Yeah, he is in no way cheating whatsoever or mercs wouldn't be in the game the way they are. And yes, the merc could kill Dcows just fine without his meager Firedance buff.
Man I gotta say, stupid comment.
Heathen wrote:Yeah, he is in no way cheating whatsoever or mercs wouldn't be in the game the way they are. And yes, the merc could kill Dcows just fine without his meager Firedance buff.
Man I gotta say, stupid comment.
HechtHeftig wrote:adamo68 wrote:Oh when your merc does better than my actual character. Granted I've only been playing for 3 weeks now so I am very noob.
Don't worry. In this sense he's cheating. He uses Firedance (sorc fire tree) skill to boost the procs. I don't know for sure how much +% to elemental damages he has, but i guess it's about 200% at least.
I doubt that the merc alone without any boost from the character itself would be able to kill dcows that easily.
And btw Solfege. How much defense does your sorc have? She rarely ever gets hit :O
Heathen wrote:And besides all of this, even if it made a huge difference in damage, why would him using the aoe buff be cheating? I mean, he's just using the large number of tools provided for him to get the best results. Thats not a cop out or cheating, thats intelligent build design.
I simply don't know if you can really call it a test-run if you buff your merc first with skills that not every character has available. That way you falsify the results in a positive way. I'd love to see how the merc can do without firedance and familiars but I'd understand if you don't want to make another 6 videos.
If you look at the stat bonuses after the buff is applied, dont you notice how very little damage the FD gives? I remember having 30k or so dps, and FB active it was a mere 31k. Woohoo.
HectHeftig wrote:What I was trying to say is he buffed the merc a lot. Ice elementals are okay for testing purposes, since they basically only block damage as a meatshield and add the the defensive aspect of the merc. But they don't add anything to the damage/offensive aspect of the merc, which is what you're testing if I understand you correctly.
Heathen wrote:It's about what you can do with [Mercs] to increase the player's own power indirectly, not how powerful they are without you.
HectHeftig wrote:I don't know if those 128% more elemental damage really make no difference as you say.
HectHeftig wrote:Even on my totemancer I always had to buff myself with burning veil first because it simply added a lot to clearspeed. Despite the fact that I already had about +200% elemental damage without BV and BV added "only" another 140% (Numbers may vary but you get what I mean. If your merc has no additional spell damage the 128% from firedance should make a huge difference considering that the spell damage on my nec made a huge difference as well despite me having +% spell damage from other sources already).
HectHeftig wrote:I simply don't know if you can really call it a test-run if you buff your merc first with skills that not every character has available. That way you falsify the results in a positive way.
HectHeftig wrote:I'd love to see how the merc can do without firedance and familiars but I'd understand if you don't want to make another 6 videos.
HectHeftig wrote:Please excuse the lack of communication skills in my previous comment. I blame the alcohol I should've explained better what I'm criticizing.
Ywinel wrote:Sigma 1.2 slight rework:► Show Spoiler
What do you think about new possibilities?