Is there a cap on elemental pierce?

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Biadlo
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Hi Median Community,

I found contradictory statements to the way elemental pierce works.

Some Guides refer to a 100% pierce cap and other consult me to get 170++ lightning pierce on my equipment.

Is there cap for the affix "-XX% to enemy YY resistance"?

Thanks for your answers!
Biadlo
krimi
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i think cap is -100% effective pierce but some ubers and shit will have crazy high res, so you need more pierce to reach -100

also post these questions here in the future:
https://forum.median-xl.com/viewtopic.p ... 546#p77546
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Willshaper
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I'm pretty sure that the max is -200%, but that is only useful for some heroics.

Generally you just need to get -100%
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Crash
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Max is -199 for heroic bosses. -100 for general gameplay.

Use the Short Questions Thread for topics like this from now on.
Biadlo
Invader
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Thanks for the answers so far. I'll use the short questions thread in future.

BUT: My question has been answered again contradictory:
"I'm pretty sure that the max is -200%, but that is only useful for some heroics. Generally you just need to get -100%"

I didnt want to know hoch much pierce is NEEDED. But I want to know if there is a cap.
Do "normal" monsters in destruction have only 95% resistance, if they are not immune? Is it possible to lower the resist to a negative value?

If you have a link to a comprehensive theory-thread: let me please know!

Thanks,
Biadlo
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Quirinus
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if a monster is immune to an element, it has 100% or more resistance for that element. having 99% resistance makes it no longer immune, and at that point the -x% enemy resistances from items and skill that don't break immunities start working.

most monsters have 0% resistances to elemenents they are not immune to. some very rare monsters have more than 0%. since negative resistances cap at -100% iirc, having more pierce than that is useless if the monster has 0% resistances. only if the monster/boss has more than 0%, is it useful to have more than -100% pierce.

in case of heroic bosses, if their res drops from 100% (immune) to 99%, they are no longer immune. now you can stack -99% enemy res to get the heroic boss resistance to 0%, and then another -100% pierce on top of that to get them to -100% res like the other monsters - in total -199% pierce for heroics.
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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Nitz
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Cap = 199 more is always useless.

Nearly no monster has more than 0% that's why -100 is best for normal play. Heroics sometimes 99% - that's why it's best to go for 199 for heroics.