Harbinger Wolf Druid Full Guide [1.3]

fkfhnis
Azure Drake
172 | 0
Common Popularity Badge
Has a thread with over 10.000 views
Where can I find all the breakpoints for wolf? Also possibly trap rat too
User avatar
Tkorpi
Djinn
520 | 39
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
fkfhnis wrote:Where can I find all the breakpoints for wolf? Also possibly trap rat too


https://www.median-xl.com/tools.php

find speed calculator from there. that tells you breakpoints.
User avatar
Tkorpi
Djinn
520 | 39
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]
fkfhnis
Azure Drake
172 | 0
Common Popularity Badge
Has a thread with over 10.000 views
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and poison druid? Lightning for cold druid?
User avatar
Tkorpi
Djinn
520 | 39
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
fkfhnis wrote:
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and poison druid? Lightning for cold druid?


well this particular build will benefit from bloodmage mercs punishers and heals from bloodmage. other builds doesnt rly matter what merc you use. i personally like bloodmage over anything else since damage is OP and he heals :)
fkfhnis
Azure Drake
172 | 0
Common Popularity Badge
Has a thread with over 10.000 views
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and poison druid? Lightning for cold druid?


well this particular build will benefit from bloodmage mercs punishers and heals from bloodmage. other builds doesnt rly matter what merc you use. i personally like bloodmage over anything else since damage is OP and he heals :)

Does your - enemy resist effect mercs damage? If going cold you use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
so that's 40-50 pen for lightning. Even with that pen would bloodmage still be doing more damage for cold build?

If you haven't noticed yet I am really fixated on using the cold build. Ice has always been my favorite element in any rpg game along with water element. I can't help it :)
User avatar
Tkorpi
Djinn
520 | 39
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
fkfhnis wrote:
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and cold druid? Lightning for cold druid?


well this particular build will benefit from bloodmage mercs punishers and heals from bloodmage. other builds doesnt rly matter what merc you use. i personally like bloodmage over anything else since damage is OP and he heals :)

Does your - enemy resist effect mercs damage? If going cold you use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
so that's 40-50 pen for lightning. Even with that pen would bloodmage still be doing more damage for cold build?

If you haven't noticed yet I am really fixated on using the cold build. Ice has always been my favorite element in any rpg game along with water element. I can't help it :)


my -resistance stat doesnt effect mercs damage at all. my merc has -100 poison resistance so his own punishers makes very much dmg. but yeah you can use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
to get poison and light resistance pierce but that doesnt effect your mercs damage and vice versa.

You could also add
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
or
Sky Spirit
Sky Spirit
Falcon Mask (Sacred)

Defense: (2390 - 2689) to (2642 - 2972)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 120
2% Chance to cast level 32 Tempest on Striking
150% Bonus to Attack Rating
Adds 42-84 Lightning Damage
+(20 to 25)% to Lightning Spell Damage
-(28 to 35)% to Enemy Lightning Resistance
10% Chance of Crushing Blow
+(140 to 170)% Enhanced Defense
Physical Resist 10%
+1 Life on Striking
+(4 to 5) to Light Radius
Socketed (4)
with flying saucer and black dwarf to get even more elemental pierce. also
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
is very good pierce provider! :) my faivorite with cold build is to go
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
and
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
&
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
combination. cold doesnt provide as much dmg as poison or lightning damage but it still helps you clear. other good option is
Polar Breath
that ice bolt nova is badass looking and it also gives you flat cold damage to your harbinger damage ;D

Btw did you get your wolf to work properly?
fkfhnis
Azure Drake
172 | 0
Common Popularity Badge
Has a thread with over 10.000 views
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and poison druid? Lightning for cold druid?


well this particular build will benefit from bloodmage mercs punishers and heals from bloodmage. other builds doesnt rly matter what merc you use. i personally like bloodmage over anything else since damage is OP and he heals :)

Does your - enemy resist effect mercs damage? If going cold you use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
so that's 40-50 pen for lightning. Even with that pen would bloodmage still be doing more damage for cold build?

If you haven't noticed yet I am really fixated on using the cold build. Ice has always been my favorite element in any rpg game along with water element. I can't help it :)


my -resistance stat doesnt effect mercs damage at all. my merc has -100 poison resistance so his own punishers makes very much dmg. but yeah you can use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
to get poison and light resistance pierce but that doesnt effect your mercs damage and vice versa.

You could also add
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
or
Sky Spirit
Sky Spirit
Falcon Mask (Sacred)

Defense: (2390 - 2689) to (2642 - 2972)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 120
2% Chance to cast level 32 Tempest on Striking
150% Bonus to Attack Rating
Adds 42-84 Lightning Damage
+(20 to 25)% to Lightning Spell Damage
-(28 to 35)% to Enemy Lightning Resistance
10% Chance of Crushing Blow
+(140 to 170)% Enhanced Defense
Physical Resist 10%
+1 Life on Striking
+(4 to 5) to Light Radius
Socketed (4)
with flying saucer and black dwarf to get even more elemental pierce. also
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
is very good pierce provider! :) my faivorite with cold build is to go
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
and
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
&
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
combination. cold doesnt provide as much dmg as poison or lightning damage but it still helps you clear. other good option is
Polar Breath
that ice bolt nova is badass looking and it also gives you flat cold damage to your harbinger damage ;D

I've been looking for those 3 items for a while now. They seem pretty rare or i'm just unlucky. Found multiple pairs of
Goatlord
and
Wyand's Fervor
but I want cold :(

What is cold druids main source of getting mana back since i'll be using
Shark (Xis)
and won't be using
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
or
Wyand's Fervor
? I don't have an auhe rune for
Linga Sharira
. I'm about 18 million exp from 121 so I can use XIS runes if there's something good for mana recovery.
User avatar
Tkorpi
Djinn
520 | 39
Common Posting Badge
Posted over 1.000 messages
Legendary Popularity Badge
Has a thread with over 250.000 views
Common Love Badge
Earned over 20 cookies
Legendary Supporter Badge
Donated 25 times
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
fkfhnis wrote:
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:
fkfhnis wrote:
Tkorpi wrote:i post this here also. here is poison version of the wolf. still in progress and need some adjustments and tankiness but works pretty fine allready! :)

[youtube][/youtube]

Looks cool. I see you're using a fire merc for this build. Fire merc for both fire and poison druid? Lightning for cold druid?


well this particular build will benefit from bloodmage mercs punishers and heals from bloodmage. other builds doesnt rly matter what merc you use. i personally like bloodmage over anything else since damage is OP and he heals :)

Does your - enemy resist effect mercs damage? If going cold you use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
so that's 40-50 pen for lightning. Even with that pen would bloodmage still be doing more damage for cold build?

If you haven't noticed yet I am really fixated on using the cold build. Ice has always been my favorite element in any rpg game along with water element. I can't help it :)


my -resistance stat doesnt effect mercs damage at all. my merc has -100 poison resistance so his own punishers makes very much dmg. but yeah you can use
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
and
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
to get poison and light resistance pierce but that doesnt effect your mercs damage and vice versa.

You could also add
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
or
Sky Spirit
Sky Spirit
Falcon Mask (Sacred)

Defense: (2390 - 2689) to (2642 - 2972)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 120
2% Chance to cast level 32 Tempest on Striking
150% Bonus to Attack Rating
Adds 42-84 Lightning Damage
+(20 to 25)% to Lightning Spell Damage
-(28 to 35)% to Enemy Lightning Resistance
10% Chance of Crushing Blow
+(140 to 170)% Enhanced Defense
Physical Resist 10%
+1 Life on Striking
+(4 to 5) to Light Radius
Socketed (4)
with flying saucer and black dwarf to get even more elemental pierce. also
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
is very good pierce provider! :) my faivorite with cold build is to go
Coldhunger
Coldhunger
Wolf Head (Sacred)

Defense: (1842 - 2082) to (1915 - 2165)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)
and
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)
&
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius
combination. cold doesnt provide as much dmg as poison or lightning damage but it still helps you clear. other good option is
Polar Breath
that ice bolt nova is badass looking and it also gives you flat cold damage to your harbinger damage ;D

I've been looking for those 3 items for a while now. They seem pretty rare or i'm just unlucky. Found multiple pairs of
Goatlord
and
Wyand's Fervor
but I want cold :(

What is cold druids main source of getting mana back since i'll be using
Shark (Xis)
and won't be using
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
or
Wyand's Fervor
? I don't have an auhe rune for
Linga Sharira
. I'm about 18 million exp from 121 so I can use XIS runes if there's something good for mana recovery.


You can use T6
Pollice Verso
Pollice Verso
Gauntlets (4)

Defense: (48 - 54) to (90 - 102)
Required Level: 10
Required Strength:
28
Item Level: 19
4% Chance to cast level 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(7 to 10) to Strength
+(6 to 10) Life after each Kill
+(6 to 13) Mana after each Kill
Requirements -8%
Socketed (1)
Defense: (216 - 239) to (333 - 369)
Required Level: 27
Required Strength:
52
Item Level: 36
8% Chance to cast level 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(12 to 16) to Strength
+(16 to 20) Life after each Kill
+(21 to 28) Mana after each Kill
Requirements -16%
Socketed (2)
Defense: (583 - 635) to (854 - 930)
Required Level: 44
Required Strength:
165
Item Level: 59
12% Chance to cast level 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(18 to 24) to Strength
+(26 to 30) Life after each Kill
+(36 to 43) Mana after each Kill
Requirements -24%
Socketed (3)
Defense: (875 - 946) to (1274 - 1378)
Required Level: 52
Required Strength:
296
Item Level: 85
14% Chance to cast level 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(25 to 30) to Strength
+(31 to 35) Life after each Kill
+(43 to 50) Mana after each Kill
Requirements -32%
Socketed (4)
and some ON rune jewelcrafts to get decent amount of mana back :)
fkfhnis
Azure Drake
172 | 0
Common Popularity Badge
Has a thread with over 10.000 views
Would you put
Toesie Warmer
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred)

Defense: 1608 to 1830
Required Level: 100
Required Strength: 600
Item Level: 115
1% Chance to cast level 37 Fire Fountain on Death Blow
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Physical Resist 5%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)
Dryadbark
as some options for fire druid? I didn't know these existed since they weren't on your list lol. They aren't bad until you have something better. Also the poison druid too :)