ( they lag less than skeletons )
you can also craft a nice barb helm with 2 barb skills, spike nova when struck and 20% str
no idea why you're using that weapon, you could try using Ath rw which is pretty nice
So much crafting. Crafting isn't much of an option since I'm not twinking shrines. I think I won't be able to go through with crafting all these things.

Will see what I can do without losing my mind crafting.
Ty tips guys.