mecheye wrote:Paladin's Vindicate ability: Heals 100% life over 30 seconds, with a duration of 10 seconds. Does this mean that over 10 seconds I heal 33% of my total life?
It heals you for 33%, and +buff duration items only increase the duration the curse is active on the enemy.
formxl wrote:I have been playing pouncezon and melee necro for a while. The play-style is really simple - pounce or parasite everything. After some time playing become boring. I would like to play a char which would require more skills switching or to be more involved in the gameplay in general. One side requirement would be to be able to easily farm dest Nihlathak, because it was really difficult with melee nec (AoD wasn't that much helpful with outmanoeuvring 'thorn aura' monsters. Pouncezone was kind of OK when I ate >300 sigs, but I do not want to create another char which middle-game is painfull/boring for. Would sorceress light/something be feasible? I would appreciate all suggestions.
Dual-clawsin (blink, bloodbath and barrier strike add extra key haggling, even more so if you make it a batstriker), or some kind of hades gate sin (both probably fail nihlathak requirement).
Summoner-throw barb (more of a fun build).
Staff wielding summon-caster-totemancer with one active and one passive spell (like
avalanche + meteor swarm/shadow avatar,
pyroblast + singularity, or
funeral pyre + slayer + meteor swarm etc...). Oskills add a lot of possible combinations.
Holy dragon pally can become key intense if you so desire (
dragon oath -
vindicate -
terror strike from minefield rw -
divine apparition -
retaliate - you can even add
burnout against big packs), and you can farm 500 sigs in one go if you can stomach it. You also have to time your teleports right so you don't get locked out from morph.
Definitely not sorc (manasorc might be an exception).
revolut1oN wrote:Hey, I'm just starting hybrid melee dragon Pally mixing energy and strength. Which uberskill would be better for me, Plague or Ressurection? Any ideas guys?
You want to pump dex until you hit at least 10-15k ar.
Then str until you get 85k merkabah damage (after that damage rolls over).
Then energy until you have ~400-500 with charms.
Rest into vit.
Resurrection will get you all basic charms easily, and most of the harder ones, then switch to plague for farming.