Communal list of random median xl tips and knowledge

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hellgrind
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I think they do 50k dmg with both components (25k phys/25k magic)
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Crash
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hellgrind wrote:I think they do 50k dmg with both components (25k phys/25k magic)


It's 50k magic, same as a witch pounce
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Solfege
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:facepalm:

I don't get why this is so hard for people to believe/accept--Dunc barrels deal 50k Magic damage. It's easy enough to go to Dunc and test it first-hand. Ok, yeah, I get that it may be a useless/worthless technique to more skilled players, but it helps me considerably, so I posted it thinking my little technique could help some other low-skill casual as well.

And unless it was changed recently, Witch pounces do 50k Phys and 50k Magic. From the docs:
"Give a witch wide berth to avoid upsetting her. They do stand out from the crowd and their eerie song can be heard up to a screen away. A witch will laugh when she is about to pounce - when you hear this, run away immediately! If she does pounce on top of you, she will deal massive damage (50k physical and 50k magical)."
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Temptaz
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This thread is very useful
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Crash
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Solfege wrote::facepalm:

I don't get why this is so hard for people to believe/accept--Dunc barrels deal 50k Magic damage. It's easy enough to go to Dunc and test it first-hand. Ok, yeah, I get that it may be a useless/worthless technique to more skilled players, but it helps me considerably, so I posted it thinking my little technique could help some other low-skill casual as well.

And unless it was changed recently, Witch pounces do 50k Phys and 50k Magic. From the docs:
"Give a witch wide berth to avoid upsetting her. They do stand out from the crowd and their eerie song can be heard up to a screen away. A witch will laugh when she is about to pounce - when you hear this, run away immediately! If she does pounce on top of you, she will deal massive damage (50k physical and 50k magical)."


Slightly unsure about the witch pounce doing physical as well. At least to the extent of 50k. RollsRoyce had a challenge in our thread to survive a witch pounce without the use of sacred armor, etc, and a few methods popped up, such as stepping into town as soon as she pounced (somehow made it only do like 7k) or stacking magic immune summons on top of you (character took no damage in this case, I believe. The video is in the thread).

Unless arcology happened to avoid the physical portion with his assassin, then I'm iffy on the 50k physical part, especially since I think none of his darklings died either. I can't remember, honestly.
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Nitz
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LHawkins1 wrote: such as stepping into town as soon as she pounced (somehow made it only do like 7k) or stacking magic immune summons on top of you (character took no damage in this case, I believe. The video is in the thread).


Stepping in town: She did full health-1 dmg.

Magic immune summons: How did most of them die if she just deals magic dmg?
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Crash
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Nitz wrote:Magic immune summons: How did most of them die if she just deals magic dmg?


LHawkins1 wrote:especially since I think none of his darklings died either. I can't remember, honestly.
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Solfege
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LHawkins1 wrote:Slightly unsure about the witch pounce doing physical as well. At least to the extent of 50k. RollsRoyce had a challenge in our thread to survive a witch pounce without the use of sacred armor, etc, and a few methods popped up, such as stepping into town as soon as she pounced (somehow made it only do like 7k) or stacking magic immune summons on top of you (character took no damage in this case, I believe. The video is in the thread).

Unless arcology happened to avoid the physical portion with his assassin, then I'm iffy on the 50k physical part, especially since I think none of his darklings died either. I can't remember, honestly.


Yeah, IDK for sure myself. I was just going by what was stated in the docs and by the fact that it's not possible to survive a Witch pounce using only the Dunc barrel trick--at least not from my testing.

Edit: grammar
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void
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get namelock for offscreen enemy:
make a hotkey for your skill (e.g. thunderstone).
set right click to throw (red color skill).
run into screen with target enemy.
walk out of screen with target enemy while clicking on that enemy and holding down before leaving the screen (you keep walking even though you have namelock on enemy).
press hotkey for main skill.
gg
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void
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vs bosses, even as a caster build it can pay off to apply slow from
Void
Void
Weapons

'Sur'
Runeword Level: 75
Adds 7-13 Damage
+(58 to 72)% Enhanced Damage
Slow Target 20%
Regenerate Mana +15%
Cold Resist +40%
Physical Damage Reduced by (11 to 15)
+(3 to 5) Mana on Striking
2% Reanimate as: Random Monster
and
Lucion's Soulstone
from weapon switch on bosses such as zorun tsin, try it