Stinky wrote:pausenbrot wrote:any tips on doing quov tsin ? i got 85% element res and and crystalline flame medalion , but he kills me so fast , i cant even dmg him once.
there is nothing that can block his spells ... right now i think he is impossible for hammerzone.
btw thanks for the build, till now everything was kinda easy or at least ok.
I am in the same situation as you. Quov was impossible for me even with 90% max res.
You need:
88+ max fire cold and lightning resist (some poison helps too because he uses hive around him):
Witchhunter's Hood
Witchhunter's Hood
Witchhunter's Attire Set
Cap (Sacred)
Required Level: 100
Required Strength: 228
Defense: (2136-2611) to (2161-2642)
(16 to 20)% to Strength
+(80 to 120)% Enhanced Defense
(16 to 20)% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
Total Character Defense (16 to 20)%
Requirements -50%
Socketed (4)
,
Topspin

Topspin
Skull Cap (4)
Required Level: 3
Required Strength: 25
Defense: (76-102) to (96-125)
5% Attack Speed
+(31 to 50)% Enhanced Defense
(3 to 5)% to Dexterity
(3 to 5)% to Energy
+(31 to 50) Defense
Maximum Elemental Resists +1%
Total Character Defense 10%
Socketed (1)
Required Level: 20
Required Strength: 37
Defense: (277-330) to (336-397)
15% Attack Speed
+(61 to 80)% Enhanced Defense
(6 to 8)% to Dexterity
(6 to 8)% to Energy
+(71 to 100) Defense
Maximum Elemental Resists +1%
Total Character Defense 20%
Socketed (3)
Required Level: 37
Required Strength: 78
Defense: (704-809) to (827-943)
25% Attack Speed
+(91 to 110)% Enhanced Defense
(9 to 11)% to Dexterity
(9 to 11)% to Energy
+(151 to 200) Defense
Maximum Elemental Resists +2%
Total Character Defense 30%
Socketed (4)
Required Level: 47
Required Strength: 160
Defense: (1182-1357) to (1372-1564)
30% Attack Speed
+(121 to 140)% Enhanced Defense
(12 to 14)% to Dexterity
(12 to 14)% to Energy
+(301 to 400) Defense
Maximum Elemental Resists +2%
Total Character Defense 40%
Socketed (4)
,
Wheel of Fortune

Wheel of Fortune
Large Shield (4)
Required Level: 4
Required Strength: 22
Required Dexterity: 45
Defense: (85 to 162)
Chance to Block: class%
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Cold Absorb (2 to 3)%
Lightning Absorb (2 to 3)%
Fire Absorb (2 to 3)%
(8 to 10)% Chance of Uninterruptable Attack
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Required Level: 21
Required Strength: 32
Required Dexterity: 67
Defense: (240 to 405)
Chance to Block: class%
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Cold Absorb (4 to 5)%
Lightning Absorb (4 to 5)%
Fire Absorb (4 to 5)%
(14 to 16)% Chance of Uninterruptable Attack
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Required Level: 39
Required Strength: 68
Required Dexterity: 139
Defense: (501 to 817)
Chance to Block: class%
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Cold Absorb (6 to 7)%
Lightning Absorb (6 to 7)%
Fire Absorb (6 to 7)%
(20 to 22)% Chance of Uninterruptable Attack
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Required Level: 48
Required Strength: 141
Required Dexterity: 288
Defense: (684 to 1113)
Chance to Block: class%
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Cold Absorb (8 to 10)%
Lightning Absorb (8 to 10)%
Fire Absorb (8 to 10)%
(23 to 25)% Chance of Uninterruptable Attack
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
^ useful cheap items ^
some absorb:
Wheel of Fortune

Wheel of Fortune
Large Shield (4)
Required Level: 4
Required Strength: 22
Required Dexterity: 45
Defense: (85 to 162)
Chance to Block: class%
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Cold Absorb (2 to 3)%
Lightning Absorb (2 to 3)%
Fire Absorb (2 to 3)%
(8 to 10)% Chance of Uninterruptable Attack
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Required Level: 21
Required Strength: 32
Required Dexterity: 67
Defense: (240 to 405)
Chance to Block: class%
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Cold Absorb (4 to 5)%
Lightning Absorb (4 to 5)%
Fire Absorb (4 to 5)%
(14 to 16)% Chance of Uninterruptable Attack
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Required Level: 39
Required Strength: 68
Required Dexterity: 139
Defense: (501 to 817)
Chance to Block: class%
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Cold Absorb (6 to 7)%
Lightning Absorb (6 to 7)%
Fire Absorb (6 to 7)%
(20 to 22)% Chance of Uninterruptable Attack
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Required Level: 48
Required Strength: 141
Required Dexterity: 288
Defense: (684 to 1113)
Chance to Block: class%
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Cold Absorb (8 to 10)%
Lightning Absorb (8 to 10)%
Fire Absorb (8 to 10)%
(23 to 25)% Chance of Uninterruptable Attack
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
(again, really good for this boss) and Judgment Day charm is helpful
150 flat physical resist or higher. This is the key most people miss. his trinity beam also deals a portion of physical damage. In order to negate this part and absorb his elemental damage to heal, you need to minimize the physical part. % phys res doesn't help, just flat phys resist:
think about rare amulets that can roll up to 30 on their own + you can MO 30 on rings and amulets, so on a good amulet roll, you're at 120 already. random rare/crafted body armors can get up to 50 as well, plus this keeps your sockets open for resist gems to increase your max res as opposed to making a runeword (and paragon bonus).