Short Questions Thread

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RandomOnions
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LHawkins1 wrote:
xeimaster08 wrote:What's the use of "book" that branchean drops?


It's not used for anything. Pretty sure it's just dropped to hint that Brachyceran's crystal drops are used in the Laz charm upgrade (Book... Glorious Book of Median.. etc)

There is a secret use for it, not listed in the docs. You should know this you write guides Kappa
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Solfege wrote:What exactly happens to a character's overall damage output once minimum damage exceeds maximum damage?


I'm not sure what you're asking. How could a minimum damage exceed the maximum? The only thing I could figure is +minimum damage affixes on items

Could you give a better, specific example, like using x item with x spec/char, etc?
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Solfege
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LHawkins1 wrote:
Solfege wrote:What exactly happens to a character's overall damage output once minimum damage exceeds maximum damage?


I'm not sure what you're asking. How could a minimum damage exceed the maximum? The only thing I could figure is +minimum damage affixes on items

Could you give a better, specific example, like using x item with x spec/char, etc?


Sure.

► Show Spoiler
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Solfege wrote:
LHawkins1 wrote:
Solfege wrote:What exactly happens to a character's overall damage output once minimum damage exceeds maximum damage?


I'm not sure what you're asking. How could a minimum damage exceed the maximum? The only thing I could figure is +minimum damage affixes on items

Could you give a better, specific example, like using x item with x spec/char, etc?


Sure.

► Show Spoiler


I have no idea, in that case. If it resets itself upon saving/exiting/rejoining, perhaps its a display error from some buff she had the previous game that somehow retained its value, visually, and just resets back to the proper value upon re-equipping. I know people have said before that there's some thing with mercenaries having some bugs (I believe its mentioned in the docs as well under the Hirelings page?) that they can be bugged upon reviving or entering new games. There's my useless two cents :D
TheUnderling
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I'm pretty I was the one talking about it ( or other people responding to similar questions I had ). Afaik, if your minimum damage stat is 1 less than your max then every point put into minimum damage would also act like max damage. Another way of seeing it is that min dmg turns into simple flat dmg to your weapon. Now this i'm not sure what happens when you also add max damage while you're "exceeding max damage". I believe it's like for example, I have a weapon with 100-200 dmg. A modifier adds 199 min dmg. So my weapon now becomes 299-300 dmg. If I also add 100 max dmg then nothing will happen. Ofc i've never tested any of this. Also, min dmg is kinda rare enough that this really won't matter.
wizinjsh
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Finally got in to forums through EDGE no Chrome.

Any suggestions for Toraja farming? Any way to make edryems more powerful with Unholy paladin?

I have about 40% DR, Natasha legacy armor (no good usable SSU, SSSU). I think i could clear the level in 3 hours slowly.
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wizinjsh wrote:Finally got in to forums through EDGE no Chrome.

Any suggestions for Toraja farming? Any way to make edryems more powerful with Unholy paladin?

I have about 40% DR, Natasha legacy armor (no good usable SSU, SSSU). I think i could clear the level in 3 hours slowly.


If you have the Black Road Challenge skill unlocked, max that and use Hoplites, buffed with Tainted Blood. They have high avoid, along with the Blessed Life passive making them immune to physical damage. Buffing them with Tainted Blood will allow them to tank Lilith's poison attack (I believe it's Symphony of Destruction? -- irrelevant, they won't die.)

Keep your TB'd Hoplites summoned (they shouldn't die), and Edyrem/Divine Apparation on a hotkey. You'll have to do a lot of teleporting to collect all of your Edyrem/Hoplites on top of you. Just namelock and jump onto the archers/Morlu's as they come. Ideally, the hoplites will tank most of the incoming attacks, allowing your Edyrem to last a bit longer to drop the Toraja shields on the enemies.

Do your best to avoid large packs. Try to lure out a few at a time to an emptier area and manage the crowds this way.
wizinjsh
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Angel star 6
Blackguard helm 6
Klaatu amu
1 skil, 20 spell ring
1 skill, -23 EFR ring
Kali 6 Gaunlets
Craft belt +1PALA, +30 Fire (MO), +12spell/phys, +19%VIT, +12VIT
T1 Boot, 30% Spell/Phys, Damage by 60, some rests, some magic find
Horardic shield 6 with ring of light
VoR does 22-37k
RoF 50k -150k

And i can`t do shit.
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wizinjsh wrote:Angel star 6
Blackguard helm 6
Klaatu amu
1 skil, 20 spell ring
1 skill, -23 EFR ring
Kali 6 Gaunlets
Craft belt +1PALA, +30 Fire (MO), +12spell/phys, +19%VIT, +12VIT
T1 Boot, 30% Spell/Phys, Damage by 60, some rests, some magic find
Horardic shield 6 with ring of light
VoR does 22-37k
RoF 50k -150k

And i can`t do shit.


It sounds like your defense is shit.

Drop the TU6 Blackguard Helm for a properly made and MO'd with good FHR/Spell Damage/+life jewels Sacred Hundscudgel
Crusade
. Eagle Stance will help you with some regen and this will noticeably boost your defense. The one I have, I think, sits at about 4,200 defense (made in a sacred Blackguard Helm, so the defense is even lower than a Hundscudgel would be), compared to the TU6 Blackguard Helm, which is only like 800?

Make some crafted sacred gauntlets, and try to get a nice roll with 250% or higher ED, %vita, flat vita with Quiet shrines. Orb flat DR and/or whatever pierce you need and/or Faster Hit Recovery.

Replace the boots with ZOMG crafted boots (Get a level 8 character to complete Charsi's imbue quest and use that lvl 8 char to imbue white/no socketed sacred greaves (for highest defense) or leather boots (lower stat/level req slightly). Try to get a similar roll/MO accordingly with the above mentioned stats on the gauntlets.

Try to make a nicer crafted shield with high defense. Get a sacred crown shield if you can for the higher defense. Look for + skills, spell damage/pierce/ring of light (if you decide you want to continue using that skill), %vitality.

That's a start. Should help your defense considerably. Otherwise, it doesn't sound like you're fully prepared to attempt Toraja. Try some other easier/mid-game charms if you can and haven't gotten them already.

Edit: I think you wrote that you're using a
Natasha's Legacy
already but haven't gotten some of the easier stuff done? I might be confused there. If you need an armor upgrade, go with a
Dragonheart

Dragonheart
Body Armors

'OhmThulFal'
Runeword Level: 70
+2 to All Skills
30% Attack Speed
30% Cast Speed
30% Block Speed
45% Hit Recovery
+1.625% Enhanced Defense (Based on Character Level)
5% to Dexterity
+(550 to 650) to Life
Cold Resist +25%
in a sacred ancient armor, MO'd properly with the same type of jewels from the helmet runeword above. That'll put you at about 20-22k defense on the armor. If you're using a Natasha's armor already somehow, then that's fine, just keep using that.
wizinjsh
Invader
8 | 0
@LHawkins
Defense is 250k

Long story. Played the game when it appeared. May be you recognize my name there.

Then came back at first median (don`t know the version).

Then came back ar 2013 year.

Then at 2015.

Then now. So was playing and had plugy stash from 2015. And it went great. But then i realized i have one disk from 2013. And there was a traprat with full package of charms. An also 100+ xis runes. Made many of them. But the f**** still struggling. Didn't understood nothing then, don`t understand now.

cron