The Stormcaller

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GregMXL
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Well you can keep gambling for rare amulets. Easy to get money since rares rain down now.
I don't mean to dwell...but I can't help myself.
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Crash
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Jakkt wrote:So, without rerolling rares, is there a decent way of finding a Hailstorm amulet? Or is this going to be a hope to god pray situation?


You can gamble or make
Bona Dea
Bona Dea
Amazon Helms

'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
ASAP for hailstorm and a boost to it's damage/pierce along with stormcall and FCR.
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GregMXL
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LHawkins1 wrote:
Jakkt wrote:So, without rerolling rares, is there a decent way of finding a Hailstorm amulet? Or is this going to be a hope to god pray situation?


You can gamble or make
Bona Dea
Bona Dea
Amazon Helms

'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
ASAP for hailstorm and a boost to it's damage/pierce along with stormcall and FCR.

Bona Dea is in the guide. He probably just wants to boost the Hailstorm damage with an amulet, Papa Hawk.
I don't mean to dwell...but I can't help myself.
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Crash
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GregMXL wrote:
LHawkins1 wrote:
Jakkt wrote:So, without rerolling rares, is there a decent way of finding a Hailstorm amulet? Or is this going to be a hope to god pray situation?


You can gamble or make
Bona Dea
Bona Dea
Amazon Helms

'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
ASAP for hailstorm and a boost to it's damage/pierce along with stormcall and FCR.

Bona Dea is in the guide. He probably just wants to boost the Hailstorm damage with an amulet, Papa Hawk.


Ye, I just mean early on, since gambling can be expensive now, it might be best to just grind out Mephisto and K3K for runes to upgrade into Fal. Can be a tedious way, but if you want early untwinked Fal rune, it's nice, along with gathering AC's in the process.

K3K in Hatred can drop up to Dol and I've seen Mephisto cap off around Io runes, so just gather a bunch up and cube up to Fal if you don't have the money to go forward in gambling. Otherwise, probably best to just progress in the game and get a Fal rune by Terror Den of Evil.
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GregMXL
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LHawkins1 wrote:
GregMXL wrote:
LHawkins1 wrote:
Jakkt wrote:So, without rerolling rares, is there a decent way of finding a Hailstorm amulet? Or is this going to be a hope to god pray situation?


You can gamble or make
Bona Dea
Bona Dea
Amazon Helms

'TalPul'
Runeword Level: 55
40% Cast Speed
0.5% to Lightning Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Lightning Resistance
0.5% to Cold Spell Damage (Based on Character Level)
-(16 to 20)% to Enemy Cold Resistance
+(9 to 11) to Hailstorm
+(9 to 11) to Electrobolt
5% to Energy
Lightning Resist +25%
Cold Resist +25%
ASAP for hailstorm and a boost to it's damage/pierce along with stormcall and FCR.

Bona Dea is in the guide. He probably just wants to boost the Hailstorm damage with an amulet, Papa Hawk.


Ye, I just mean early on, since gambling can be expensive now, it might be best to just grind out Mephisto and K3K for runes to upgrade into Fal. Can be a tedious way, but if you want early untwinked Fal rune, it's nice, along with gathering AC's in the process.

K3K in Hatred can drop up to Dol and I've seen Mephisto cap off around Io runes, so just gather a bunch up and cube up to Fal if you don't have the money to go forward in gambling. Otherwise, probably best to just progress in the game and get a Fal rune by Terror Den of Evil.

Yup Bona Dea is great. Even for midgame.
I don't mean to dwell...but I can't help myself.
UncleGrimjerk
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Hailstorm will roll on blues and those can be rerolled. Takes longer since you are only looking at 1 or 2 stats per ammy but it is a solution.
Ntf1015
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Stupid question, but is the creep runeword still only available on realm only? Thanks in advance
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Crash
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Ntf1015 wrote:Stupid question, but is the creep runeword still only available on realm only? Thanks in advance


Yes. It's realm only. And this realm patch has made the maximum resistance rolls from 0-5, and removed the trinity nova proc.

I believe there's an SSSU long staff that works similarly for the nova procs, but you'll be best off with something like SSU Grand Scepter and a shield because the cast rate is much better than a staff without that Sorc morph.
vantheanh
Prowler
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What is the point of creating a new tree with only one playable skill?
The other trees have skills that allow different play styles but lightning zon does not. I see the idea of making lightning zon a hybrid char, which can be both melee and caster. However, it confused me a lot. Thundercrack is melee but does not trigger on att proc, same to hammer of zerae.
Besides that, there are 2 melee skills, and 2 caster skills but to me, they are all AoE dmg dealer. I don't see how we can use hammer of zerae as a single target dealer because the dmg range is crazy. So, if I try to play caster, I need O Skill, which is a fail to me. I thought about magnetic field with on striking proc but it is a pain in the ass. Snakehair tier unique is the only choice for beginner til mid game.

It is my complain about this lightning zon. If using the skills in the tree requires further knowledge of this game, I rather not playing it. The reason is to me other trees and other classes does not require that much of knowledge until we doing ubers.
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Crash
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vantheanh wrote:What is the point of creating a new tree with only one playable skill?
The other trees have skills that allow different play styles but lightning zon does not. I see the idea of making lightning zon a hybrid char, which can be both melee and caster. However, it confused me a lot. Thundercrack is melee but does not trigger on att proc, same to hammer of zerae.
Besides that, there are 2 melee skills, and 2 caster skills but to me, they are all AoE dmg dealer. I don't see how we can use hammer of zerae as a single target dealer because the dmg range is crazy. So, if I try to play caster, I need O Skill, which is a fail to me. I thought about magnetic field with on striking proc but it is a pain in the ass. Snakehair tier unique is the only choice for beginner til mid game.

It is my complain about this lightning zon. If using the skills in the tree requires further knowledge of this game, I rather not playing it. The reason is to me other trees and other classes does not require that much of knowledge until we doing ubers.


Posting your feedback and criticism of skill trees shouldn't go in the comment section of a guide that someone put a lot of time into making it successful with the given skills. Something like your comments would be better suited in the Feedback pages, along with any suggestions on a new skill or way to balance the storm tree that you might come up with.

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